GameWorks Bankrupt (Ch 11) and looking for love

aria

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Dec 4, 1977
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39,546
Man, Sega just can't win.

(remember, Ch 11 lets the company still operate and try to get out of debt)

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Sega GameWorks seeks lease relief
by Greg Johnson

Video game arcade operator Sega GameWorks LLC is pleased people keep dropping quarters into its machines. Now if it could just get its landlords to drop its rent.
The Glendale, Calif.-based company is hoping to win a major reduction in its operating costs by asking a bankruptcy court to allow it to reject pricey leases on many of its 20 arcades.

Sega GameWorks, blaming declining business and high operating costs, filed for Chapter 11 on March 9 with the U.S. Bankruptcy Court for the Central District of California in Los Angeles.

The company has no plans to use debtor-in-possession financing and is using its cash collateral to keep operating, said Monica Kim, who along with Ron Bender, is debtor counsel at Levene, Neale, Bender, Rankin & Brill LLP in Los Angeles.

Kim insists demand for Sega GameWorks' interactive games, bars and restaurants remains strong. It's the leases for the arcades that are hurting the company.

Over the past decade, video arcades have evolved from being teenage hangouts to trendy venues replete with upscale bars and restaurants.

But in order to attract a high-paying crowd, such halls have gone from being dingy, bare-walled arcades to elaborately furnished gamerooms.

Thus Sega GameWorks, a joint venture between Japan's Sega Corp. and France's Vivendi Universal SA, spent millions to renovate its arcade sites to compete with Dallas rival Dave & Buster's Inc., which operates 33 sites.

But these high startup costs, called tenant improvements, were rolled into the lease payments and have now become burdensome, Sega GameWorks said.

And the company wants court approval to separate its true rent from the portion attributable to tenant improvements, Kim said.

Many retailers saddled with leases they can no longer afford often ask bankruptcy courts to allow them to reject leases, said Steve Marotta, a principal with Marotta, Gund, Budd and Dzera LLC, a New York restructuring and financial advisory firm that's not involved with the Sega GameWorks bankruptcy.

"If you sign a lease for x number of years, outside of a bankruptcy proceeding, you're obligated for the full length of the lease," he said.

Subleasing is an option, but if it's not achievable, the U.S. Bankruptcy Code does allow the outright rejection of leases.

Often, the cost of rejected leases is capped for a bankrupt company at one year of rent. Or the exposure is capped at 15% of the total lease, Marotta said.

For the debtor, this provides relief from high lease costs. Not only is the lease rejected but the payments become unsecured claims.

And those claims are usually discounted. "This is a tactic [that] is used in all industries," Marotta said.

Landlords, rather than face rejected leases, become eager to renegotiate to keep their tenants.

"It is a significant tool for improving a company's economic model," Marotta said.
 

Atro

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Another SEGA defeat.

Slowly cool companies are fading away.:annoyed:
 

NeoTheranthrope

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Die, you dumbass pice of shit.

I hate the Gameworks they have here on the strip. It would be alright if they focused on... well... games, but noooooo they have to go chasing stupid fads and lame gimmicks like those motion capture... things and "VR" systems that were old five years ago.

The're expensive too. The cheapest machine there is $.75 per play for oldschool games like Ms. Pacman, Xevious, or frogger and $1 or $2 per play for anything else (This is from the last time I was there. It might have gone up since then).

Die mutherfucker die.
 
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galfordo

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Damn, dude, that's a shame. I still say it's just another sign of the terminally ill US arcade market.
 

roter

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Apr 12, 2003
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As much as I hate for Sega to lose, this place sucks

You rarely ever see a new game (most recent was HOTD III and DDR: Another gay remix)

And the one I've been too needed some maintenance.


edit:

NeoTheranthrope said:
Die, you dumbass pice of shit.

I hate the Gameworks they have here on the strip. It would be alright if they focused on... well... games, but noooooo they have to go chasing stupid fads and lame gimmicks. The're expensive too the cheapest machine there is $.75 per play (last time I was there, it might have gone up since then) for Ms. Pacman, Xevious, or frogger.

Die mutherfucker die.

that too!
 

shirt

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Good. Been to the one in California, not a single good game.
 

Syxx573

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The only time I'll ever go there is if they send me a free time card in my e-mail, but I don't really play much ddr anymore, and even though they have some fighting games they are usually somewhat broken.
 

RabbitTroop

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Anyone see the last episode of Home Movies? The one where the kids realize the movies aren't worth making... and Brendon drops his camera out of the car window... Yeah, it is kind of like that. There is a time in all of our lives when everything you know, and everything you understand suddenly doesn't matter. The decline of the arcades around the world only seems to really bother us (and of course the poor operators who are trying to make a buck) since it is giving up a piece of our childhood we are not ready to relinquish.

Problem is... it's time to wake up. That chapter is closed and will never be the same. The few that survive will flicker out or become a trendy nightmare. It's time to turn the page and figure out what is next, because our childhoods are never coming back.

And yes… there is always something the matter with me, so don’t ask…

-Nick
 

Magician

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It's sad to see Sega take the hit, but the arcade scene just isn't what it used to be.
 

ClassicMode1985

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I'm glad it's finally going, it was a disgrace to begin with

do you know they charged 75 cents for one credit of SF3 3rd Strike?

$1.25 for one credit of House of the Dead 3....

It wasn't an arcade, it was a scam artist. Sega had hell trying to upkeep the place....

Yet all I gotta say is, the Arcade is dying folks...
 

Mike Shagohod

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Atrophyed said:
Another SEGA defeat.

Slowly cool companies are fading away.:annoyed:

"Old soldiers (and game companies) never die, they just... Fade away."

**In all honesty though, GAMEWORKS was never that great to begin with. When two generations now have grown up with everything being BLING, BLING C.G. and more, other than for something different to do here or there, or some suck wad company man needing to blow off steam, it's lack of support in the traditional sense that killed off the "True" arcades long before GAME WORKS opened their stinkin' doors anyhow.

MERCENARY X99
 

NeoTheranthrope

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If anyone gives a shit...

NeoTheranthrope's Gameworks Las Vegas update:

Well, since this thread got me thinking about it and I had time tonight, I managed to drag my ass up to Gameworks. To start with, they got rid of nearly all of their classic oldschool machines, there are only three left but the're $.25 per play now (I guess they got tired of gamers like me bitching about the $.75 per play bullshit). The place in now completely filled with racing/gun/stupid-gimmick games, all of which are between $1 and $2 per play. There are six, count them six! fighting games in this huge monstrosity of an arcade: MvC, MvC2, Tekken Tag, Mortal Kombat 4, Zombie's Revenge (weird 3D fighter, never heard of it before) and the oddball Sonic Fighters (Sonic the Hedgehog fighting game, very rare in the U.S. the've had this machine ever since the place opened) all of which are $.75 per play. Only ONE shooter, Raiden Fighters, also $.75 per play and jacked up to the highest difficulty setting (As a shooter fan I find that completely unforgivable). For all you dancing freaks out there, they replaced ALL of their DDR and Beatmania machines for... get this... a mechanical bull! Finally, *drumroll please* there is no SNK or Neo Geo a-n-y-t-h-i-n-g! Huge ass arcade, over 200 machines, not one MVS or atomiswave!

The management has apparently made a determined effort to piss every single type of hardcore gamer there is.

The verdict: They still need to fucking die. End of story.
 
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