My Rant: Multiplayer in Racing Games is Overrated

Buro Destruct

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So I fire up Project Gotham Racing 2 this evening with the intent of testing out the process of transferring WMA files to the bocks for custom soundtracks, instead of waiting 9 days to rip and re-name tracks from a CD. Well, it worked for any interested.

Anyway, what dawned on me, and immediately pissed me off, is that Project Gotham Racing 2 is really only a tolerable racing game after having conquered its single player mode. Going online only serves to remind me why I stopped going online in the first place, the hassle of finding a good group of racers to play with (meaning they don't bitch, they don't cough/sneeze/wheeze into the goddamn microphone, they don't race dirty) far outweighs the patience and effort I'm willing to invest in playing. Unfortunately, the luxury of being able to race any car on any track in the game is not afforded in the single player mode. Why can't I swing my Skyline around Chicago by myself, or for that matter start a random race in the Grand Touring class in San Francisco? Why can't I even race BY MYSELF aside from going around the test track (which blows) 900 times? (There are few and far between races in the game I truly love to play over and over; the time trials on Nurburgring in the Ultimate class are pure fucking genius and a blast to play).

The answer is this: Bizarre Creations completely over-focused on the multiplayer aspect of the game. For some reason, the first Project Gotham also lacks this flexibility, but to a much less restrictive extent. Their ORIGINAL game in the series, Metropolis Street Racer (a game unrecognized by many for its beautiful hybrid style of arcade and simulation styled racing, and for its absolutely mind-blowing visuals) had the option to play ANY released track, with ANY released car, at SPECIFIC times of the day. I can't even begin to convey the feeling of whirling around the Shibuya district at 4:00 in the morning in-game (and at times, in real life) with the blue/pink haze of early morning filling the sky (again in-game and sometimes in real life), listening to the games only DNB-styled music track "Heartland".

Honestly, why am I not allowed this luxury in games? R4: Ridge Racer Type 4, a game argued by just about EVERYONE to be the pinnacle of stylish arcade racing, lacks a "single-race" feature, but at the very least I can race the time trials (alone) to my heart's content. Another game considered to be the pinnacle of racing, Wipeout XL/2097 by its very DESIGN allows you to play any released track with any released (Piranha being the only hidden team) vehicle at any point during the game. There is no distinction between tournament and single play in this game, you just simply win your class division once you've placed 1st on all tracks.

Ridge Racer V forces the player into racing "cups" consisting of 3-5 tracks a piece, and I honestly only play 1-2 tracks per cup before turning the game off or quitting the cup and starting over since the track order is random every time. What a fucking hassle.

Games like SSX 3, Need for Speed Underground, and Burnout 2 all have this type of "free-form" play, but all suffer from absolutely SHIT track design as well as a host of other bothersome gameplay quirks or simple outright lazy development. The two games (SSX and NFS) enabled for Live play I can only imagine are a complete fucking chore, considering how absolutely assinine the single player experience gets.

Somebody just give me a fucking racing game where I can race where I want with what I want, don't feed me multiplayer bullshit with headsets and real-time tracking stats. I want to enter a trance-like state blissfully tuned into the sounds of LTJ Bukem and completely lose myself in racing the clock.

P.S.- Bizarre Creations is by no means the only developer at fault, it just so happens their game sparked my interest in ranting over the topic.
 
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Metal Fatigue

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Agreed, and MSR still owns, play it on DC pretty often actually. Although not multiplayer I was this way with GT3, understood its a sim but I just wanted to drive whatever car I wanted where ever I wanted without EARNING it considering I paid the $50 for the game :emb: sort of different situation but makes me feel the same way about it. I just got PGR2, er yea its on the box, and im already feelin' what you're saying. Not only is this a problem in racing games but it just adds to my frustrations with companies so set on multiplayer/online etc... If your going to do that dont take away from the damn one player experience, its like they assume "well everyone is going to play online or have 4 friends over" and then they throw together some one player BS. It sucks, things like this plague Nintendo "we are trying to appeal to an older audience as well" ...oookkkk so you assume some 20something year olds have their buddies over nightly to throw down on some multiplayer? fuck connectivity and this "its good to play together" shit, its ruining games.

And SSX the original owns them all.
 

Buro Destruct

Formerly known as, Buro Destruct, , Southtown Stre
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NeoFight said:
And SSX the original owns them all.
It really does actually.

I mean, a pumpkin head accessory? What the FUCK?
 

Hellsing

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Welcome to the modern age of gaming. Instead of taking the time to make a game new and inovative they just slap a few options in and include online play. This is another instance of companies telling the gamers what they want and the lemmings er gamers following them off a cliff.
 
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galfordo

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Hellsing said:
Welcome to the modern age of gaming. Instead of taking the time to make a game new and inovative they just slap a few options in and include online play. This is another instance of companies telling the gamers what they want and the lemmings er gamers following them off a cliff.

I agree. Everybody is so busy racing to have the best online experience that they've been skimping on core gameplay. I'm starting to see the wisdom in Nintendo's plan to not devote all resources toward online gaming.
 

Kazuki Dash

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while I may not be a hardcore racing gamer, I've observed enough to be of the opinion that online play will always seem inferior when compared to what it's supposed to replace: multiplayer racing games in the ARCADES

I know I'm introducing a totally different element here, but I can't help feeling this way when I watch people challenging each other on Wangan Midnight or some other good racer...you'll just NEVER be able to replicate that on a TV set in someone's home...

eh, maybe it's just me...
:)
 

Plisken

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I agree with all said comments bar the Burnout 2 track design. It features some of the most elaborately designed cityscapes to burn (ho ho) round, beautifully realized and always challenging. Play the palm beach stage at night in the rain with only the street lights and neon of the tunnels to guide you, bloody great. Of course, if you have the Xbox version, you can bang on your own tunes to.
 

Kid Aphex

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Multiplayer racing sucks.
The only game it was BEARABLE in was Mario Kart SNES...and then, only when two god-like men played each other.

Racing games are all about the singleplayer experience.
Just look at the BEST racing game of all time: R4.

The best singleplayer experience TO DATE----300+ cars to unlock? Stories? Christ. What a fantastic game. Too bad Namco sucked it up recently...but I'm hoping for a return to the series "roots" so to speak [no one will get that].
 

marsteam

, Typey McTypes-a-Lot,
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Kid Aphex said:
...but I'm hoping for a return to the series "roots" so to speak [no one will get that].

Real Racing Roots '99 is where it's at... will we ever get that same feeling again?
 

SouthtownKid

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Kid Aphex said:
Multiplayer racing sucks.
The only game it was BEARABLE in was Mario Kart SNES...and then, only when two god-like men played each other.
Championship Sprint. Or Super Sprint.
 

Chicago Cheeseburgler Crew

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when i play PGR2 online i dont use the headset.

problem solved in terms of dealing with idiots.

but yea, the game needs a much better and diverse one player mode.
 

Ghost-Dog

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Check out Toca Race Driver 2, it might fulfill your need. You can race unlocked tracks with as few or as many opponents as you like, and you can also set the length you like by extending the laps. It leans more towards the sim side of racing, but I find it to be an amazing game.

Hell, I would say I love it more than PGR2 so far. Graphically it's no slouch, easily on par with the best out there right now. It's the control and sense of speed that really get me with this game, if you don't have that the rest is crap. The inside the car view really recreates the true driving experience. Custom soundtrack support is also there if that interests you. It's got a decent storyline too, and multiplayer via Live if you choose to partake.

PC_ROW_26.jpg


rd2-xbox-2711-mon_11.jpg


It's a steal at $29.99 too.
 
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Lastblade

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Actually, I would not recommend Toca 2 at all.

You don't have the freedom to use any car on any track whatsoever (at least in Multiplayer live, although there is a "trick" that you can do it but it is a hassle and a bug, not a feature).

But I still like Toca 2 alot, the 1p mode has a nice story and objectives but it is very restrictive, it is basically a linear progression of using this car and win these races on these tracks, and unless you do well enough, you don't move on (god I hated the Rally racing in Toca 2, it really sucks compared to Colin McCrae 04).

Speaking of which, I recommend Colin McCrae, it is all about racing by yourself and sliding all over the road.
 

thundr51

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I have to admit, i'v only raced on PGR2 online three times. Once I got kicked by the host, the second, the other person I was racing quit mid race because he was losing so badly (and he was driving TERRIBLY) and the third was with a member here.

After that it just wasn't worth it to get on anymore.

Anywho, you guys are right on target.

I kinda miss Need4Speed :HS
that game was great. Nothing like doing a test drive mode and getting to enjoy the scenery and such. Good times.... and I also remember MSR and the time changes on the tracks. I often wondered why they took that out...
 

Kirk Foiden

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For me. PGR2 kind of equals MSR in terms of my favorite way to compete. Rankings and Ghost competitions. Ok, better, as it's much easier to challenge people over the world to best accomplishments through Live. That's actually my favorite. Something which I plan to do a lot with Rallisport Challenge 2. You think you'll see me do many of those actual circuit races? Maybe the non-collision types, but I'm more into straight racing skill (learning the track, learning your car, method) than the bump-n-grind action of the typical *aggressive* multiplayer-racing.

It's why I pretty much never did actual head-to-head racing in PGR2. The online ranking is the main thing I did, online.

(Yeah. Colin McRae Rally 04 rules, as well, regardless.)
 

Zeekade Zarathos

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Yeah, I would have to say I agree with what people are saying. My personal favorite racer ever (and what I consider to be, objectively speaking, the greatest) Gran Turismo 3 has HORRIBLE multiplayer. The whole point of the game is to get cars, supe them up, sell them, buy your dream cars, supe them up, and basically have a stable of personalized, ultra-fast, perfectly tuned cars for whatever you want. It's a wholly solitary experience.

Throw in another person, and suddenly it becomes impossible to race without someone calling another person "cheap" or "unfairly outclassed" or whatever. To me, that's the beauty of the game! If I put in the time to race the Endurance Races and win the F1 cars, and you didn't and the best car in your garage is about half the power, well guess what? I'm lapping you, and it's noone's fault but yourself. Obviously, not many people agree with this thought process, but they're just whiny babies. ( :D ) So what's the alternative? Stock cars, which means a slow boring as all Hell race. Bad, bad, bad, but I can't really think of any way Polyphony could've fixed this without screwing up the Single-Player, or tossing in some ridiculous "Balancing System" that would take away the whole point of suping up cars.

Kart racers are a different story. The original Super Mario Kart and Mario Kart 64 are endlessly fun racers, and while I think they're almost downright dull in Single-Player (and what's the point, really? Unlock the tracks backward? Get a pixelized trophy? Who cares?), in Multi-Player they become some of the ultimate party games.
 
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