- Joined
- May 16, 2002
- Posts
- 13,947
Just picked up my brand new copy of RCR EX an hour ago, and after an hour of messing around with it all I have come to the conclusion that the wait was not worth the hype at all. ATLUS did quite a damn good job with Double Dragon Advance intermixxing the best of the original, Arcade #2, NES #2, PCE #2 and Super Double Dragon... but to me, and this is IMHO... I think they tried a little too hard to make this ubber cool with all these new perks and to me it's too damn distracting.
If I had never played RCR/Downtown Nekketsu Monogatari before be it on the Famicom/NES or on the PC-Engine Super CD, I might not have room to bitch... but this really is pathetic. The original and it's PCE counterpart were known for it's marriage of RPGish elements within a "Roving Brawler", but they took the concept too far!
The controls when I punch and kick seem to have a slight delay in the response, and I cannot get the fluidity I have kept honed for years on the NES version with my attacks. The fuckin' stores are similar but not the same, and you cannot keep going into the Drugstore to stock up on KARMA JOLT???!!!!??? ---Seems after you leave or purchase something, it goes away only to pop up later. Then there's some new stuff in there that works slightly better than the KARMA JOLT, but has all the usual side-effects most pharmaceutical drugs do. ---The fight with the twin's after talking to Roxy doesn't feel the same anymore, and without the fludity of moves I once had, in lieu of starting off with what was once an "Earned Move" called Stone Hands now called the Atomic Punch or some shit I'm just pissed to high hell on this one. Possibly I'll calm down once I've spent some more time with the game, but for now I'm not really FEELING this at all. Oh I'll keep the game for my collection alright, but it seems the only thing ATLUS did well was keep the original "Nekkestu/KUNIO" look of the J.D.'s involved with their school uniforms, other than that... I still pick the original be it in NES form or emulated on the GBA on those GBA flash/firewire carts... or of course the PCE SCD game. I'm sure hundreds of you will disagree, but I don't like too much fucking with a good thing. Innovation is fine to some point, but I think ATLUS went a bit overboard with all the new menus for dexterity and what not!
MERCENARY X99
If I had never played RCR/Downtown Nekketsu Monogatari before be it on the Famicom/NES or on the PC-Engine Super CD, I might not have room to bitch... but this really is pathetic. The original and it's PCE counterpart were known for it's marriage of RPGish elements within a "Roving Brawler", but they took the concept too far!
The controls when I punch and kick seem to have a slight delay in the response, and I cannot get the fluidity I have kept honed for years on the NES version with my attacks. The fuckin' stores are similar but not the same, and you cannot keep going into the Drugstore to stock up on KARMA JOLT???!!!!??? ---Seems after you leave or purchase something, it goes away only to pop up later. Then there's some new stuff in there that works slightly better than the KARMA JOLT, but has all the usual side-effects most pharmaceutical drugs do. ---The fight with the twin's after talking to Roxy doesn't feel the same anymore, and without the fludity of moves I once had, in lieu of starting off with what was once an "Earned Move" called Stone Hands now called the Atomic Punch or some shit I'm just pissed to high hell on this one. Possibly I'll calm down once I've spent some more time with the game, but for now I'm not really FEELING this at all. Oh I'll keep the game for my collection alright, but it seems the only thing ATLUS did well was keep the original "Nekkestu/KUNIO" look of the J.D.'s involved with their school uniforms, other than that... I still pick the original be it in NES form or emulated on the GBA on those GBA flash/firewire carts... or of course the PCE SCD game. I'm sure hundreds of you will disagree, but I don't like too much fucking with a good thing. Innovation is fine to some point, but I think ATLUS went a bit overboard with all the new menus for dexterity and what not!
MERCENARY X99
at I bought in the stores. Each item has no description so how in the hell do I know the usage of it? I just like a dumbass to try everything one-by-one myself..............
