? abut move for rock in millionare fighting. help.

greedostick

Kyukyogenryu Black Belt
20 Year Member
Joined
Aug 11, 2003
Posts
4,939
Shinkuu Nage 360 + P
- Breaking PPP From Shinkuu Nage
- Rasetsu Hold on to PPP during Breaking


ok, i know this move throws your opponent in the air. but i can't figure out the PPP ones. i know there is a way to punch the opponent on the way down.

can someone explain this a little better?

what do both of the PPP moves suppose to do?

also can someone give me a few tips on how you get the 360 moves to work? i can get it about 1 out of every 5 times. i found it is easier done by jumping in and starting in the down position. i am interested in knowing how you all do it, and what position you start from, and if you do it standing, or from a landing.
 

laurie

Zero's Tailor
Joined
May 28, 2002
Posts
551
I find it easiest to do the motion in the air so that you finish just as you hit the ground. Then the ppp part makes him do like a big fire ball, and the longer you hold the three buttons the longer he waits to fire it.
Its bloody hard to get the timing right. you have to hit the three punch buttons before he lets go of the chara hes chucking, Dont rush the 360 it can be input quite slowly, but the 3 punches have to be so fast.
good luck :)
 

roninbuddha

Big Bang Pro Wrestler
Joined
Feb 25, 2003
Posts
885
the PPP cancel for his 360 throw is great, when you break from the throw, you can easily follow it up with a rising tackle of a qcf x 2+k when you throw the opponest near or toward the corner
 

greedostick

Kyukyogenryu Black Belt
20 Year Member
Joined
Aug 11, 2003
Posts
4,939
so i push all 3 punches at once and hold them, right?
 

laurie

Zero's Tailor
Joined
May 28, 2002
Posts
551
yes as soon as rock pics up the other chara. As far as I can tell tapping all 3 buttons once cancels the shinkuu nage, and holding the charges the rasetsu
 

Jon

Mr. Tater
25 Year Member
Joined
May 11, 2001
Posts
2,986
Jeremy, I'm surprised you just didn't ask me yesterday when when hung out.

Anyway, remember what I told you? You only need to use 2 punch buttons: Medium and Fierce to get the break move to come off. You have to do it RIGHT after Rock throws them and HOLD the buttons. When whoever you're fighting is about to hit the ground, release the buttons and you will hit them almost every time.

Someone else mentioned you could follow it up with the Raging Storm. That is true. You can also follow it up with the Shine Knuckle, though. It doesn't look like it will hit but, it does consistently. You will miss with one hit of the super but, that's no big deal. To do that follow-up, break the Shinkuu Nage the same way but, DON'T HOLD it. Then, do whichever super suits you.

The follow-ups are WAAAAAAAY easier to do on CVS2 then they are on Garou. Abuse them as I do.:)

Jon
 

greedostick

Kyukyogenryu Black Belt
20 Year Member
Joined
Aug 11, 2003
Posts
4,939
Jon said:
Jeremy, I'm surprised you just didn't ask me yesterday when when hung out.

Anyway, remember what I told you? You only need to use 2 punch buttons: Medium and Fierce to get the break move to come off. You have to do it RIGHT after Rock throws them and HOLD the buttons. When whoever you're fighting is about to hit the ground, release the buttons and you will hit them almost every time.

Someone else mentioned you could follow it up with the Raging Storm. That is true. You can also follow it up with the Shine Knuckle, though. It doesn't look like it will hit but, it does consistently. You will miss with one hit of the super but, that's no big deal. To do that follow-up, break the Shinkuu Nage the same way but, DON'T HOLD it. Then, do whichever super suits you.

The follow-ups are WAAAAAAAY easier to do on CVS2 then they are on Garou. Abuse them as I do.:)

Jon

yeah, i meant to ask you but i forgot. that damn dreamcast controller is the whole problem. i just cant get the 360 throw to work but maybe 1 out of 3 times. and i have my medium punch set to L, which is a pain. pm me kurts # real quick.
 
Top