KOF '96: GOENITZ 100% Damage Combos [HERE]

What do you think Of Goenitz 100% combos?

  • They were okay.

    Votes: 3 42.9%
  • That was intense... I want more!

    Votes: 2 28.6%
  • Whatever man, pure waste of time.

    Votes: 2 28.6%

  • Total voters
    7

Knatty Dreadnok

Crossed Swords Squire
Joined
Apr 27, 2004
Posts
180
:buttrock:
As promised here are the combos I discovered for Goenitz. I had to pull out my ol' PC and dig them up. I've been organizing them these last few days. I was going to submit these to Game Faqs some years ago but never got around to it UNTIL TODAY. All you DIE HARD Goenitz fans -Enjoy!

If anyone discovers some more unique variations, post them.​

~SPECIAL NOTICE~​

If you own the NEO GEO Home Cart version, then you will need a MODDED SYSTEM.
SNK neglected to include the codes which unlock Goenitz and Chizuru.
However if you own the NEO CD/CDZ you have no problem.

Goenitz is by far one of the most powerful Orochi members throughout
the entire KOF Series, His fatal *Shinyaotome Jittsouko can cause up to
85 to 90% Damage! Combine that with a variety of strikes and it's lethal!



"EXTENDED ASSAULT"
STANDARD COMBOS
---------------

"FRONTAL ASSAULT"
Forward, Forward (RUSH), C - Rush 2 HIT

NOTE; Timing & position is the "KEY"!


"ALTERNATE FRONTAL ASSAULT"
Jump (press down then up, for an extended jump) D, (follow up with C)
-2 HITS

NOTE: There are 2 variations of this move, depending on your timing when
pressing C!

1. If you hit (C) immediately after Goenitz executes his kick,
he will follow up with a cross-handed blow!

2. If your timing is somewhat delayed or off Goenitz will use a overhand
strike followed up by an underhand swipe!



"ICY TALENT/HELLWIND"
SPECIAL COMBOS
--------------

(While close) Press A, (QCB + A)
Wanhyou Tokobuse - Rush 4 to 6 hits,
Causes up to 20% damage (30% if power bar is Maxed out).


(While close) Press B, (QCB + A)
Wanhyou Tokobuse - Rush 4 to 6 hits,
Causes up to 20% damage (30% if power bar is Maxed out).


"VICIOUS ICY TALENT"
(While close) when quarry is in the corner, press CD, this will repel
opponent, causing a counter. Immediately follow up with a (QCB + B)
Wanhyou Tokobuse.

NOTE; The CD Attack will repel opponent (YOU MUST COUNTER YOUR
OPPONENT, FOR THIS COMBO TO WORK)! Once you have successfully done this,
the target will juggle! Immediately perform (QCB + B) Wanhyou Tokobuse. The
number of HITS acquired will vary on your range, timing & postion.


"VERTIGO"
Jump (down then up, for an extended jump),
"TRY TO LAND DIRECTLY BEHIND THE PLAYER"
press CD, Immediately perform (QCB + B)
Wanhyou Tokobuse.

NOTE; (YOU MUST COUNTER YOUR OPPONENT, FOR THIS COMBO TO WORK)!
CD Attack will repel opponent. Once you have successfully done this,
the target will juggle! Immediately perform (QCB + B) Wanhyou Tokobuse. The
number of HITS acquired will vary on your range, timing & postion.


"VIOLENT ICY TALENT"
Forward, Forward (RUSH) Crouching C, (HCB + A)
Wanhyou Tokobuse (Extraordinary Icy Talent) (Low Vacumn Air Slash). -3 HIT.
This is a corner move but it can be done in the open.
Its more effective when your opponents are cornered!


"INCREDIBLE ICY TALENT"
Jump (press down then up, for an extended jump) D, (HCB + A)
Wanhyou Tokobuse (Extraordinary Icy Talent) (Low Vacumn Air Slash). - 4 to 6 HITs.


"HELL WIND"
(While close) Press A, (HCF + B)
Yonokaze- Causes up to 35% damage (45% if power bar is Maxed out).


"ADVANCING HELL WIND"
Jump C, (HCF + A)


"Alternate ADVANCING HELL WIND"
Jump C (press down then up, for an extended jump), Crouching C, (HCF + A)


"MAGNIFICENT HELL WIND"
Crouching C, (QCF + C)
Yonokaze (Advancing Wind; Twister)
Goenitz backhands his opponent, followed with his Yonokaze (Twister).
Causes up to 45% damage (50% if power bar is Maxed out).
NOTE: If in the corner press B button. VERY HARD; Timing must be
PERFECT (if timing is slow/late this move can be blocked).


"ULTIMATE HELL WIND"
When attacked press CD, this will repel opponent, causing a counter.
Immediately follow up with a Yonokaze (Advancing Wind; Twister)
press the C button. This will strike the victim in mid-air!
Causes up to 45% damage (50% if power bar is Maxed out).
NOTE: If the target is in the corner while this move is performed press
the B button instead of C.


"WHIRLWIND"
Forward, Forward (RUSH) C or Crouching C, (HCB x 2 C)
Yamidoukoku (Gloom Accompany)
- Rush 3 HIT. Causes up to 30% damage (40% if power bar is Maxed out).
NOTE: This is a very DIFFICULT combo!



"8 MAIDEN TECHNIQUES"
DM/SDM COMBOS
-------------

"HIDDEN BARRIER"
(While close) press CD ATTACK (counter), QCB, HCF + C
Quickly perform ** Shin Ya-Otome - Mizumi (True Eight Maidens of the Lake)
NOTE: (While close) press CD, this will repel opponent.


"GATELESS BARRIER"
CD ATTACK (counter), QCB, HCF + C (MAXED)!
NOTE: (While close) press CD, this will repel opponent.
Quickly perform *** Shin Ya-Otome - Jissoukoku C (True Eight Maidens Cruel Implementation)
Requirements: Life meter must be flashing, power gauge must be MAXED!


"SHIN SAKKI"
Jump (press down then up, for an extended jump) C or D, QCB, HCF A or C
** Shin Ya-Otome - Mizumi (True Eight Maidens of the Lake)
NOTE: Can be difficult to pull off, initial strike misses half the time…
probably a (BUG)! DAMN near impossible to do on dizzy & short characters!
Causes up to 70% damage (80% if power bar is Maxed).


"MAIDEN MASSACRE"
Forward, Forward (RUSH) Crouching C, QCB, HCF A or C
** Shin Ya-Otome - Mizumi (True Eight Maidens of the Lake)
After Goenitz backhands opponent, immediately follow up with his DM!
NOTE: This combo can be blocked if timing is off! You must have PERFECT TIMING.
Causes approximately 70% damage (80% if power bar is Maxed).


"SUDDEN STRIKE"
(While Close) Press B, A, QCB, HCF A or C
** Shin Ya-Otome - Mizumi (True Eight Maidens of the Lake)
NOTE: VERY EASY! Causes approximately 75% damage (85% if power bar is Maxed).


"BLINDING WHIRLWIND"
100% DAMAGE!!!
Jump (down then up) C, QCB, HCF A or C (MAXED)!
*** Shin Ya-Otome - Jissoukoku (True Eight Maidens Cruel Implementation)
NOTE: Difficult to pull off initial strike misses sometime…
Requirements: Life meter must be flashing, power gauge must be MAXED!


"STUNNING WHIRLIND"
100% DAMAGE!!!
(While Close) Press B, A, QCB, HCF A or C (MAXED)!
*** Shin Ya-Otome - Jissoukoku (True Eight Maidens Cruel Implementation)
NOTE: This combo is HARD, you need to have PERFECT TIMING!
Requirements: Life meter must be flashing, power gauge must be MAXED!


"TRUE MAIDEN MASSACRE"
COMPLETE ANNIHILATION
100% DAMAGE!!!
Forward, Forward (RUSH) Crouching C, QCB, HCF A or C (MAXED)!
*** Shin Ya-Otome - Jissoukoku A or C (True Eight Maidens Cruel Implementation)
Note: Can be blocked, timing is CRUCIAL! Extremely HARD to pull off.
Requirements: Life meter must be flashing, power gauge must be MAXED!​
 
Last edited:

Takumaji

Krautmin
Staff member
Joined
Jul 24, 2001
Posts
20,464
:drool_2:

Ok, I'll take a Frontal Assault without garlic, then a Violent Icy Talent and a Stunning Whirlwind for dessert, and... ...wait, this isn't the menu card of Pao Pao Cafe? :eek_2:

Seriously tho, nice work there, just c&p'd that to my faq archives. Goenitz sure is one bad dude...
 

Adam Gallant

King's Dry Cleaner
Joined
Aug 29, 2003
Posts
389
You should include, for those of us with modded systems, the dipswitches needed in order to access Goenitz and Chizuru.

Too bad Chizuru isn't her badass self in 97 as she was in 96, heh.


-AG
 

Atro

Who?,
20 Year Member
Joined
Jan 30, 2002
Posts
9,475
Those Goenitz tornados are fucking lame.

And he's doing them all the fuckin' time. Annoys.
 

soulthug

Wannabe Thug,, born 1991
15 Year Member
Joined
Dec 20, 2004
Posts
8,711
Atrophyed said:
Those Goenitz tornados are fucking lame.

And he's doing them all the fuckin' time. Annoys.
Totally agreed.
 
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