- Joined
- Dec 1, 2005
- Posts
- 27,750
For the past 4 months I have been noticing an increasing rate of people complaining about the AES or MVS all of a sudden randomly resetting during gameplay for no reason. Clean cart, clean slots and boards normally working fine.
Since because of the recent "Reveal" we found out that some of the SNK custom chips were made by Fujitsu. Fujitsu TTL chips made in the 90s are known to lose internal connectivity for no reason.
I hope and pray that this is not what is happening especially with the SNK customs.
It just might be a coincidence that all these resetting systems are just surfacing at one time but I find it a little suspicious.
So far in the past year I have had 2 MV1Cs that had bad NEO-YSA2 QFPs that I had to swap out. I don't know if they were made by Fujitsu.
5 months ago I had to swap out faulty Neo-D0, Neo-E0, Neo-C1 and Neo-B0 chips.
This could mostly just be caused by the constant powering on and off of the consoles/systems. Arcade stuff was meant to be left on. These power spikes on the 5v line could be the culprit.
This of course is just speculation.
Since because of the recent "Reveal" we found out that some of the SNK custom chips were made by Fujitsu. Fujitsu TTL chips made in the 90s are known to lose internal connectivity for no reason.
I hope and pray that this is not what is happening especially with the SNK customs.
It just might be a coincidence that all these resetting systems are just surfacing at one time but I find it a little suspicious.
So far in the past year I have had 2 MV1Cs that had bad NEO-YSA2 QFPs that I had to swap out. I don't know if they were made by Fujitsu.
5 months ago I had to swap out faulty Neo-D0, Neo-E0, Neo-C1 and Neo-B0 chips.
This could mostly just be caused by the constant powering on and off of the consoles/systems. Arcade stuff was meant to be left on. These power spikes on the 5v line could be the culprit.
This of course is just speculation.