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Thread: Neo Geo CD Conversion Project.

  1. #101
    Ninja Combat Warrior
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    Quote Originally Posted by Amano Jacu
    Most likely it's a fake or mistake, KoF 03 wasn't released on DC or NGCD (and it can't be "converted" to NGCD). The only way to play it on DC would be emulating the ROM, but that is highly unlikely.
    It's probably just KOF02 or completely fake then. Could even be something like Capcom vs. SNK.

    -DT
    MV-1A 1-slot MVS SN#00179947 Mfg. 12/95 Universe BIOS v2.1
    MV-4F 4-slot MVS SN#032614 Universe BIOS v2.1
    Anthracite NGPC SN#0501435

    Currently in the 4-slot: (all my Neo stuff is currently in storage )
    http://dogtoy.cjb.net/

    WTB: TAITO F3 sytems and games, TAITO G-Net systems and games

  2. #102
    Timid Neo Newbie

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    HEM!? cd or K7!!!

    Quote Originally Posted by dogtoy
    It's probably just KOF02 or completely fake then. Could even be something like Capcom vs. SNK.

    -DT
    nforce with FAKE !???

    I think that is probalby a NEOGEO ROM... like dogtoy said that is impossible to have it converted to neogeo cd!!!!

  3. #103
    Ninja Combat Warrior
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    Quote Originally Posted by ShinAkuma
    nforce with FAKE !???

    I think that is probalby a NEOGEO ROM... like dogtoy said that is impossible to have it converted to neogeo cd!!!!
    Actually Amano Jacu said that, but he was quite correct.

    cheers,
    -DT
    MV-1A 1-slot MVS SN#00179947 Mfg. 12/95 Universe BIOS v2.1
    MV-4F 4-slot MVS SN#032614 Universe BIOS v2.1
    Anthracite NGPC SN#0501435

    Currently in the 4-slot: (all my Neo stuff is currently in storage )
    http://dogtoy.cjb.net/

    WTB: TAITO F3 sytems and games, TAITO G-Net systems and games

  4. #104
    Timid Neo Newbie

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    Exclamation KOF ON DC

    [QUOTE=dogtoy]This could just be KOF 2003 released for dreamcast. I'm not sure that it is, i know KOF 2002 was released on dreamcast.

    KOF ran from 2 ver of 99 (Evolution and Dream Match) through to KOF-2K2. I have been compiling lists and researching and getting it whittled down. I should have at least a 80% FULL RELEASE list for the DC very soon. ------ not sure when I will be ready to post any where.

    At any rate I was poking around anfigured I would put in my 2 cents

    G
    ANY ONE WANA HELP WITH MY LIST ? ? ? PM me, please ??

  5. #105
    Timid Neo Newbie

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    icon18.gif ADD to last my post reply ::

    All the KOF's that were released on the CDZ system are as follows:

    King Of Fighters 94 (SNK)(1994)
    King Of Fighters 95 (SNK)(1995)
    King Of Fighters 96 (SNK)(1996)
    King Of Fighters 96 NG Collection (SNK)(1997)
    King Of Fighters 97 (SNK)(1997)
    King Of Fighters 98 (SNK)(1998)
    King Of Fighters 99 (SNK)(1999)

    And this was taken from the "Master" list here on this site sa a matter of fact.
    Sory I just found it after I posted.
    G

  6. #106
    J. Maximum Fan Club President
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    Yep, it's not neo geo without Miracle adventure. Glad some else realises this game is the shat.


    Quote Originally Posted by ORPHEUS
    This is tits.
    fucking tits I tell you.

    Top priority makes that need to be ported are:

    Spinmasters
    Ghostlop
    NITD
    Money Puzzle Exchanger



    Others would be:

    either of the puzzle de pon games
    Captain Tomoday
    Ganryu
    The Irritating Maze
    King of the monsters
    Super Dodgeball
    Zupapa!


    and if it is even possible (since they are higher meg games):

    Kizuna Encounter
    Prehistoric Isle 2
    Sengoku 3
    Strikers 1945
    Shock Troopers

    I can only dream.

    Neo Geo AES JP serial #1337
    Super Neo AES JP serial #1337

  7. #107
    Crossed Swords 2 Bootleg Artist.

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    anyone have a working link to these conversions?

  8. #108
    Igniz's Servant
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    Quote Originally Posted by dhowerter
    "ok dont spend more cds...... it seems they dont work in real hardware but it works in dreamcast emulators."


    Well, working on the NEO CD on DC emulator (on Dreamcast) is better than only working on PC emus -_- or not at all...

    Keep at it We apprecviate your effort
    Excuse me if I haven't been keeping up. But has the NEO CD on DC emulator been fined tuned to work right? Last I checked, there were a lot of problems with it.

    If it is finally working right, can somebody direct me on where to get a hold of it?

  9. #109
    Kuroko's Training Dummy
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    re

    why go through all the trouble of converting? neocdlx emu for the xbox works perfect with the orignal or cdr if you have a samsung dvd drive in your box?

    kof 2002 was the last release kof on dreamcast
    of note the dreamcast cannot emulate neo-geo games to full speed limited by the 20mb of ram, however everything is emulated on the xbox and works at full speed thank god for finalburn xxx pro

    also of note kof neowave has been released for the ps2 and xbox the ps2 version looks sweet

  10. #110
    Krauser's Shoe Shiner
    RENT-A-HERO's Avatar
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    This thread is still alive! Whoaaaa! There are news about Neocd conversions? 'cause the links before are dead!

  11. #111
    Crossed Swords 2 Bootleg Artist.

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    Vintage, I want the Neo-Geo CD Conversions for use on my CDZ unit. I have not bought an Xbox for anything. I have no intrest in Xbox or its 2 popular games, or its Emulation. The PC has those 2 games and its better on the PC anyways, and so is Emulation for that matter. :P
    Last edited by Fakk2; 03-03-2006 at 03:05 AM.

  12. #112
    RevQuixo. Who He?
    NeoCverA's Avatar
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    Anyone try these conversions on the PSP NeoCD Emulator?

    which conversions have been confirmed working on PC EMU?

  13. #113
    Paris-Dakar Rally Driver
    Dakar 2003
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    Consolized MVS Systems

    SNK - The Future is Now

  14. #114
    Akari's Big Brother
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    Has anyone donated there recently and gotten a link? That page hasn't been updated in ages so I've been a little hesitant to throw money at it.

  15. #115
    Krauser's Shoe Shiner
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    I'm also wondering it

  16. #116
    New Challenger
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    Thumbs up

    Just found this on the Assembler Forum (= "package" shot of the 4 conversions).
    be attitude for gains...

  17. #117
    Paris-Dakar Rally Driver
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    ANDRO DUNOS

    I would love to play Andro Dunos on my Front Loading Neo CD but need to know if someone do have this converted game and if it is complete if works with no problem. I canīt afford to waste money...

  18. #118
    Mai's Apprentice
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    icon20.gif

    Quote Originally Posted by Tachibana
    Just found this on the Assembler Forum (= "package" shot of the 4 conversions).
    the link is not working
    friend codes
    Mario Kart DS
    481096
    323798
    Tetris DS
    056046
    534963


  19. #119
    Akari's Big Brother
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    Try this:

    http://assemblergames.com.nyud.net:8...ead.php?t=9428

    That's what I had to use to see it.

  20. #120
    Neo Bubble Buster
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    Working.

    I still send our links, but I haven't converted any more games.

    I am looking into converting Nightmare in the Dark.
    Visit RasterSoft on facebook or visit the website.

  21. #121
    Cham Cham's Banana
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    Quote Originally Posted by genjuro1
    Excuse me if I haven't been keeping up. But has the NEO CD on DC emulator been fined tuned to work right? Last I checked, there were a lot of problems with it.

    If it is finally working right, can somebody direct me on where to get a hold of it?
    http://www.dreamcast-scene.com/index.php/Main/Neo4All (neo geo cd)

    http://www.dreamcast-scene.com/index...in/Neo4All-AES (neo geo mvs)

    Both these emu's have seen some hefty updates. Many games run fullspeed, especially neo geo cd games. However, cdda seems to be an issue, and real discs don't seem to work most of the time. You'll need to burn a backup.
    I am Kingbuzzo. You like me, remember?

  22. #122
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    Mini-FAQ on How-To port MVS to a real NGCD!

    Hi Folks!!

    Just slammed together a mini-faq on how to port MVS roms to play on a real Neo-Geo CD system (and it really works!!):

    MVS to CD Conversion How-To:
    ----------------------------

    Here's a quick "How-To" to port Neo Geo MVS roms to a real Neo Geo CD system.

    Iq_132 has made a quick step-by-step with tools to port MVS roms,
    here's his details (taken from a page at the NeoSource Forum):

    ----------------------------------------------------------------------------

    First, you must make sure that you are dealing with a very tiny neo-geo rom or
    you will end up having to cut a lot of precious data out and will end up with
    a glitchy game.

    The "P" (M68K program) rom must be less than or equal to 2 Megabytes
    The "S" (text) rom must be less than or equal to 128 Kilobytes
    The "C" (sprites) rom(s) must be less than or equal to 4 Megabytes total
    The "M" (Z80 program) rom must be less than or equal to 64 Kilobytes
    The "V" (samples) rom(s) must be less than or equal to 1 Megabyte total

    If the roms above are larger than this, you will have to remove and discard part
    of the rom.

    Now, onto the actual conversion:

    M68K Program (P):

    1. Byteswap the entire rom (swap byte 1 with byte 2, byte 3 with byte 4, etc..)
    2. Swap two sets of bytes at address 0x66 and 0x6A of the program
    3. Name your output prg.prg (Can be different)

    Sprites (C):

    1. Read two bytes from your C1
    2. Byteswap the bytes from part 1
    3. Read two bytes from your C2
    4. Byteswap the bytes from part 3
    5. Repeat steps 1-4 until your new rom is 4 Megabytes in size
    A. Your output file may be smaller if your roms are tiny
    6. Save the ouput file as spr.spr (Can be different)

    Text (S):

    1. Make sure your S1 rom is within the size-limit boundaries
    2. Rename your S1 rom to fix.fix (Can be different)

    Z80 Program (M):

    1. Make sure your M rom is within the size-limit boundaries
    2. Rename your M rom to z81.z80 (Can be different)

    Samples (V):

    1. You may only use one V rom, so if you have more than one, find a tool to
    merge them
    2. Make sure your (merged?) V rom is within the size-limit boundaries
    3. Rename your V rom to pcm1.pcm (Can be different)


    Lastly, you will need a few text files:

    - IPL.TXT (This file is very important!)
    - ABS.TXT
    - BIB.TXT
    - CPY.TXT

    IPL.TXT is the most important, it tells the Neo-Geo machine which files to
    load first, it usually contains something similar to this:

    FIX.FIX,0,0
    Z81.Z80,0,0
    PCM1.PCM,0,0
    SPR.SPR,0,0
    PRG.PRG,0,0
    

    ----------------------------------------------------------------------------

    After doing all that, you need to take the xxx.PRG file and open it up with
    a HEX editor and change 14 bytes. I've checked the "conversion" of JoyJoyKid
    of CDoty and found that he changed 14 bytes between 0x0042 to 0x0063, which is
    part of the boot sequence (IRQ). I've compared it to the "L.PRG" file found in
    "ADK World CD" and the changed bytes matches exacty except the 0x0063 which
    CDoty replaced with the byte [E0] instead of byte [32]. The [E0] can be found
    in any AES N0xxxx1A.038 ROM.

    Here's the list of the bytes to change needed to boot on a real Neo Geo CD:

    Adress: Original Byte: New Byte:
    -------------------------------------------------------------
    0x0042 04 05
    0x0043 26 22
    0x0046 04 05
    0x0047 26 28
    0x004A 04 05
    0x004B 26 2E
    0x004E 04 05
    0x004F 26 34
    0x0052 04 05
    0x0053 26 3A
    0x0057 26 F2
    0x005B 26 EC
    0x005F 26 E6
    0x0063 (*) 32 E0
    -------------------------------------------------------------

    (*) = The 0x0063 can be changed to either [E0] which tells
    the CPU that's the game is a AES version or with [32]
    which tell the CPU that's is a MVS/CD version.

    Now, with these changes, you will be able to boot any MVS-to-CD port.

    ----------------------------------------------------------------------------

    About the JoyJoyKid porting of CDoty, here's all the details i've checked
    with a Hex Editor and a "compare files" option after doing a port with
    iq_132 tools:


    CDoty version: MVS-to-CD port: Hex Compare:
    ----------------------------------------------------------------------------
    021_S1.FIX 021_S1.BIN No difference!
    ----------------------------------------------------------------------------
    021_M1.Z80 021_M1.BIN 336 additional bytes in the
    021_M1.BIN (at the end)
    ----------------------------------------------------------------------------
    021_P1.PRG 021_P1.PRG (onced 14 bytes differs. See above.
    byteswapped with tool)
    ----------------------------------------------------------------------------
    021_PCM.PCM 021_V1.BIN +
    021_V2.BIN = No difference!
    021_V01.BIN (merge the
    the files with a hex
    editor)
    ----------------------------------------------------------------------------
    021_C1.SPR 021_C1.SPR (onced No difference!
    byteswapped with tool)
    ----------------------------------------------------------------------------


    Here's a list of port i've made which successely boots on a real Neo-Geo CD
    game system (as of August 03, 2006):


    Ports made by Sly DC:
    -------------------------------------------
    01) Andro Dunos (perfect!)
    02) Puzzle de Pon [KaNeRyO port, fixed boot sequence] (perfect!)
    03) Puzzle de Pon R (perfect!)
    -------------------------------------------
    04) Eight Man (Has a few sound issues)
    05) King of the Monsters (has sounds issues)
    06) Neo Mr. Do (Has a few sound issues)
    07) Panic Bomber (has sounds issues)
    08) Pop 'N' Bounce (Has a few sound issues)
    -------------------------------------------
    09) Blut Engel FRENCH (perfect!) [Translated for myself ]
    10) Codename - Blut Engel BETA 050423 (perfect!)
    11) Columns (perfect!)
    12) Frog Feast (perfect!)
    13) Poker Night (perfect!)
    -------------------------------------------


    PLEASE don't ask me for any of those ISO's, i won't release them. It's
    only for learning how-to port games and for my personnal pleasure since
    i'm respecting the works/copyrights of "Homebrewers" and the companies
    whom released games for the NEo-Geo AES/MVS/CD.

    This document may be copied, in whole or in part, by any means provided
    the copyright and contributors sections remain intact and no fee is charged
    for the information. Contributors retain the copyright to their individual
    contributions.

    The data contained here in is provided for [INFORMATIONAL PURPOSES
    ONLY!]. No warranty is made with regards to the accuracy of some
    informations.



    Thanks for reading!

    --- Sly DC ---

  23. #123
    Mauru's Zoo Manager
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    cool

    now we need last hope romz

  24. #124
    Akari's Big Brother
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    Well there goes my free time for the next week.

  25. #125
    Mauru's Zoo Manager
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    lol

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