- Joined
- Oct 23, 2001
- Posts
- 6,416
What game cliches, themes, game mechanics, or characters are you completely bored with?
I'm sick of seeing:
Use of elements... "earth, fire, wind, water, lightning, etc".
The "defeat the boss and gain his ability" thing (also has a tendency to incorporate the element cliche in many forms).
The thoughtless and lazy gameplay mechanic of "search for the coin with a pegasus on it and backtrack to the statue of the pegasus to use the coin and open the door that you should have been able to blow open with your shotgun".
The red enemy is carrying a finely roasted turkey.
I'm sick of seeing:
Use of elements... "earth, fire, wind, water, lightning, etc".
The "defeat the boss and gain his ability" thing (also has a tendency to incorporate the element cliche in many forms).
The thoughtless and lazy gameplay mechanic of "search for the coin with a pegasus on it and backtrack to the statue of the pegasus to use the coin and open the door that you should have been able to blow open with your shotgun".
The red enemy is carrying a finely roasted turkey.


,cut scenes that cant be skipped, and cinemas that use in game graphics instead of rendered CG or animated sequences. 

)