KOF Neowave Gameplay System details revealed...

sQuareh4t3r

formerly "sQuareh4t3r", then "MacGuffin", now "sQu
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Nov 23, 2003
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I know that some of you were wondering about the specifics of the different Modes available in Neowave, so here is a translation and summary of the System section of the KOF Neowave official webpage.

Like all other KOF games, Neowave uses the standard ABCD layout of the NeoGeo, but now there is a fifth button (button E). This button is used to initiate Heat Mode. Pressing E at any time (except when attacking or being attacked) will make your character flash red and enter Heat Mode. While in Heat Mode, your attack power increases drastically but your health slowly decreases. It is best used when your opponent is defenseless or when you see your big chance (or so says the page).

The button layout of the machine is as follows:

A B E
C D

Abilities Available in all Modes:
-Dash: Double tap forward
-Backstep: Double tap backwards
-Emergency Evasion: Press forward or back and AB at the same time
-Blow Away Attack: Press CD at the same time
-Stand Throws: Press towards and C or D while close to opponent
-Fall Recovery: Press AB at the same time just before landing
(Emergency Evasion is not available in MAX2 Mode.)

Super Cancel Mode (SC Mode)
Three power gauges can be stocked in this Mode. Available abilities include the following:
-Super Cancels: Cancel Special Attacks into (Super) Desperation Moves (uses 1 Stock)
-Quick Emergency Evasion: Press AB during a normal move or a special move (uses 1 Stock)
-Guard Cancel Emergency Evasion: Press AB while blocking (uses 1 Stock)
-Guard Cancel Blow Away Attack: Press CD while blocking (uses 1 Stock)
-Desperation Moves: Input character-specific command (uses 1 Stock)
-MAX Desperation Moves: Input character-specific command (uses 2 Stocks)

Guard Break Mode (GB Mode)
Two power gauges can be stocked in this Mode. Available abilities include the following:
-Just Defense: Block just before an opponent lands an attack
-Guard Break Attack: Input QCF+CD (uses 1 Stock)
-Quick Emergency Evasion: Press AB during a normal move or a special move (uses 1 Stock)
-Guard Cancel Emergency Evasion: Press AB while blocking (uses 1 Stock)
-Desperation Moves: Input character-specific command (uses 1 Stock)
-MAX Desperation Moves: Input character-specific command (uses 2 Stocks)
(The Guard Cancel Blow Away Attack cannot be used in Guard Break Mode.)

MAX2 Mode (M2 Mode)
Just one power gauge can be stocked in this Mode. The gauge automatically fills in this Mode; available abilities include the following:
-Guard Cancel Blow Away Attack: Press CD while blocking (uses 1 Stock)
-Desperation Moves: Input character-specific command (uses 1 Stock)
-MAX Desperation Moves: Input character-specific command (uses 1 Stock)
-MAX2: Input character-specific command at 1/4 health (uses 1 Stock)
(Emergency Evades cannot be used in MAX2 Mode.)

That just about sums it up. You're welcome. :D
 
Last edited:

yashiroTCM

Hardened Shock Trooper
Joined
Oct 2, 2003
Posts
428
Then SC shall be MY mode, I tend to be an Offensive player... cant wait to play it! :buttrock:
 

Kazuki Dash

Samurai Shodown Swordsmith
Joined
Feb 21, 2004
Posts
4,321
the game still hasn't left the meh category for me, but the info is still very much appreciated, squareh4t3r...thanx

icon35.gif
 

SouthtownKid

There are four lights
20 Year Member
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Oct 12, 2003
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26,955
Seems weird that CD blow away attack uses a whole stock in Max2 mode when you can only store one stock. I wonder how fast the meter fills up.
 

sQuareh4t3r

formerly "sQuareh4t3r", then "MacGuffin", now "sQu
Joined
Nov 23, 2003
Posts
2,661
MAX2 Mode reminds me of the K-Groove from CVS2: you trade off mobility for sheer power. It might be kinda fun to try out when the game gets ported (since I doubt any arcade near me will be getting this, but I could be wrong).
 

rarehero

Rotterdam Nation Resident,
20 Year Member
Joined
Jan 12, 2001
Posts
13,392
well, at least the CDs are back in.
it's pretty strange not having it there for some characters
that really use it, like any of the ikaris.
 

dragonwillow

Ghost of Captain Kidd
Joined
Oct 28, 2003
Posts
1,664
That sounds interesting...
Why do they call it Max2?
To avoid confusion with Max Mode ALA KOF2k2?
 
M

materia

Guest
NeoSpastika said:
Seems like you will need a kick harness for KOF Neowave?

I was told no you hook up 1 button to mvs d and 1 to mvs select :)
 

beelzebubble

Knar Sdrawkcab, !t00w
15 Year Member
Joined
Feb 28, 2003
Posts
6,261
dragonwillow said:
That sounds interesting...
Why do they call it Max2?
To avoid confusion with Max Mode ALA KOF2k2?

you can store up to two bars... only mode you can use hsdms in.
 

sQuareh4t3r

formerly "sQuareh4t3r", then "MacGuffin", now "sQu
Joined
Nov 23, 2003
Posts
2,661
beelzebubble said:
you can store up to two bars... only mode you can use hsdms in.
squareh4t3r said:
MAX2 Mode (M2 Mode)
Just one power gauge can be stocked in this Mode.
Just one gauge, my friend.
 

sQuareh4t3r

formerly "sQuareh4t3r", then "MacGuffin", now "sQu
Joined
Nov 23, 2003
Posts
2,661
dragonwillow said:
That sounds interesting...
Why do they call it Max2?
To avoid confusion with Max Mode ALA KOF2k2?
A MAX2 move is an HSDM, so it's basically the HSDM Mode. Like, Desperation Moves are called "Chou Hissatsu Waza" in Japanese, Super Desperation Moves are called "MAX Chou Hissatsu Waza", and Hidden Super Desperation Moves are "MAX2 Chou Hissatsu Waza", hence the MAX2 Mode title.
 

Mr-Megalo

Morden's Lackey
Joined
Aug 16, 2004
Posts
350
Hey guys, how does Andy Bogard feel in the new KOF outing ?
A/Wave + KOF NeoWave is next on my shopping list for sure , I really missed him in 2k3 and was uber glad to see him back
 
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