Magical Drop 3 kind of reminds me of the Puzzle game with the soul of a shooter in it. You don't just get good at Magical Drop, you get "In the Zone" with Magical Drop.
Disturbing someone in the midst of Magical Dropping, is akin to waking a bear from hibernation. Every part of your being goes into beating that tough opponent as you move your character at speeds approaching a total blur. Not many games, outside of tough shooters, require ALL of your attention span to the game, these days. Thus why I feel it has that shooter soul. The placing of unhealthy demands on the player, letting them take a short break only between sessions. What goes beyond the shooter is the sheer physical demand it puts on your hands and arms.
Problem is, the only way you can stay "In the Zone" is to keep playing it. You lose your edge if you don't keep at it. It's kind of scary when you need to keep up with MD3 just as you would need to in any excercise program.
(Have you had your Magical Drop excercises today?????)
^ Maybe someone needs to make that a wearable Pin label or something.
Put a random MD mascot with the slogan
