Nin REVOLUTION specs: not so bad
The guy who works for a game editor and released X360 specs (which proved to be accurate) now has released REVOLUTION specs, and, they are not bad
Sure for physics calculations it won t be able to tackle with 360 and PS3 but i think that for simpler mechanics games like we know today for PC it will be nice, there is potential here to be fancy while creative
Quote:
Originally Posted by ggmania
1 IBM Custom PowerPC 2.5 GHz with 256 KB L1 cache and 1 MB of L2 cache (an L3 cache is rumored)
ATI Custom based RN520 core at 600 MHz. Will support up to 2048x1268 resolution, HD support is still being decided.Will have 256 MB's of 1T-SRAM, 32 parallel floating-point dynamically scheduled shader pipelines
Rev Memory: 512 MB of 700 MHz 1T-SRA...
there will also be a separate sound card that will support only DD 5.1 - DTS 7.1, rumors has it will have 16 MB's, like the Cube DSP.