the roker said:
I thought we should commemorate Tak's b-day with this thread
Which is your favorite and why?
Thanks, my friend!
You know me guys, I hardly let a chance pass to talk about WH, and be it just to remind you that the Neo has more to offer than KoF, Samsho and Garou...
My fave WH games are WH2 and 2Jet, but like Southtownkid, I voted for WH2 because I also madly love the Death Matches. Most ppl rate WH and its sequels as Street Fighter rip offs, and indeed there's a similarity between the two - they're both 2D fighting games... other than that, the engines differ in almost every aspect.
The first WH - I'll have to admit that there's a bit of nostalgia kicking in here, but I still play the game every other week or so. It's one of the few Neo games that you can still play at two old-school downtown arcades 'round here, and if you ask the owner why there's no KoF, Slug or Garou but a rotten old ADK fighter, he will tell you that the games still get him money after all these years, that's why he wouldn't even think of removing them... ...heh, sure thing, I guess I'm responsible for more than 20% of his WH earnings so I've told him to fukn ask me before kicking them out!
WH1 and 2 are "pure" games. All the games have to offer is right there under your hands, there's no hidden stuff, overly fancy endings or anything, just some sort of chopped engine that is very simple yet interesting enough to make it strangely addictive. There are features like the tap/hold button system that I really like, and some of the characters are kinda cool.
Just take Rasputin for example - yep, his rose-totin' russian-gay-dance fighting style looks ridiculous next to most other SNK or even ADK fighter characters, but his design really is something special and unique. I remember that when WH2Jet came out, the first thing most ppl wanted to know was wether Ras got some new and funny supers...
There's more, tho; for ex. you can do some really nifty stuff with Fuuma - you won't find a lot of combo faqs that go into detail about his strange "combos" and tricks, and don't ever try to find a vid, you'll browse yer ass off... because it looks so blunt and simplistic, nobody cared about writing a faq except for some move lists or a short explanation of the game basics, yet there's more than just tap-tap-hold, the game has some quirks that make it what it is, a non-serious fun fighter. And that's cool in my book.
My fave charas are Brocken, who was the first WH chara I chose, then Fuuma, Cap. Kidd and Dragon.
WH2Jet I like mainly for the dashing, it sort of breathed new life into the WH formula because gameplay was much faster now. The team battle thing also was cool, and I remember that I immediately fell in love with the Berlin stage, I always thought that Oberstleutnant Brocken should have a decent home!
Needless to say that I also like WHP to some extend... well, it's a great game, but when it came out, I was slightly disappointed about the new gameplay elements and the lack of some of the older ones. For most gamers, WHP is the only WH game worth mentioning because ADK, with the help of some SNK lads, worked hard in pushing the series a few steps forward in terms of engine depth and playability, but for me, the absence of some dear old WH oddities like the Death Matches or certain trick combos made me shun WHP for quite a while after my first game tests, months later I gave it another chance and eventually learned to like it, but I can't help myself, the old WH's are still my true love.