Electroman
, ,
- Joined
- May 29, 2002
- Posts
- 4,771
I want to beat MOTW with every character. Going from left to right on the menu, i'm stuck with that cute girl. She constantly gets owned by the CPU's Don Juan.
Ok I think I'm a decent fighter player, but to many of you I may just downright stink. I feel that the standard level 3 in MOTW is a good challenge for me. Thusly, here's some questions for yas...
1.) Finishing a game at what skill level on these fighters, do you guys deem a player a really good fighter? Do you feel that beating a game on the homecart default skill level makes the player a good one? Or is a good player defined by skill level upwards of 6 or 7? Or can we simply assume, rather expectantly, that a player's skill defined when playing another human? This is hard to gauge.
2.) An extension of question 1 above, why is it that MOTW skill level 2 is easy, but level 3 is hard as fuck? Same goes with Last Blade... level 1 is easy, but level 2 is hard. Seems consistant with SNK fighters that the lower levels the CPU is sleeping but jump 1 level, and boom CPU reads your joystick inputs, knows what you are about to do, always dodges fireballs, etc. Its really annoying.
3.) What fighting game among the NEO GEO library do you feel is the best fighter to really learn advanced combo, multitasking, and diciplinary fighting techniques? Again I have SS1, SS2, SVC, LB1, MOTW. I expect the first 3 aren't good choices...
Jumping from one fighting game to another helps me learn new tricks from time to time but not always too. I feel I'm 3x better than I was a year ago but still I want to really expand my game.
Thanks to any who care to offer advice.
Ok I think I'm a decent fighter player, but to many of you I may just downright stink. I feel that the standard level 3 in MOTW is a good challenge for me. Thusly, here's some questions for yas...
1.) Finishing a game at what skill level on these fighters, do you guys deem a player a really good fighter? Do you feel that beating a game on the homecart default skill level makes the player a good one? Or is a good player defined by skill level upwards of 6 or 7? Or can we simply assume, rather expectantly, that a player's skill defined when playing another human? This is hard to gauge.
2.) An extension of question 1 above, why is it that MOTW skill level 2 is easy, but level 3 is hard as fuck? Same goes with Last Blade... level 1 is easy, but level 2 is hard. Seems consistant with SNK fighters that the lower levels the CPU is sleeping but jump 1 level, and boom CPU reads your joystick inputs, knows what you are about to do, always dodges fireballs, etc. Its really annoying.
3.) What fighting game among the NEO GEO library do you feel is the best fighter to really learn advanced combo, multitasking, and diciplinary fighting techniques? Again I have SS1, SS2, SVC, LB1, MOTW. I expect the first 3 aren't good choices...
Jumping from one fighting game to another helps me learn new tricks from time to time but not always too. I feel I'm 3x better than I was a year ago but still I want to really expand my game.
Thanks to any who care to offer advice.