Unreleased games on sega saturn...

Moob Butter

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So many cool games it would have been ace to see on the system!

Sonic X looked very interesting, fully 3d sonic game with lot's of speed... but was canned only because sega feared Mario 64 would in the end be the better game and sega didn't want to be seen as taking "2nd place".

Virtua Fighter 3 was definetly finished it was actually ready for the CD pressing plants before it was canned. I heard some magazine journalists in japan got to see the game in action, the game was suppsoidly to have used the incredibly-powerful SGL OS 3.0(saturns final development kit) which could get about 1million polygons on screen by using the sound processor for extra performance. The feature of this programming tool was called AVR processing. For those that do not know about AVR (Audio-Video Rendering), it is a technique that uses the sound chip in the Saturn for processing extra polygons! In fact, any of the processors in the Saturn could potentially be used to work with its two VDPs to increse graphical performance!
Another revolutionary technique was used in Virtua Fighter 3 so that low-detail models were used during fights which were switched to higher-detail models for the winning sequences. The switch between the two different models was hidden by the replay of the previous match, and it was during this replay that the high-detail models were loaded into memory. Because only one character was visible in the winning sequences, the polygons required for a second fighter could be used to produce a more detailed single fighter.


Shenmue on the sega saturn is also another game that used AVR (Audio Video Processing) and it had been pretty much completed, and you can see how good it looked on the Saturn by that video at the end of Shenmue 2 - Just think what VF 3 would have been like...

Ah well...

Anyone got some screenshot's of VF 3 on the Saturn?
 

Chicago Cheeseburgler Crew

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lolz since your sig is so damn big, you can't even see half of your post without scrolling. which means I didn't read it. (not that I woulda anyways)
 

gamejunkie

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I looked all over the place for a leaked version of Senmue for the Saturn, but turned up nothing. The original took a different path through the story line. Ryo also evolved from Arika on Virtua Fighter, the game was supposed to be called Arika's Quest. Just thought somebody might like to know that.

If anyone ever comes across a copy bootleg/prototype version of Shenmue for Saturn let me know!
 

Moob Butter

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I'm sure sega has it locked away in a safe place, same with VF 3 for saturn... it's just such a bloody shame
 

Rain

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madmanjock said:
Sonic X looked very interesting, fully 3d sonic game with lot's of speed... but was canned only because sega feared Mario 64 would in the end be the better game and sega didn't want to be seen as taking "2nd place".

Nope. It was cancelled because the game was running on Sonic Team's Nights engine without their express permission, when Yuji Naka saw it running he demanded they stop using the engine or he'd leave Sega. Thus, the engine was taken off the Sonic X-Treme team and without a replacement engine of a sufficiant standard, the project was cancelled.
 

johnno15

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Rain said:
Nope. It was cancelled because the game was running on Sonic Team's Nights engine without their express permission, when Yuji Naka saw it running he demanded they stop using the engine or he'd leave Sega. Thus, the engine was taken off the Sonic X-Treme team and without a replacement engine of a sufficiant standard, the project was cancelled.

Well what engine was used for the 3d part of sonic jam or sonic r surely they were stable enough
 

Poonman

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Jesus If only I was at that E3 the year they had the Sonic X-treme demo going on.....I woulda dropped 3k for a burnt copy then and there.
 

Rain

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johnno15 said:
Well what engine was used for the 3d part of sonic jam or sonic r surely they were stable enough

Sonic Jam was made by Sonic Team, it used the Nights engine. Sonic R I believe may have used the Nights engine as it was designed by Sonic Team and programmed by Travellers Tales. Even if it didn't use it though, it came too late in the Saturns US life for them to resurect Sonic X-Treme.
 

Moob Butter

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The Sonic Collection was going to have Sonic Xtreme I read a few years back... of course it didn't happen but ah well...
 
Q

qube

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I looked at those links and didn't find a vid of Shenmue running on the Saturn, maybe I just missed it?

Anyways, I have the vid if anyone wants to host it for others to dl :)

Q-
 

neo_X7

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In case anybody cares Biohazard 2 was also finshed, but never came out.
 

Moob Butter

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neo_X7 said:
In case anybody cares Biohazard 2 was also finshed, but never came out.

Really? I was sure it at least made it out in small numbers in Japan. Ah well.
 

sQuareh4t3r

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madmanjock said:
Really? I was sure it at least made it out in small numbers in Japan. Ah well.
Nope, it was never released. There are some really nice vids on the bonus disc that comes with BioHazard: Director's Cut Dual Shock Version. As far as I know, those are the best videos you can find of the game.
 

Moob Butter

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Sorry, you mean Bioharzard 2 movies of the Saturn version on a PSX? :spock:
 

sQuareh4t3r

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madmanjock said:
Sorry, you mean Bioharzard 2 movies of the Saturn version on a PSX? :spock:
No. Neox7 mentioned that BioHazard 2 was completed in a different form (officially titled "BioHazard 2 Prototype" by Capcom), but scrapped and reworked from scratch. I was simply pointing out that you can find videos of this unreleased prototype version of the game on the bonus disc that came with BioHazard: Director's Cut Dual Shock Edition for the PlayStation (the Japanese version of the game).
 

Baseley09

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On this theme around the same time a Biohazrd clone named "Fakedown" was in development that never came out, therer are a screen or two in Gamefan or EGM, cant find anything online.
 

NeoTheranthrope

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has anyone seen leaked US versions of Shining Force III disc 2 & 3 anywhere? How close were they to being done before Sega USA canned them?
 
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Tron

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Wasn't Grandia for the Saturn, supose to get a. U.S release but never happen becuse SOA change, there minds and went with, ShiningForce 3 insted?
 

MrLonghair

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A whole lot of games had their rights bought by Wanking Designs for localizing and releasing in the US, but somehow they ended up being sat on for ages until they eventually were converted to the PSX instead.

Eidos said Tomb Raider 2 wouldnt run on the Saturn because it was too slow, and then way more advanced games came out and ran shitsmooth. Screw 'em
 
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