Final Fantasy VIII: In the backseat of this popular card collecting/card battle simulator lies a rather enchanting story of several barely acclimated teenagers being used as war fodder. As they take a rental car and a train back and forth, they develop a PTSD recurrence in the form of vivid dreams that bear high stakes concerning their vitality while they sleep. Amidst this crippling hardship is the tear-jerking scene depicting our beloved hero being impaled directly through the heart by a huge icicle. After a quick recovery, a turn of events takes the meaning of "family" to a whole new level: everyone in your particular battalion has completely repressed any and all memories of being orphans living among one another in the same exact orphanage run by a loving mother whom the characters are all trying to kill for political reasons, which finally explains why huge demons from Hell and the ocean devote their strength without question to them. A heartwarming love story unfolds between the main patriot character and the rebel terrorist who makes play of passenger trains in amateur attempts to murder government officials, and this saga of romance extends to outer space thanks to a vague military project. It is in outer space in astronaut helmets that we watch our hero and heroine doggy paddle for upwards of 5 minutes towards one another in zero gravity leading up to a deeply satisfying embrace. The dream persona that the main hero micromanages in his traumatic night terrors turns out to be a real person who is the leader of a country. In order to save his lovers' life, our hero must confront an evil witch. What ensues next is perhaps the deepest, most discussed instance of quantum physics, space, soul-merging, and time to ever be presented in a roleplaying video game-- our heroes embark on sacrificial time travel in order to trick the witch into existing now instead of later, allowing the gang to murder her and use the benefit of a rip in time to stop their orphan mother from voluntarily becoming a war criminal and to instead be an academic coordinator who doubles as a kingpin for facilities that produce child soldiers in a world where everyone in the world wants to collect and play with trading cards.