Yeah, at one time they couldn't give them away. Tells a lot about the game tbh.
I have to disagree there.
It may be repetitive due to the lack of different on-screen enemies per section, but the game is sure fun as hell as long as you treat it like a Sengoku 3 game instead of a Final Fight one.
The only thing they share in common is that they both are brawlers. Combo'ing the hell out of it is satisfying as fuck. I wish I still had my Japanese AES copy.
Same goes for Mutation Nation. Play the game as it was meant to be played. The thing is, we were too much used to a SOR2 or FFight mechanic that we thought the other brawlers had to be played the same way. That's for the Capcom ones
I don't play FFS the way I play SFII CE. That's why I can enjoy both. It's all about getting to appreciate the differences.