helfuri said:
In my opinion, I think Bushido Blade was the best fighting game, especially for it's time. Think about it...the free roaming on the different levels, "real" life damage, "real" time blocking techniques, NO projectiles, NO juggling, slightly interactive atmoshpere. This game forced you to attain SOME kind of skill, as opposed to learning to juggle your opponent all round long (even though it is fun to do I'll admit). That game was the most realistic fighter ever. Damn shame they never really improved and continued with it.
You know, I could flame you now for posting that Bushido Blade BS in a Neo-related Gameplay forum, but I won't.
Seriously tho, let me add two points:
1 - Bushido Blade may be nice but it sure as hell is not the best fighting game ever, and not because it's 3D or anything. Don't ask me what the best one is, I don't know, at least not objectively. IMO, it's either one of FFS, Aof3, VF4 or SF3s.
2 - Projectiles, juggling and other 2D standards don't need skills? Heh, I could show you some combos and setups in various fighting games (including 3D ones) that are so damn difficult they'd drive you insane while practising them...
Oh and btw., IMO real-life sims of all sorts suck like hell. If I want reality, I open the door of my house and step outside.