Page 2 of 8 FirstFirst 123456 ... LastLast
Results 26 to 50 of 193

Thread: Neo Geo CD Conversion Project.

  1. #26
    Bashful Neophyte

    Join Date
    Feb 2005
    Location
    sPAIN

    Posts
    17
    hi again

    @ neo_X7

    those games are too big to fully fit in ngcd memory so its out of my limits, better forget about them sorry

    about kotm the conversion is complete, just some sounds are missing due again to ngcd memory limitation.

    I think that maybe if i can downsample the pcm samples quality i can rebuild the file again so i could add even more voices to the games, but i dont know how to make that. For z80 (m1) maybe it could be removed some useless data.

    Dont worry im uploading those files, even the non working games:

    Not Working - eightman.zip
    Not Working - diggermanv2.zip
    Not Working - diggerman.zip
    Not Working - bakatono.zip
    Not Working - minasan.zip
    Not Working - neopong10.zip
    Not Working - neopong11.zip
    Not Working - puzzldpr.zip
    Not Working - vliner.zip
    Not Working - vlinero.zip

    Maybe some experts could fix some of them.

    Im having problems with my conection so i dont know when could i finish upload them but dont worry, you will have some news during this week

  2. #27
    Charles Barkley Amano Jacu's Avatar
    Join Date
    Sep 2001
    Location
    Barcelona (Catalonia)

    Posts
    8,417
    Has somebody tried to burn theses isos and play them in the REAL hardware NGCD, not just emus?

  3. #28
    Bashful Neophyte

    Join Date
    Feb 2005
    Location
    sPAIN

    Posts
    17
    no, ive been requesting a tester for a long time but it seems that ngcd is not very common here in spain.

    another thing i was requesting was a loader so you can choose any of the games directly from the menu and burn only just one cd for all those games and maybe more conversions (those for games that have a real ngcd version and that i never converted because of that reason).

    im still having problems, ive been able to upload some games but i still must upload most of them, i will try to finish upload tomorrow. cross your fingers

  4. #29
    Charles Barkley Amano Jacu's Avatar
    Join Date
    Sep 2001
    Location
    Barcelona (Catalonia)

    Posts
    8,417
    Well, I have actually owned two NGCD units, but sold them when I turned MVS. I think I know more people here in Barcelona who might have a NGCD, I'll ask around.

  5. #30
    Vice's Love Slave
    madmanjock's Avatar
    Join Date
    Dec 2002
    Location
    The Secure Ward

    Posts
    2,174
    Feel free to send any burns to this poor Scots man NGCD if you see fit, after all I'm just a jump over the ocean

  6. #31
    yeah he did that

    jbeedham's Avatar
    Join Date
    Jan 2001
    Location
    Las Vegas, Nevada

    Posts
    827
    I have a Neo geo CDZ and I am willing to test some games out if you tell me which ones I need to burn. This seems exciting!

    NEO GEO AES serial#338685
    NEO GEO CDZ serial#24611

    HATERS GONNA HATE

  7. #32
    Bashful Neophyte

    Join Date
    Feb 2005
    Location
    sPAIN

    Posts
    17
    well here is what you have been waiting

    http://www.speksnk.net/descargas/neocdconv/

    please dont direct link to the files.

    i just want one thing:

    Please if anyone knows how to make better conversions just let me know:im interested in how to decrease v1 and m1 size mainly and how to fix those non working games.

    Im also interested in ngcd to aes/mvs conversions, mainly in how to fix final romance 2 and how should adk workd and crossed swords 2 be converted.

    another question im interested is make a frontend to store all those conversions in just only one cd.

    Enjoy and tell me your experiencies, maybe more conversions will follow.

  8. #33
    Cro ords

    Join Date
    Jul 2002
    Location
    Dijon France
    Posts
    191
    I've just tryed to burn Zupapa (fixed version) and it doesn't work on my neo geo CD Z.
    But, unlike the neo CD1 and neo CD2, ISOs don't work on the neo CDZ. So I don't know if the problem is due to conversion or to the neo CDZ.
    go to my heavy metal band's site
    <a href="http://www.dreaggan.fr.st" target="_blank">www.dreaggan.fr.st</a>

  9. #34
    Support your local Sheriff

    Mouse_Master's Avatar
    Join Date
    Aug 2000
    Location
    Great Mills, MD

    Posts
    2,002

    icon18.gif

    I can vouch for cdoty, been a while though, I think were were messing with a Puzzle De Pon conversion to the Neo CD on the Neo Homebrew list, might have been 3 or 4 years ago? I had hosted an early version of it on a site I had then........

  10. #35
    yeah he did that

    jbeedham's Avatar
    Join Date
    Jan 2001
    Location
    Las Vegas, Nevada

    Posts
    827
    I am willing to try it out but what is this I hear with the CDZ? That is what I got and need to know if I need to burn it a special way or something. Do I need a boot disk (ala Dreamcast)?
    NEO GEO AES serial#338685
    NEO GEO CDZ serial#24611

    HATERS GONNA HATE

  11. #36
    Rugal's Thug
    nazi muerto abono pa mi huerto's Avatar
    Join Date
    Aug 2002
    Location
    BARCELONA

    Posts
    96
    Quote Originally Posted by jbeedham
    I am willing to try it out but what is this I hear with the CDZ? That is what I got and need to know if I need to burn it a special way or something. Do I need a boot disk (ala Dreamcast)?
    No , better a CUE file than ISO

    the newest games cant be played on CDZ


    La venganza es un sentimiento abstracto , tan solo existe el castigo


  12. #37
    Bashful Neophyte

    Join Date
    Feb 2005
    Location
    sPAIN

    Posts
    17
    zupappa fixed version was fixed to work in nebula, the unfixed version worked fine en neocdsdl, i dunno if the original should work in real hardware (what was the problem???)

    I dont know if any of those conversions work in real hardware.

    Please post your comments here.

  13. #38
    yeah he did that

    jbeedham's Avatar
    Join Date
    Jan 2001
    Location
    Las Vegas, Nevada

    Posts
    827
    Quote Originally Posted by nazi muerto abono pa mi huerto
    No , better a CUE file than ISO

    the newest games cant be played on CDZ
    Can I play any of these games on CDZ? Or is it CD only?
    NEO GEO AES serial#338685
    NEO GEO CDZ serial#24611

    HATERS GONNA HATE

  14. #39
    Rugal's Thug
    nazi muerto abono pa mi huerto's Avatar
    Join Date
    Aug 2002
    Location
    BARCELONA

    Posts
    96
    Quote Originally Posted by jbeedham
    Can I play any of these games on CDZ? Or is it CD only?
    Who knows?

    maybe the oldest...

    i will try columns later on my CDZ... great game on Genesis without a doubt , veeery veeeeeery addictive, colosal battles with friends...

    Columns > Tetris
    Last edited by nazi muerto abono pa mi huerto; 02-21-2005 at 05:34 PM.


    La venganza es un sentimiento abstracto , tan solo existe el castigo


  15. #40
    yeah he did that

    jbeedham's Avatar
    Join Date
    Jan 2001
    Location
    Las Vegas, Nevada

    Posts
    827
    Quote Originally Posted by nazi muerto abono pa mi huerto
    Who knows?

    maybe the oldest...

    i will try columns later on my CDZ... great game on Genesis without a doubt , veeery veeeeeery addictive, colosal battles with friends...

    Columns > Tetris
    Columns was da bomb! I played that all the time on the Genesis. The music is cool too especially when it starts speeding up later in the game!
    NEO GEO AES serial#338685
    NEO GEO CDZ serial#24611

    HATERS GONNA HATE

  16. #41
    Mac's Bar Bouncer
    NeoCverA's Avatar
    Join Date
    Aug 2002
    Location
    Texas

    Posts
    5,741
    Im a lazy ass so didnt track back to the beginning but is it all that difficult to reverse this process to do NEOCD to MVS?

    I realize some audio files may require downsampling etc. I'm mostly interested in NEOCD exclusive titles (those that never had an MVS/AES release).

  17. #42
    Vanguard Pilot
    neo_X7's Avatar
    Join Date
    Jan 2004
    Location
    South, US

    Posts
    3,211
    Quote Originally Posted by KaNyErO
    hi again

    @ neo_X7

    those games are too big to fully fit in ngcd memory so its out of my limits, better forget about them sorry

    about kotm the conversion is complete, just some sounds are missing due again to ngcd memory limitation.

    I think that maybe if i can downsample the pcm samples quality i can rebuild the file again so i could add even more voices to the games, but i dont know how to make that. For z80 (m1) maybe it could be removed some useless data.

    Dont worry im uploading those files, even the non working games:

    Not Working - eightman.zip
    Not Working - diggermanv2.zip
    Not Working - diggerman.zip
    Not Working - bakatono.zip
    Not Working - minasan.zip
    Not Working - neopong10.zip
    Not Working - neopong11.zip
    Not Working - puzzldpr.zip
    Not Working - vliner.zip
    Not Working - vlinero.zip

    Maybe some experts could fix some of them.

    Im having problems with my conection so i dont know when could i finish upload them but dont worry, you will have some news during this week

    For MOTW couldn't you just make it were it would only load the Characters and back ground data in to the system memory one match at a time?

  18. #43
    Charles Barkley Amano Jacu's Avatar
    Join Date
    Sep 2001
    Location
    Barcelona (Catalonia)

    Posts
    8,417
    Quote Originally Posted by NeoCverA
    Im a lazy ass so didnt track back to the beginning but is it all that difficult to reverse this process to do NEOCD to MVS?

    I realize some audio files may require downsampling etc. I'm mostly interested in NEOCD exclusive titles (those that never had an MVS/AES release).
    It is possible, but usually much more difficult, very few games have been able to do so far, there exist some CD->MVS conversions like Zintrick. About sounds, all the audio CD simply has to go so this games don't have any music, only sounds effect.

  19. #44
    Rugal's Thug
    nazi muerto abono pa mi huerto's Avatar
    Join Date
    Aug 2002
    Location
    BARCELONA

    Posts
    96
    Quote Originally Posted by NeoCverA
    I'm mostly interested in NEOCD exclusive titles (those that never had an MVS/AES release).
    mmmmh

    adk world
    crossed swords 2
    iron clad
    neo geo cd special
    zintrick
    samurai shodown rpg
    final romance 2
    king of fighters 96 collection

    i dont remember more now....maybe a quiz game...or not


    La venganza es un sentimiento abstracto , tan solo existe el castigo


  20. #45
    Bashful Neophyte

    Join Date
    Feb 2005
    Location
    sPAIN

    Posts
    17
    Quote Originally Posted by nazi muerto abono pa mi huerto
    mmmmh

    adk world
    crossed swords 2
    iron clad
    neo geo cd special
    zintrick
    samurai shodown rpg
    final romance 2
    king of fighters 96 collection

    i dont remember more now....maybe a quiz game...or not
    zintrick was made
    final romance 2 was made but the conversion is not perfect (it reboots)
    samsho rpg COULD NEVER BE MADE because its size
    neo geo cd special is nothing but some demos

    the only interesting games to be converted are:
    adk world
    crossed swords 2
    iron clad
    but they are too complex for me ... but if you want you can try

    @neo_x7 as i told before its not possible just remember what happened with aof3.... but feel free to try yourself

  21. #46


    Large's Avatar
    Join Date
    Jan 2001
    Location
    Germany

    Posts
    172
    CD-versions of homebrew games would be really, really cool. CD-versions of commercial games are just copyright infringement imo. Beware!

    Cheers
    Large

  22. #47
    Tech Support Moderator

    Join Date
    Aug 2000
    Location
    Dunedin, FL

    Posts
    1,646
    One of the sounds tools I created a while ago would allow you to convert the PCM data to WAV files, then you could do whatever you wanted to them (resample, shorten, etc), and convert them back to the Neo PCM format. I'm not sure if this is on my site or not.

    You would need to modify the driver file (M1) to adjust the sample pointers. Back when I was pissing with sound (before we had our own driver), I was using a hacked Puzzle de Pon M1 that pointed to my samples. It was pretty simple to do once you figured out the data layout.

    A couple things to note (at least for the YM hardware) is that the PCM data starts on 00 bounds and ends on FF bounds so in the data table, you would not see the low byte of the start and end addresses. For example, if the sample was from 0x42300 to 0x425FF, in the table, you would see 0x0423 and 0x0425. Make sense? It's been a couple years since I looked at this, but this is just something to get your moving. I'm sure I have my old notes somewhere if needed.

    The easiest way to find address offsets for sounds -- hack MAME and update the YM driver to spit out the commands it receives. Then use the UNI-BIOS to play the sound sample codes. Look at the log file and see what addresses were written to the YM chip. This is the way I did it back in the day, but I didn't have the UNI-BIOS -- I had my own test roms. I would image the UNI-BIOS would make it a lot easier for messing with multiple games.

    I haven't looked at any of your conversions (even my games - Columns, Poker Night, etc -- thanks for asking) but if they are not booting on real hardware, it could be a problem with the loading sequence in the IPL.TXT file, or file sizes.

    I think it would have been better if you worked with Charles on this rather than trying to undermine what he is doing. At least he is making sure his conversions work on real hardware AND he has the capabilities of doing the patching that would be necessary to fix some of the common problems you are describing. You should be supportive of his work.

    Jeff


    Quote Originally Posted by NeoCverA
    Im a lazy ass so didnt track back to the beginning but is it all that difficult to reverse this process to do NEOCD to MVS?

    I realize some audio files may require downsampling etc. I'm mostly interested in NEOCD exclusive titles (those that never had an MVS/AES release).

  23. #48
    Bashful Neophyte

    Join Date
    Feb 2005
    Location
    sPAIN

    Posts
    17
    im not trying to start a war, if you see my first post i say:

    "Why pay for such a kind of stuff when those conversions were made and released a long time ago? Anyway this guy put a lot of effort in this and deserves it, you should decide that."

    Anyone that wants to pay for those conversions is free to do it, i just wanted to say that i could feel bad if i pay for a conversion and then i find that they were released for free before.

    I will be glad to work with cdoty if he wants: my private message inbox is ready for him.

    Sorry if i didnt ask for converting your games, if you want i will remove them. I added the license where i could find it (see pokern).

    About testing: i dont have a ngcd or ngcdz and i cant find any. ive been requesting a tester for a long time. If you see some isos are more than 6 months old, but nobody wanted to help so i finally did a dat and sent the isos to some collectors that should spread them.

    About Your m1 and v hacking information: looks very interesting i hope you could share it.

    About the bugs: ipl.txt secuence is revised, all files are trimed to the maximum supported ngcd size, and all of them have been tested in the best ngcd emulators ive been able to find. I dont really know if they work in real hardware but they should. It would be great to make a compability table using different emulators and real hardware (nebula, neocdsdl, neocdsld DC, Ngcd, Ngcdz). The problem with sound is that most of m1 in aes are 128k while in ngcd only 64kb are loaded. The same problem happens with v roms: ncd only can handle 1 mb.

    @ large : i think having roms without the real board is ilegal too. I think snk allows the usage of its material for fan made games (for example mugen). Since the games converted are quite old and dont have support, and there are not profits with them i think there will be not problems at all

  24. #49
    Leona's Therapist<

    twalden's Avatar
    Join Date
    Dec 2000
    Location
    Colorado

    Posts
    2,381
    I just made a Ghostlop coaster

    The game loads all the way to 100% and then the system resets. It did this on both my top loader and CDZ. I'm still anxious to try cdoty's conversions though.

  25. #50
    Tech Support Moderator

    Join Date
    Aug 2000
    Location
    Dunedin, FL

    Posts
    1,646
    I'll guarantee that the Beast demo won't run on real hardware properly... I'm taking advantage of an emulator flaw.

    I did this on purpose -- a little test -- that way if I ever decided that I wanted to release something for ROM use only (say a demo of a game), a few unscrupulous individuals wouldn't be able to burn the demo for use/sale on real hardware.

    You don't have to remove my stuff -- I'm interested to see if anyone has tested them on a CD system because I never got around to testing them .

    Jeff

    Quote Originally Posted by KaNyErO
    I dont really know if they work in real hardware but they should. It would be great to make a compability table using different emulators and real hardware (nebula, neocdsdl, neocdsld DC, Ngcd, Ngcdz).
    Last edited by JMKurtz; 02-22-2005 at 10:41 AM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •