Fighting game backgrounds, animated

LoneSage

A Broken Man
20 Year Member
Joined
Dec 20, 2004
Posts
44,681
like this
zbgMO.gif



I'm looking for 99's Rain stage


where's a site that has all this shit


i just wanna stare at 99's rain stage


and go back


to 1999
 

LoneSage

A Broken Man
20 Year Member
Joined
Dec 20, 2004
Posts
44,681
if i wanted to do that, i'd do it

but i have you people to do it for me
 

LoneSage

A Broken Man
20 Year Member
Joined
Dec 20, 2004
Posts
44,681
just look at Gen's stage

why do video game developers always make China look like a shithole
 

Karou

Gandalf Of Gibberish,
10 Year Member
Joined
Mar 8, 2010
Posts
5,673
how about Samurai shodown double redlife backgrounds?
 

LoneSage

A Broken Man
20 Year Member
Joined
Dec 20, 2004
Posts
44,681
no K' is still an emo fagg

first time I pressed back on the d-pad and saw his walking away animation i laughed out loud.

SO ANGSTY

NEEDS SECKZ
 

SouthtownKid

There are four lights
20 Year Member
Joined
Oct 12, 2003
Posts
26,871
'99 is a shit game with some nice backgrounds and music. Maybe if SNK had been able to finish Vanessa in time for the game's release, I might feel more charitable towards the game and more forgiving of its clunkiness. Because I do like the NEST era characters. 2000 improves everything, though.
 

SouthtownKid

There are four lights
20 Year Member
Joined
Oct 12, 2003
Posts
26,871
Except the backgrounds.
Eh, it's as least as good on backgrounds overall. It doesn't have anything to equal the rain stage, but what it does have are at least as good as every other '99 background, and better than most of '98 or anything in '97.
 

Dr Shroom

made it in japan
15 Year Member
Joined
Dec 19, 2005
Posts
23,204
I'd say they're on the same levels as 98's but 97's are a lot better than 2000's. The temple stage in 98 is the only one I really like in that game.

Whatver, 96 blows them all away.
 
Last edited:

SouthtownKid

There are four lights
20 Year Member
Joined
Oct 12, 2003
Posts
26,871
Whatver, 96 blows them all away.
At least some in '96 do. For sure.

But '97? I'll disagree.
This is the background that always comes to my mind when I think about '97:
kof97-kowloon.png


Terrible. Parallax bad. Color design horrible. It's a punch in the eye. Perspective wrong as fuck. Only 2001 has backgrounds as bad as this one. Even a lot of '02 blows this away.

The second one I always think of is this:
2659054044_ac51bd37ff_o.gif

Flat. Boring. Again, the perspective is off, particularly in the boat compared to the angle of the ground. Then you have a couple lazily repeated background elements on the left just add to the overall sense that KOF '97 was rushed out the door. Wow, reversing. That's a great trick. Horrible. Better than 2000? Hell fucking no.

Bali is boringly-drawn but has excellent color design and great music. Monaco is well-drawn with disappointing parallax. I think Korea stage is strongest overall. Korea is good. But in general, '97 is a shitty looking game, imo, compared to anything that came before it all the way back to '94, and anything that came after, other than 2001 in its entirety and parts of '03.

IMO, of the original MVS King of Fighters entries, the quality of backgrounds ranks as:

'96>2000='99='94>'95>>'98>>>>>'02>'97='03>>>2001

Aesthetically, '97 is a gigantic leap backwards from the year before it. Gameplay-wise, I like it more than '96, but once '98 came on the scene, KOF '97's gameplay value pretty much vanished, imo.
 
Last edited:

Darklighterx

J. Maximum Fan Club President
20 Year Member
Joined
Mar 27, 2002
Posts
3,842
At least some in '96 do. For sure.

But '97? I'll disagree.
This is the background that always comes to my mind when I think about '97:
kof97-kowloon.png


Terrible. Parallax bad. Color design horrible. It's a punch in the eye. Perspective wrong as fuck. Only 2001 has backgrounds as bad as this one. Even a lot of '02 blows this away.

The second one I always think of is this:
2659054044_ac51bd37ff_o.gif

Flat. Boring. Again, the perspective is off, particularly in the boat compared to the angle of the ground. Then you have a couple lazily repeated background elements on the left just add to the overall sense that KOF '97 was rushed out the door. Wow, reversing. That's a great trick. Horrible. Better than 2000? Hell fucking no.

Bali is boringly-drawn but has excellent color design and great music. Monaco is well-drawn with disappointing parallax. I think Korea stage is strongest overall. Korea is good. But in general, '97 is a shitty looking game, imo, compared to anything that came before it all the way back to '94, and anything that came after, other than 2001 in its entirety and parts of '03.

IMO, of the original MVS King of Fighters entries, the quality of backgrounds ranks as:

'96>2000='99='94>'95>>'98>>>>>'02>'97='03>>>2001

Aesthetically, '97 is a gigantic leap backwards from the year before it. Gameplay-wise, I like it more than '96, but once '98 came on the scene, KOF '97's gameplay value pretty much vanished, imo.

Fuck!
I agree with you. 96, best BG. 97? The worst!
 

Hidden Character

Leader of The Hyperstone Heist,
20 Year Member
Joined
Jun 12, 2002
Posts
9,543
I'll be damned, we haven't had a bg discussion in a while and I also agree that '97 had some rather flat and uninspiring bgs outside of Bali and Korea.

Great, now I'm gonna go find footage of '96 AOF's bg and watch the time progression w/the sunset.
 

LoneSage

A Broken Man
20 Year Member
Joined
Dec 20, 2004
Posts
44,681
95 hit it on the head with a little introduction before your fight, showing a bit of the stage and that. Psycho Soldier and Yagami teams come to mind.
 

sp3ctr3

Mr. Big's Thug
Joined
May 13, 2011
Posts
197
Do I spot a giant vagina in that section on the left that's been 'reversed' due to laziness?

Please post more animated backgrounds from fighting games. They're pretty awesome.
 

evil wasabi

The Jongmaster
20 Year Member
Joined
Aug 20, 2000
Posts
60,434
Aesthetically, '97 is a gigantic leap backwards from the year before it. Gameplay-wise, I like it more than '96, but once '98 came on the scene, KOF '97's gameplay value pretty much vanished, imo.

The orochi characters were more fun to use in '97. And the orochi levels were better than what we got in '98. IMO, 98 was a hokey game, with hokey backgrounds that were drawn clean, but lacked concept. This is with exception to the old man stage, which was great.
 
Top