Garou Combos, Cancels & Infinites.

LWK

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Talk about Garou gameplay here.

Fake cancels are where you use fakes to cancel something. This is especially useful for fierce's.

Ala Gato, close C f+ac, C (two hits)

There is and infinite that Grant has also. I don't use him in real matches, so if someone knows how to do that stupid corner juggle, hook us up.

Many characters have practice only infinites.

A few are as follows:

Kain's HCFx2 B/D repeated. (I wish this game had a two player practice or a just defense practice..)

Rock's SDM Shine knuckle repeated. (HCFx2 D)

Rocks Deadly rave canned near the end and repeated.
*Ala sA sC, hcbf+a*

Kevin's HCFx2 B/D repeated.

Videos can be found here:

(You need a gamespy account in all of these but the one I did.
So enjoy.)


Garou - The Last Prophecy

Garou - Powertrip II

Garou - Powertrip

Garou - Gato Vol 1

Garou - X

Powertrip II is a must see to get the idea of Fake Canceling, take Hokuto's 100% as and example.

If you have any videos of actual matches involving Garou, please upload them and link them here. From what I read, finding matches of high level players in action is a pain in the ass.

Hell, I just got back a few minutes ago from playing a friend. We recorded 20 matches with a vcr. Unfortunately my cheap Gato won all 20. I would like to see some high level play, especially how well people abuse counters (launch opp type) and stun counters.
 

SouthtownKid

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That's why you called it Garo X... haven't heard them in a while. Nice video, but like you, I'm looking for match videos to watch. It seems like such a long time I've promised myself to learn this game, but I just can't seem to get into it. I can do a couple moderate corner combos, but I need to see actual people playing, see what kind of strats people use, etc.

Honestly, I suck at this game. My just defend is hit and miss, and I can only break with Jennet, Terry (most times), Hokkuto, and Kevin (most times). Rock I can break about once in every 15 attempts; no good. Everyone talks about the smooth engine, but I feel more at ease with the RB engines, or even KOF '01 or '02 (not that I'm a combo master in KOF either...far from it. But I can find my openings here and there, which I don't really feel I do with Garou). Except a few games with B.I.GPSYCHE and a few matches with Sonofx on one day, I really haven't played MotW against live opponents. I really want to see competitive play, so I can get a feel if this game is something I actually want to spend time to learn, or if I'd just be happier sticking with RB series, FFS, FF3, etc.

If anyone has MotW comp videos -- post 'em!
 

kaos

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great thread and couldnt be opened in a better moment for me, since I'm having a MotW addiction
I feel like playing a new game now that I have the home cart

thanks a lot for links

what I'm desperately trying to perform from a couple of weeks is Kevin 100%
I mean this:
Jump C, dwn C, QCFx2 + B, Jump C, dwn C, QCFx2 + B, jump C, Stand C, cancelled into Fwd +A+B cancelled into Dwn + C cancelled into QCF + B braked by A+B into DP+ A

anyway I suck at fighter generally speaking, so everything I'm good at is to break with Gato, Terry, Janet
gimme a month and I'll be competitive, seriously
next meeting in Manchester i'l kick some british asses ;)
 

Blue Steel

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I love this game, I hope there is still fierce competition in Japan once I get there. I'm good at this game, but I really haven't played anyone at a competitive level just yet. I played Lashujin last week in Pittsburgh, but we were just playing for fun, not competitively....quick question, what do you mean exactly when you say "break"? Do you mean to wear their guard down?
 

Giby

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SnairDogg said:
I love this game, I hope there is still fierce competition in Japan once I get there. I'm good at this game, but I really haven't played anyone at a competitive level just yet. I played Lashujin last week in Pittsburgh, but we were just playing for fun, not competitively....quick question, what do you mean exactly when you say "break"? Do you mean to wear their guard down?

When someone uses the term break in Garou they mean breaking the moves like this for example....Terry's f,d,df+K AB(break) its like canceling a move in your normal stance.

As for combos, I'll post up some, I didn't check out the vids, so let me know if any of these are in it.

Jenet, qcf+D, AB, jump d+D, D, D, qcf,qcf+B/D

Gato jB, A, d+AB, qcb+B, B, qcf,qcf+A/C

Gato jB, A, d+AB, qcb+D, B, qcf,qcf+A/B/C/D(in corner)

Freeman jC, sD, f+AC, you might have to dash a bit, sB, D, d+AC, cC, qcf,qcf+A/C(in corner)

I'll post more in a bit I need to eat, but all of the combos I'm posting are simple to do in a real match and none of that crazy shit that you see in some combo vids.
 

Kiel

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In that Freeman combo do the sD and sB refer to "standing" D/B? (controller in neutral position)

And it sounds to me like SnairDogg hasn't discovered the greatness of breaking. It is a must for real combos.
 

Giby

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Its standing B, and then a standing D, when you're close to the opponent you can combo then together.
 

Kiel

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Master Giby said:
Its standing B, and then a standing D, when you're close to the opponent you can combo then together.

Cool, thats what I thought.

Here's a few of my fav combos...

Butt: in corner.
JD, D, dp+A, break, qcf+B, qcfX2+B/D ( in a real fight screw the qcf+B and go right into the super from the break, wait a split second before the super and you can get an extra hit out of the super but it is pretty hard to time effictivly. :D )

Kevin: Anywhere!
jD, C, qcf+D, break, qcfX2+B/D (D is prefered), dp+A or qcb+C(charge for like 1.5 sec.)

Gato: in corner.
jD, D, qcb+D, B, qcb+B, B, qcb+B, B, dp+B, break, qcfX2+C (someone do this cause I can't)

I got a ton more I just gotta think of em.
 

Giby

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Spike said:
Gato: in corner.
jD, D, qcb+D, B, qcb+B, B, qcb+B, B, dp+B, break, qcfX2+C (someone do this cause I can't)

I got a ton more I just gotta think of em.

You can add one more qcb
B, B to that combo, and I*'ll try to do it and record it for you when I have the time(I can do the combo, but recording might be hard with my webcam.)
 

Kiel

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Master Giby said:
You can add one more qcb
B, B to that combo, and I*'ll try to do it and record it for you when I have the time(I can do the combo, but recording might be hard with my webcam.)

lol, I know but I think 3 is crazy overkill. :emb:

Same goes for Kevins qcf+B/D you can do it lots but I dont like overkill.
 

Kiel

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Dong:
jD, qcfX2+A, small jump qcfX2+A dp+D

Kevin: Corner.
jD. C, qcfX2+B, jD, C, qcfX2+B, jD, C, qcf+B, break, dp+C.
 

Giby

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Dong cB, cC, qcf,qcf+B

Rock 360+P AB qcb+A, qcf,qcf+D, d,u+C

Terry cross up D, sC, f+AC, sC, f+AC, cC, qcf,qcf+B/D
 

Giby

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Spike said:
Gato: in corner.
jD, D, qcb+D, B, qcb+B, B, qcb+B, B, dp+B, break, qcfX2+C (someone do this cause I can't)

I got a ton more I just gotta think of em.

Something I notcied just right now, when you do the f,d,df+B you don't need to break it, you let it juggle them then as you fall you do his qcf,qcf+P.
 

Kiel

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Master Giby said:
Terry cross up D

Could you explain this?

I need to work on my feint moves also. :crying:
 

Kiel

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Master Giby said:
Something I notcied just right now, when you do the f,d,df+B you don't need to break it, you let it juggle them then as you fall you do his qcf,qcf+P.

Very interesting...I will try this tomarrow. :)
 

Giby

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Spike said:
Could you explain this?

I need to work on my feint moves also. :crying:

If you don't want to do all the feints you can do the cross up D, sC, f+AC, sC, f+C, qcf,qcf+C instead.
 

Kiel

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What do you mean by cross up? (That was the main part of my statement)
 

Giby

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When you hit the opponent and land on the other side of them, sross up/cross over, it was one of those terms.
 

Kiel

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Ok thats what I thought. ;)
 

Blue Steel

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When you guys say JD, do you mean just defended? and when you say small jB or small jA do you mean something different, like jab or what? And, yes I think I don't understand this breaking thing, can you explain it to me better? I am not sure how to do canceling if that's what it basically is, I haven't done it in KOF as far as I know, but I see it done all the time in combo vids and I don't know how it's done. Looks crazy though....keep in mind the stuff you tell me, I won't be able to try out just yet anyhow because I'm still waiting for my consolized 2 slot to be finished, as soon as I get it though I will review this thread again and then I'll try everything out...can't wait. Keep the vids and info coming :buttrock:
 

Kiel

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SnairDogg said:
When you guys say JD, do you mean just defended? and when you say small jB or small jA do you mean something different, like jab or what? And, yes I think I don't understand this breaking thing, can you explain it to me better? I am not sure how to do canceling if that's what it basically is, I haven't done it in KOF as far as I know, but I see it done all the time in combo vids and I don't know how it's done. Looks crazy though....keep in mind the stuff you tell me, I won't be able to try out just yet anyhow because I'm still waiting for my consolized 2 slot to be finished, as soon as I get it though I will review this thread again and then I'll try everything out...can't wait. Keep the vids and info coming :buttrock:

Q1) the "j" is for jumping, so jD would be jumping D.

Q2) Breaking a move is basically canceling in the middle of it by pressing A+B immeadately after putting in the command. Here is an example with Terry:

Do Terry's power dunk by inputting f,d,df + A or C and it does like 2 or 3 hits (sorry I dont use him that much so the number of hits slips my mind right now).

BUT if you do the power dunk and push A+B right after wards he will do one hit from the move and recover with a "shadow" and from this you can go right into another move or a super.

Its kinda hard to explain but I hope this helps.
 

LWK

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Spike said:
lol, I know but I think 3 is crazy overkill. :emb:

Same goes for Kevins qcf+B/D you can do it lots but I dont like overkill.

I kinda agree with this. (Gato)
I am just fine with 2 as well. But if its off a counter and they get shot way up..

Man all hell breaks loose for gato abuse.
 

Kiel

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Yeah, when I go for combos I stay away from repeated moves.

And I just want to go on the record and say that Gato's A/C super is the coolest super evar!
 
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