Re: Biggest System Failures
Quote:
Originally posted by thundr51
. . . and when they asked this question a lot of people said "sega systems" or "dreamcast, saturn, 32X".
Isn't that amazing? the only system that Sega made that might be called a failure was the Saturn and only because it didn't take off in the 'States. Saturn did pretty well in Japan. And the DC did wonderfully but couldn't bridge the gap in cash that was the result of Saturn's nosedive here in the the US. (Not counting stuff like 32x and Sage CD which never pulled their weight either).
As for failed systems, yeah, the game.com came to mind, however the biggest failure to me has always been the 3DO. The arrogance with that release was just mind boggling. An insane price point coupled with the boast of it being the future platform for all set top everything made me laugh even then. Obviously, enough other people were laughing as well because it sold like complete crap from the get go.
Those Phillips Interactive pieces of crap are up there too, but I don't even know if you could call those gaming platforms.
Re: Biggest System Failures
Quote:
Originally posted by thundr51
What systems would you consider a failure and why?
The Gibson.
That system was hacked so fucking fast and thoroughly its absurd. Total failure.