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Thread: SSVS Final Version Loke test ?

  1. #101
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    Looks Like SNK has finally decided to release this SSV Perfect. It's coming out for the PS4,Switch, etc.. as a collection.

  2. #102
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    Since they already have the ROM, the boxes and insert, its a small step to release it in AES. Im sure they won't, but maybe someone else will at some point

  3. #103
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    Quote Originally Posted by todosnk View Post
    Since they already have the ROM, the boxes and insert, its a small step to release it in AES. Im sure they won't, but maybe someone else will at some point
    There's a slim possibility they would do a limited release, but that would also mean having to invest in manufacturing them, and selling them at ye olde cost of $300 a pop (maybe even more).

    There's no way they'd make enough money to break even doing that in this day and age.

    Might be a better option to have a licensed third party do it.

    Regardless, if we get the ROMs, we can use the NeoSD or Darksoft's cart to play it, or any of the inevitable bootlegs/sacked carts that will pop up.

  4. #104
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    If they did a small run of 100 or 200 they would sell out. If NG Dev sells out in a few days, an official release would sell out in hours. The market is there, but will SNK act on it?
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  5. #105
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    Quote Originally Posted by redfield0009 View Post
    If they did a small run of 100 or 200 they would sell out. If NG Dev sells out in a few days, an official release would sell out in hours. The market is there, but will SNK act on it?
    I wonder what the market would be for a cart release? I bet they could sell 1-2 thousand copies. Maybe I am overly optimistic. They could always do a Kickstarter to gauge interest.
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  6. #106
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    I would absolute try to pick up a cart if Limited Run or someone tried to make this physical. I don’t think it will happen but ��. With Special costing so much, even if it was a big ticket item I am sure there would be plenty of interest.

  7. #107
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    Quote Originally Posted by Robert_N_Jones View Post
    I would absolute try to pick up a cart if Limited Run or someone tried to make this physical. I don’t think it will happen but ��. With Special costing so much, even if it was a big ticket item I am sure there would be plenty of interest.
    If NCI can flood the AES with reproductions using custom PCBs, Limited Run or SNK should be able to release on physical without too much money out of pocket.
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  8. #108
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    I'd definitely be a buyer for an actual SNK produced AES or MVS cart. I'm sure every Neo Geo collector would pony up basically whatever price they asked if they did make one. And the ROMz would be there for the rest.

  9. #109
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    Quote Originally Posted by gameofyou View Post
    I wonder what the market would be for a cart release? I bet they could sell 1-2 thousand copies. Maybe I am overly optimistic. They could always do a Kickstarter to gauge interest.
    Didn't they guage interest a couple of years ago when they decided to port Last Blade 2 to the ps4? Anyway I also have the feeling they could sell 1-2k copies (if sold at a decent price, 250$?) . If that is enough to make a profit is a different question. Would be very cool if they decided to manufacture it. Then they could just finish up Garou 2 and release it on AES/MVS as well

  10. #110
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    Xenocrisis is £199. And seeing how professional the mega drive version was. The got their costs covered for AES and MVS. If Bitmap Bureau could do it for this price, "SNK" should be able to do it aswell.

  11. #111
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    Quote Originally Posted by Leback View Post
    Then they could just finish up Garou 2 and release it on AES/MVS as well

  12. #112
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    Quote Originally Posted by hanafuda View Post
    Just a guess, but thinking about it, maybe Yuki themselves decided to make the new upgrade version without SNKP's knowledge. Then SNKP pulled the plug on it because A) they didn't permit it in the first place and B) they have already announced that there will be no more NEO GEO games.

    After all, those cab decals in the photographs look pretty original, and most pirates won't go as far as that.

    Pure speculation, but seems a good enough explanation as any.
    Despite the necro bump, it’s interesting that Hanafuda nailed the explanation 16 years ago.

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  13. #113
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    Quote Originally Posted by Leback View Post
    Then they could just finish up Garou 2 and release it on AES/MVS as well
    Garou 2 source code was lost, per an interview with one of the devs a few years back. Game would need to be remade from scratch regardless of how it would be released.

  14. #114
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    Quote Originally Posted by Fygee View Post
    Garou 2 source code was lost, per an interview with one of the devs a few years back. Game would need to be remade from scratch regardless of how it would be released.
    Not that I want them to do it or anything (it would be a disaster unless the original team did it) but I'd imagine it was basically the same source as the first Garou seeing as they were not that far into production

  15. #115
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    Quote Originally Posted by kidchameleon1 View Post
    Not that I want them to do it or anything (it would be a disaster unless the original team did it) but I'd imagine it was basically the same source as the first Garou seeing as they were not that far into production
    Possible, and probably likely. There was a decent amount of sprite work done for the new characters though.

  16. #116
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    Quote Originally Posted by Fygee View Post
    Possible, and probably likely. There was a decent amount of sprite work done for the new characters though.
    The new characters looked great for sure. Its a shame we only have one frame of each of them. Perhaps we will see more in the future

  17. #117
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    They should do a 500 limited run, 250 for AES, and 250 for MVS. The Aes batch will likely sell out in hours, MVS within days. They might not profit immensely but they would really please the fanbase imo.

  18. #118
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    Quote Originally Posted by Doom View Post
    They should do a 500 limited run, 250 for AES, and 250 for MVS. The Aes batch will likely sell out in hours, MVS within days. They might not profit immensely but they would really please the fanbase imo.
    No one is in business to make people happy. It's to make money. Why does no one understand this?

  19. #119
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    Quote Originally Posted by Kid Panda View Post
    No one is in business to make people happy. It's to make money. Why does no one understand this?
    Its good for business in general to make people happy. How many advertisements for business do you see with sad, miserable people in them?

  20. #120
    drunk downunder!
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    Quote Originally Posted by kidchameleon1 View Post
    Its good for business in general to make people happy. How many advertisements for business do you see with sad, miserable people in them?
    Propaganda... Sorry, 'marketing' does wonders! Also money, anything to get you to spend money.

  21. #121
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    Quote Originally Posted by kidchameleon1 View Post
    Its good for business in general to make people happy. How many advertisements for business do you see with sad, miserable people in them?
    Why don't you tell the people that had issues with analogue and were told to kick rocks? Chris Taber only cares about money, gives zero fucks about who is buying or whether they are happy.

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