God damn!
:vik:
I guess the head developer of the game actually did work on at least one of the CPS2 D&D games. He said he's been wanting to make this for 13 years and that it was originally planned for the Dreamcast. Broadband adapter yes.
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God damn!
:vik:
I guess the head developer of the game actually did work on at least one of the CPS2 D&D games. He said he's been wanting to make this for 13 years and that it was originally planned for the Dreamcast. Broadband adapter yes.
Looks Awesome! I will be picking this up for sure.
Yep
I am put together extremely simply, and they might as well have dedicated this game to me right in the credits. I will buy it. But holy crap, that is brutal to let us know about it a full year in advance of our being able to play it. That is some fucked up shit.
Watching that trailer, I'm reminded how -- during the midst of early PS1 titles in particular -- it looked like sprite-based games would become completely extinct (at least on a mainstream home console). Very Odin Sphere-ish look to it; I would have preferred art direction more similar to the arcade D&D games, but I'll be damned if it doesn't look like CPS3 on steroids.
Day 1 purchase.
My fiancée and I really love to get in-front of the television screen and bust-out Gauntlet: Dark Legacy on the PS2 because it's simple, exciting, and has a certain level of depth which rewards adventure and traveling beyond hack-and-slash. Another comparable idea is something like Dungeon Siege, which is far too deep for Dragon's Crown's genre (with equippable weapons and a video role-playing game-length story) yet still works in the traditional mythos of "select a class, then get to work!"
Even though Dragon's Crown appears to be going the almost-arcade route for its gameplay, I would enjoy it if there were "character alternatives" in that a person could be a lightly-armoured FIGHTER or a Tarzan-type male AMAZON, for instance--just for variety in visuals during gameplay. Because if two people want to be a SORCERER, it would suck if the only differences were minute colour and clothing schemes and suck even harder if (like, say, arcade beat-'em-ups like Teenage Mutant Ninja Turtles or The Simpsons) the character was chosen sheerly by being 1P, 2P, 3P, or 4P in the chain.
This is like a dream come true. Fuck yes.
Is a PS3 release?
I think that Kotaku reported it as being released on PS3 and the new PSVita system. I have to admit, it's kinda disappointing for people that own neither of the systems, but good news for Sony for people who don't want to spend the money on a PS3 but would consider getting the PSV.
The North American website is already up:
http://dragons-crown.com/na/
God-tier. I'm PUMPED for this.
I just want to say that I feel that Vanillaware is one sound design team and their offerings are some top tier efforts that really make being a fan in this day and age bitter sweet.
However, I also feel compelled to point out that this design team is in danger of becoming one note on many fronts.
Since Oden Sphere it has been ONE graphical engine that has been utilized for all thier releases. The formular of applying the same aesthetic to a rather generic genre that has been done and mastered over the decades will only hold up for so long.
Yes, Vanilawares business model and offerings make the most of these genres that they tackle in many ways and the aesthtic is definitely one that can be called thier own but what make things even worse to me is the fact that everything I see from them is beutiful in stills but when you see it on the fly it is far from poetry in motion. The main reason for this is becuase all the characters are rendered in multiple segments. They are not truly hand drawn sprites with fluid animation they are more like cut out sections that are pieced together and move at the joints. Add to the fact that the backrounds are beutifull renderings, but somehow at times devoid of life.
I'm not trying to put any of this companies titles down. I'm just expressing my displeasure with some of the shortfalls of the graphical aesthetic this company has created and become known for. THey are creating thier own niche but they are far from being a company of treasures caibre who exemplifies the attitude of charting new territories both graphic and gameplay wise.
This being said I am still looking forward to Drogons Crown. It is one of the only titles that has caught my attention from this E3.
This will be bought. I have CPS2 boards for both D&D games, though they probably committed seppuku years ago because I dishonored them by not playing them enough. I haven't had the guts to boot them up lately and know for sure. I used to 1-credit Shadow Over Mystara back in the day and hope this game allows skill players to do that and still have fun, vs the first D&D where you need to 'walk on eggshells' to avoid dying.
Why am I gettin excited for this? It looks terrible.
You are better off playin Dungeon Fighter Online.
Have you people not looked for alternatives to the CPS D&D games before?
I'm curious what the animation looks like. Sure there's a lot of detail in the sprites themselves but...
I've been playing Odin Sphere recently. This game looks incredible!
Guess I overlooked it, thanks.
Holy SHIT at the Amazon. There's definitely gonna be loads of doujinshi based on this game.
Animation is about what I expected...player models are smooth, but other enemies, especially the dragon, look choppy - similar to flash animation, like moving the whole sprite body instead of drawing new frames.
But whatever. I'm sure I'd have fun with it if I had a PS3.
Actually, yes it is a technique similar to Flash animation - at least it was for Muramasa, so I'd assume that it has been since Odin Sphere (dunno about Princess Crown). The pseudo-sprites are basically 3D, but they're flat. They're made up of a bunch of different parts (eg: arm, leg, top torso, etc) that can be moved on X,Y, and Z axes, and probably even stretched / skewed if they needed to. So you just move the different parts - relative to each other - frame by frame to create an animation.
Pretty much what needs to be said.
Keep in mind it's a pretty small team of guys working on this thing and they aren't really rolling in $$$$ so I don't know wtf half you guys are expecting here.
Every unique frame is pretty much like a painting and there is soooo much shit they plan on putting into this game.....I'm sure they could listen to you guys and really animate the shit out of it....and that would either postpone the game till 2020 or just cut the game's content down to a 10th of what they have planned.
:oh_no:
Frankly, nobody needs to give a fuck about anyone who holds this game to such a high technical standard when it is (clearly) all about style, presentation and artistic merit......and maybe gameplay, perhaps?
If you're here to get your mind blown with amazing three-dee grafix, just gtfo.
And once again, the game is total doujin fodder unfortunately. I wonder how many japanese guys are already wanking to the idea of the big strong amazon locking them in a face to crotch figure 4 and farting in their faces.....and there is nothing they could do about it because she's SO much bigger and stronger than them. :drool_2:
I am just aware of DFO, I do not actively play it.
but
This game is gonna need a lot more than that trailer to get me interested.
Thieving game is tje beat thing to come out of e3 this year. I hope it turns out well.
I know it's already be quoted three times, but this is too good to be true. Made by the guy who did the Capcom D&D Beat em' Ups, art and music from Vanillaware four players and will also run on the Vita so I can take it on the go? Sold. I can not wait to see more of this game. It looks amazing and I hope it will play amazing. This game and the rest of Sony's show has tipped me into getting a Triple. Hopefully when this comes out I'll have upgraded to an HD TV. I was interested in the 3D Branded Playstation TV but not for 500 bucks for a 24 inch. I'll see about getting a larger non 3D HDTV for the same price.
Not only can you play it on a PSV, theres a good chance you'll be able to go online and play co-op with people who are playing it on their PS3.
According to what I've been hearing anyway...
For serious. What a party pooper.
Yeah, you'll probably want to pick up an HD TV to go with your PS3. Mine looks like ass on my CRT. I can't even read most of the text in the PlayStation Store. I have my 360 plugged into my PC monitor since it has VGA, but I obviously can't do that with the PS3 which has HDMI.
I'm already having problems with a lot of my 360 games. Some games are just way too small with the games being in forced widescreen. I'm glad they have it that you can download the demos first. I loved Bayonetta but I can't see it that well on my CRT. I also stayed far away from Mass Effect because of the problems people were having reading the text. The bullshit people say that if you own a next gen console you should already have an HDTV, but besides mine bleeding reds from time to time, it's still running like a champ. I'll wait for it to die before I step up. I also like to throw my old systems on as well and I've played some older games on HDTV's and they look and play like ass.
This game shall be my purpose for existing. Everything I saw in the video made my pants tight(figuratively and literally)
Jaded?
I'm just not seeing the appeal of this art style. It looks terrible. It reminds me of some browser based games. Is the frame rate supposed to look terrible? is that like their thing?
You know the vast majority of the time I totally disagree with you guys taste in gaming so I was expecting a massive flame of this game when I came here to start a thread about it.
I am very surprise we are on the same page here anticipating its release. Didn't think to many of you liked this kind of theme. Yeap this is a DAY ONE purchase for me and I rarely purchase on day one, more so day whenever.
Would have been nice if this was the DnD license under part 3 though. Fucking love capcom DnD especially SOM. Only draw back is these types of games MUST be played multiplayer with a full party to be fully enjoyed.
This is the only time since MGS 4 I am happy I bought that PS3
It's more than just DnD or a beat em up to me.
It's pure 90s. Literally this is something I would have dreamt up in the 90s.
It feels like DnD: SOM, Princess Crown, and Secret of Mana had a threeway and Dragons Crown was borne from it.
I understand the gripe with art direction or fluidity of animation, but I just don't care at this point, just like I didn't care about DnDs shortcomings back in the day...it was a 4 player co op beatem up and it was good times.
....and this game is pretty much the same thing except the plot will likely be full of pervy undertones, the women are hyper sexualized, and the men's masculinity is over exaggerated with huge torsos full of muscle and tiny legs.
I still don't care though....once again I can team up with my bro like in the old days (where I played the Dwarf Berserker and he was the Human Warrior) and just tear shit up.
It's gonna be awesome.
The games creators are saying the artistic style is supposed to be less anime and more "american"...like the "Heavy Metal" series.
I'm definitely seeing the Heavy Metal inspiration in that trailer though....fucking huge, wobbly bewbage everywhere...it's totally far out, man.
I hope the last boss is nothing but TITS. Like a demonic tree that grows burning tits instead of fruit or something.
Spring 2012 can't come soon enough.
I should buy a sportscar, start snorting cocaine and banging hookers to make the time fly by a little faster.
I look forward to this arrangement.
http://www.hacfc.com/wp-content/uplo.../handshake.jpg
I don't know much about this Dragon's Crown game, but after seeing that trailer, I LIKE IT!!
I'll definitely get this.