Power Spikes II Dog Tag and Euro Homecarts Discovered!

TonK

Least Valuable Player
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Well so far the overwhelming majority believes they are fakes. What a surprise.

No, so far the overwhelming majority isn't convinced they are 100% real. I fall into that category.

The poll was made to reflect Shawns opinion, which is useless.
 

chrisr

Known Scammer and One Deluded Individual, NeoGeoFr
20 Year Member
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652
No, so far the overwhelming majority isn't convinced they are 100% real. I fall into that category.

The poll was made to reflect Shawns opinion, which is useless.

As mike mentioned in a previous post, we spoke on the phone, and I explained why I thought the games were not real. I never got any additional information that swayed my opinion - not one tiny bit.

The crux of our phone call was basically, mike explained this person was going to come out eventually, and I explained I was really only interested in these games, since they were publicly announced, in understanding something I could not. I explained nothing made sense about these games, and that is why I did not think they were legit.

The end of our conversation was basically, I am very busy, as is mike, and really, in the end, I was interested in knowing for no other reason that personal interest. He assured me this person was going to be coming out sometime in the future.

Based on everyone else that has spoken to mike, they all seem convinced now that these games are real, and were presented with some evidence? I was not, not a single piece of new information, zip. Not sure why.
 

FTL

AES Price Guide Analyst, International Moderator,
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As mike mentioned in a previous post, we spoke on the phone, and I explained why I thought the games were not real. I never got any additional information that swayed my opinion - not one tiny bit.

The crux of our phone call was basically, mike explained this person was going to come out eventually, and I explained I was really only interested in these games, since they were publicly announced, in understanding something I could not. I explained nothing made sense about these games, and that is why I did not think they were legit.

The end of our conversation was basically, I am very busy, as is mike, and really, in the end, I was interested in knowing for no other reason that personal interest. He assured me this person was going to be coming out sometime in the future.

Based on everyone else that has spoken to mike, they all seem convinced now that these games are real, and were presented with some evidence? I was not, not a single piece of new information, zip. Not sure why.

That's a good sum up.

Tonk is trying hard talking to people to convince them but those games are not legit in my opinion and there are no solid facts to support those releases....ony a bunch of sad lies. (numbers of copies sold and more....)

Also, don't forget: tonk was paid (well paid I would say) to sell those games.

And that is the reason the source had tonk calling C. Ray....no chance Chris Ray would swallow his lies.
 
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FTL

AES Price Guide Analyst, International Moderator,
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What proof do you have of that.

well, you think he sold those cart out of his kind heart to help the community?

He used his abilities and teamed up with other members to move those carts for very high prices and sure got a part of the proceeds for that.

This should explain why a refund would be tricky: sure the proceeds were split between more than 1 individual and all should agree to issue a refund if it is the case.

Why not ask him, Orochieddie? I'm sure he will reply shawn or me make money selling neo geo games...:)..

would be anyway cool if he admits he earned good money by selling these "recently produced" (C. Chris Ray) carts.
 
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Shito

King of Typists,
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That's a good sum up.

Tonk is trying hard talking to people to convince them but those games are not legit in my opinion and there are no solid facts to support those releases....ony a bunch of sad lies. (numbers of copies sold and more....)

Not to mention the existence of those very carts are like 100% against any, and let me emphasize the word "any", production behavior, commercial logic or even just single reality bit ever known about SNK.

I mean, is anything else required just to say "this is bullshit lie"?

Short answer: no.
 

Viewpoint

Art of Typing Wiz, , ,
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Not to mention the existence of those very carts are like 100% against any, and let me emphasize the word "any", production behavior, commercial logic or even just single reality bit ever known about SNK.

I mean, is anything else required just to say "this is bullshit lie"?

Short answer: no.

Kinda like there being only 3 known copies of Euro Kinuza?!?!?!?
 

OrochiEddie

Kobaïa Is De Hündïn
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well, you think he sold those cart out of his kind heart to help the community?

He used his abilities and teamed up with other members to move those carts for very high prices and sure got a part of the proceeds for that.

This should explain why a refund would be tricky: sure the proceeds were split between more than 1 individual and all should agree to issue a refund if it is the case.

Why not ask him, Orochieddie? I'm sure he will reply shawn or me make money selling neo geo games...:)..

would be anyway cool if he admits he earned good money by selling these "recently produced" (C. Chris Ray) carts.

I am asking why you think he was "well paid". You seem adamant about that. I want to know what proof you have to sustain that.
 

LWK

Earl of Sexyheim
20 Year Member
Joined
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Posts
18,070
there's a proper way to be skeptical. Flat out calling me a scammer isn't the way to go about it.

Because you don't believe something only makes it fake in your mind.

Don't call me a fucking scammer.

Did I call you a fucking scammer? No I didn't.
 

Shito

King of Typists,
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Kinda like there being only 3 known copies of Euro Kinuza?!?!?!?

I beg your pardon, but while I was kind of 'meh' about Aero Fighter 3, which was hard to believe as real per se (Euro Kizuna has been bought in stores at his own release time, as others have already pointed out), the idea of Euro and US carts being produced for an JPN never released, announced or produced AES is simply unseen, unprecedented, unrealistic and unbelievable. The idea of final paperworks (insert, manual) being produced for a 'test run' of a game is again totally unrealistic and unbelievable. That goes without saying-
 

Xian Xi

JammaNationX,
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Joined
Dec 1, 2005
Posts
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well, you think he sold those cart out of his kind heart to help the community?

He used his abilities and teamed up with other members to move those carts for very high prices and sure got a part of the proceeds for that.

This should explain why a refund would be tricky: sure the proceeds were split between more than 1 individual and all should agree to issue a refund if it is the case.

Why not ask him, Orochieddie? I'm sure he will reply shawn or me make money selling neo geo games...:)..

would be anyway cool if he admits he earned good money by selling these "recently produced" (C. Chris Ray) carts.

In your words, "Where's the proof?".
 

Renmauzo

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In your words, "Where's the proof?".

This. There's a lot of regurgitating the same things over and over ad-nauseum by both sides without proof being shown. Page after page of this train wreck is the same thing, and I (and I'm sure many others) keep checking in to see if 'the source' has made the 'big reveal', but I never did get an answer to my question a page or two ago: "Why?", why are we waiting for details to be revealed, especially when they are being given to some and not the community at large, all the while being told by those in the know that if the rest of us knew, we'd 'get it'.
I just want to know why, and if the worry is that a handful of people won't believe regardless of the reveal, then what's the point of holding back when the rest of us are prepared to look at this like adults?
 

Viewpoint

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I beg your pardon, but while I was kind of 'meh' about Aero Fighter 3, which was hard to believe as real per se (Euro Kizuna has been bought in stores at his own release time, as others have already pointed out), the idea of Euro and US carts being produced for an JPN never released, announced or produced AES is simply unseen, unprecedented, unrealistic and unbelievable. The idea of final paperworks (insert, manual) being produced for a 'test run' of a game is again totally unrealistic and unbelievable. That goes without saying-

Like I said. The possibilty of a production run of only three copies of Euro Kinuza?
 

Xian Xi

JammaNationX,
15 Year Member
Joined
Dec 1, 2005
Posts
27,750
This. There's a lot of regurgitating the same things over and over ad-nauseum by both sides without proof being shown. Page after page of this train wreck is the same thing, and I (and I'm sure many others) keep checking in to see if 'the source' has made the 'big reveal', but I never did get an answer to my question a page or two ago: "Why?", why are we waiting for details to be revealed, especially when they are being given to some and not the community at large, all the while being told by those in the know that if the rest of us knew, we'd 'get it'.
I just want to know why, and if the worry is that a handful of people won't believe regardless of the reveal, then what's the point of holding back when the rest of us are prepared to look at this like adults?

I think the best thing is to just close this thread and when all the "source" evidence that everyboady wants is ready to be displayed blah blah then make a new thread with that. This thread is just repeating over and over and going nowhere. It's just turning comical with the spin-off threads.
 

OrochiEddie

Kobaïa Is De Hündïn
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Aug 22, 2001
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I beg your pardon, but while I was kind of 'meh' about Aero Fighter 3, which was hard to believe as real per se (Euro Kizuna has been bought in stores at his own release time, as others have already pointed out), the idea of Euro and US carts being produced for an JPN never released, announced or produced AES is simply unseen, unprecedented, unrealistic and unbelievable. The idea of final paperworks (insert, manual) being produced for a 'test run' of a game is again totally unrealistic and unbelievable. That goes without saying-




you are completely right
 
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SuperGun

Proto Hunter
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Joined
Nov 10, 2001
Posts
908
Not to mention the existence of those very carts are like 100% against any, and let me emphasize the word "any", production behavior, commercial logic or even just single reality bit ever known about SNK.

And I thought the same thing at first too. That particular game, in that particular configuration; well it seemed out of place. But then...

Gentlemen!

I just wanted to let everybody know that my complete NEOGEO USA DOG TAG home cartridge collection is no longer just a “21 gun salute”. As of this morning, a new friend has joined the club! His name is “number 22”, or should I say, Power Spikes 2.

monalisa22.jpg


Seriously, just having a little fun, Mike asked me if I would be willing to post my opinions and thoughts about the Power Spikes 2 game here on the boards, and yes, I am more then happy to do so. Everything about this game looks, feels, plays, and even smells 100% SNK original. The box, the case, the insert, the manual, the cartridge, the cart sticker, the boards, the chips, is all 100% “normal” and totally consistent with all of the other SNK NEOGEO games. Oh, and for those who may ask, yes, I could have chosen whichever of the two versions I wanted to buy (the USA or the EURO) but for me personally the decision was easy and without any debate because I have always been a huge Dog Tag fan! They represented the epitome of the “bigger badder better” slogan.

Now, I don’t have the time, or the interest to do some crazy super long Kiselgof or Geddon complete analysis report at this moment, perhaps maybe in a few days if their is any kind of demand or interest, but I think I can cover most of the subject and answer most of the questions. I will try to present as much of the information in an objective manner with the emphasis being on facts rather then on opinions. Here we go:

It has been generally accepted for several years now that Samurai Showdown 2 was the final dog tag USA game. After that release, the cart stickers and box inserts for the USA and EURO games were no longer “different”. And for the most part, this is true. However what is not known by many is that the main reason SS2 was given a dog tag, goes back to the Chad Okada days and the controversy that surrounded the censorship of the blood and fatalities from the original Samurai Showdown home cartridge release. This event was one of the most upsetting things that Chad had to deal with while he was at SNK. And so when he knew that a code could be used with SS2 whereby making it 100% like the arcade, he felt proud and wanted to give the game a “seal of approval”, so for that release, he brought the dog tag out of retirement for one last time!

In the months leading up to the SS2 release, there was a perceived randomness with the USA releases as some of them were given dog tags, and some were not. During this time period, depending on where you bought your cartridges, you might get a EURO style or you might get a dog tag style. But SNK eventually retired the dog tag logo perhaps to save on costs as well as per marketing, and from then on, the releases were the same.

Another key change that happened during this time period was the release of the NEOGEO CD system, and thus the changeover of the instruction manuals from their original taller dimensions to the standard CD jewel case size. Again, perhaps keeping these two different formats as uniform as possible, also helped save production costs as well. I was actually not happy about it at first. I felt that the superior cartridge system (and its’ loyal user base) should NEVER take a back seat to the inferior CD system, and changes like this were what caused us to feel like exactly that was happening.

Officially, King of Fighter’s ’94, has always been considered to be the first USA release to have the new CD style manual, because everybody with a NEO GEO bought that game on release, and noticed it immediately. But technically, Aero Fighter’s 2 was actually first and has KOF94 beat by one month. But regardless, the point is that this tiny detail helps explain why PS2 came with a CD style manual. This is also significant because remember that Aero Fighter’s 2 is by Video System, and it is from August of 1994. Well, Power Spikes 2 is ALSO by Video System, and is ALSO from August of 1994.

So, if you take into consideration all of these changeovers which occurred over at SNK with their NEOGEO releases during this time period, you can clearly get a logical explanation for why PS2 looks the way that it looks; old style box, cd style manual, & doggie pin variation.

Regards,
 

Shito

King of Typists,
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Joined
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Posts
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Like I said. The possibilty of a production run of only three copies of Euro Kinuza?

You know Kizuna AES has been produced in JPN form and in regular quantities. While I think way more than just 3 copies have popped-out to date, a tentative (and failed) sale of a western release of a well known JPN AES is nothing that strange. SNK always used western markets as stock dump, and practices such as re-stickering of carts are well known. Apart from that, I personally talked with mr. Koyama Yoshihito (SNK int'l sale exuctive director *since 1991* up to 2010) about "Kizuna Euro". That happened in Esaka, SNK(P) building, year 2008. He was aware of that release, and kind of recalled that the unsold stock was called back in Japan, were the game was doing well. You may know JPN "Fuu'un STB" had two runs in fact: one with GWS, and one missing it. Supposedly one of the two was made out of re-stocked Euro carts. Again, we have ppl who bought Euro Kizuna in 1996, in local stores. The German SNK distributor really had close relations with SNK of Japan, and they even sold JPN original 'goodies' via their fanclub back in times.

Again, thinking about a *Japanese unreleased AES being 'tentavely prodiuced' just for the western market is a totally different story, and an 100% unrealistic one.
 
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Comrade Porn King Mikhail

TЗh ЯussiaИs Дre CФm
Joined
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Posts
3,486
Billy (SuperGun) is such an extremely passionate and knowledgeable collector, and Neo Geo historian, that his knowledge puts 99% of this site to shame. He has probably forgotten more things Neo related that most people know. Him spending his hard earned money to purchase but a single specific game and having the complete belief in its authenticity is a powerful statement.

I am not into the home cart market, but if I still had my ~2003 collection and expendable income, based on the information I have I would have been all over the Aero Fighters 3 for my library. But then again, these are all opinions that will not please any hard-liners since as I've always stated it's only one person's word versus another person's. Bystanders simply have to choose which party they believe.
 

SNKorSWM

So Many Posts
No Time
For Games.
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Feb 5, 2010
Posts
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You know what.. This has come to my mind some time ago, say you find a container of 500 AF3.... Do you make more money selling only three and then sacking the other 497 carts or selling the entire 500?

Sell the first 3 at $30k, then have another one surface every 2 or 3 years thereafter. This ensures your bloodline to be rich for the next couple millenia. XD
 
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Nick Goracke

I'm still around!?,
Joined
Aug 7, 2001
Posts
2,250
It has been generally accepted for several years now that Samurai Showdown 2 was the final dog tag USA game. After that release, the cart stickers and box inserts for the USA and EURO games were no longer “different”. And for the most part, this is true. However what is not known by many is that the main reason SS2 was given a dog tag, goes back to the Chad Okada days and the controversy that surrounded the censorship of the blood and fatalities from the original Samurai Showdown home cartridge release. This event was one of the most upsetting things that Chad had to deal with while he was at SNK. And so when he knew that a code could be used with SS2 whereby making it 100% like the arcade, he felt proud and wanted to give the game a “seal of approval”, so for that release, he brought the dog tag out of retirement for one last time!

In the months leading up to the SS2 release, there was a perceived randomness with the USA releases as some of them were given dog tags, and some were not. During this time period, depending on where you bought your cartridges, you might get a EURO style or you might get a dog tag style. But SNK eventually retired the dog tag logo perhaps to save on costs as well as per marketing, and from then on, the releases were the same.

Another key change that happened during this time period was the release of the NEOGEO CD system, and thus the changeover of the instruction manuals from their original taller dimensions to the standard CD jewel case size. Again, perhaps keeping these two different formats as uniform as possible, also helped save production costs as well. I was actually not happy about it at first. I felt that the superior cartridge system (and its’ loyal user base) should NEVER take a back seat to the inferior CD system, and changes like this were what caused us to feel like exactly that was happening.

Officially, King of Fighter’s ’94, has always been considered to be the first USA release to have the new CD style manual, because everybody with a NEO GEO bought that game on release, and noticed it immediately. But technically, Aero Fighter’s 2 was actually first and has KOF94 beat by one month. But regardless, the point is that this tiny detail helps explain why PS2 came with a CD style manual. This is also significant because remember that Aero Fighter’s 2 is by Video System, and it is from August of 1994. Well, Power Spikes 2 is ALSO by Video System, and is ALSO from August of 1994.

So, if you take into consideration all of these changeovers which occurred over at SNK with their NEOGEO releases during this time period, you can clearly get a logical explanation for why PS2 looks the way that it looks; old style box, cd style manual, & doggie pin variation.

Regards,

Billy,

In interviews, Chad himself has stated:
-Dogtag packaging was handled by a different packaging company than SNK Japan was using for Euro/JP releases. It was eventually cut to save money.
-SNK Japan began releasing games to Europe before sending them to the US.
-SNK US was in a hurry to release Samurai Shodown 1 because Euro versions were already available in the US.
-Samurai Shodown 1's lack of dogtag was not related to its censorship

Reading between the lines, the possibilities seem to be:
-Dogtag packaging was produced & printed in the US. Euro/JP packaging was produced & printed in Japan. Dogtags were inconsistent because SNK USA did not bother repacking some titles after receiving shipments from SNK Japan (due to time or budget constraints).
-Dogtag packaging was produced in the US and sent to Japan for printing. Euro/JP packaging was produced & printed in Japan. Dogtags were inconsistent because SNK US or Japan were saving money by not producing or printing it for some titles.

Do you know which is the case?
 

BRANDI

Franco's Trainer
20 Year Member
Joined
Apr 29, 2001
Posts
3,594
Congratulations for your purchase... it would be interesting to know how much you actually paid for it but i can understand if you want it to remain private...

Btw.. do you also own an Aero Fighters 3 copy?!?
 

galfordo

Analinguist of the Year
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Posts
18,418
i just wanted to post in this thread for no particular reason, i'm hoping it will jumpstart the drama
 
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