I have done a poll to see what everyone else thinks of SS5, The mag that reviewed it is (Games) which is a UK multi format mag, this is what they said about SS5.
Review
While capcom fans around the world had to make do with just the street fighter legacy untill crossover titles like X-men vs streetfighter came along, Supporters of the SNK brandhave alwayshad far more choice of fighting fare. Fatal Fury, Art of fighting, King of fighters, Last Blade.....
Whatever your preference and playing style, There was something for you. However thanks to a carefull balance of elegant locales, Finely tuned charecters and reliance on timing rather than flashy combination moves, The samurai showdown series remains one of the firm favourites amony many people. Or at least, It did untill the latest instalment came along.
It may have been riding high on a wave of expectation since it was announced, But SNK's fifth SS game has washed ashore with little to offer. The titles graphical style is dated, Thanks in part to this being one of the very last games to use SNK'S ageing AES technology (Altho older games such as MOTW, Actually look better on the same system). Visually, The original SS was beautiful- Full of authentic japenese architecture and atmospheric locations which went a long way towards creating the games unique feel.
Unfortunatly this latest offering from Yuki is not only disappointing from a techinical point of view, but its actually far less creative from an artistic perspective too. One level, for example, is set in front of a japenese palace, while another is on the deck of a galleon-both great locations, but ones that look cobbled together without quality craftsmanship. Unfortunatly, aside from these flawed new backrounds, many of the others on offer have been lifted straight from SS 4, only redrawn with gaudier colours.
But this distinct feeling that Yuki has merely pilfered what it considers to be the better aspects of the last game and then slaped a new number on the package dosent stop there. The developers lack of appreciation for what has been an otherwise decent series carries right through from very basic things like the main interface to the gameplayand beyond. Pretty much everything on offer has been done far better in the previous titles and the new chacreters- who range from the petite, bow and arrow wielding mina to virtually uncontrollable Kusaregedo (Who is so large he almost dosent fit on the screen)- dont make the impression you'd expect of new additions to the roster. Indeed, Having expereinced the development of the series since its very beginings, its fair to say that there is very little within the 5th outing to convince newcomers, Or indeed veteran SS players, to have a go.
Naturally, There is a flipside to all this, if only because of game heritage. The gameplay thats been carried over from the previous titles is still commendable, Comparing well to many newer offerings. As before, The combat still relies on timing instead of combos, With precise connections and well paced hits managing to remove as much as 25 per cent of your oppenents life gauge. In addition, to make the game even more realistic, the developer has included the ability to hit the deck to avoid swipes aimed your way and even kept the option to commit an honourable sucide during the last game if a fight isnt going your way. But to be honest, both features feel slightly tacked on anda more experienced SS player will soon brush them to one side in favour of more traditional tactics.
This particular concern is one that seems to dog every aspect of SS5 the new elements are pretty useless, and the old favourites havent been improved enough to warrant making the game worth playing. What makes matters worse is just how slapdash the application of the core gameplay has become; many of the characters are unbalanced (Making a one-on-one human battle rather pointless), And yet even if you decide to choose the weakest against a computer opponent, you should be able to get to the last boss without any real challenge. Despite the anticipation, SS5 is a real disappointment- only hardcore fans are likely to enjoy this, and even then the enjoyment will be short lived.
VERDICT 3/10
A lack of innovation results in disappointment.
Well that is a Uk review of the game, I havent played the game but was thinking of buying it untill i read this. Is this review harsh or is SS5 not worth purchasing..
Review
While capcom fans around the world had to make do with just the street fighter legacy untill crossover titles like X-men vs streetfighter came along, Supporters of the SNK brandhave alwayshad far more choice of fighting fare. Fatal Fury, Art of fighting, King of fighters, Last Blade.....
Whatever your preference and playing style, There was something for you. However thanks to a carefull balance of elegant locales, Finely tuned charecters and reliance on timing rather than flashy combination moves, The samurai showdown series remains one of the firm favourites amony many people. Or at least, It did untill the latest instalment came along.
It may have been riding high on a wave of expectation since it was announced, But SNK's fifth SS game has washed ashore with little to offer. The titles graphical style is dated, Thanks in part to this being one of the very last games to use SNK'S ageing AES technology (Altho older games such as MOTW, Actually look better on the same system). Visually, The original SS was beautiful- Full of authentic japenese architecture and atmospheric locations which went a long way towards creating the games unique feel.
Unfortunatly this latest offering from Yuki is not only disappointing from a techinical point of view, but its actually far less creative from an artistic perspective too. One level, for example, is set in front of a japenese palace, while another is on the deck of a galleon-both great locations, but ones that look cobbled together without quality craftsmanship. Unfortunatly, aside from these flawed new backrounds, many of the others on offer have been lifted straight from SS 4, only redrawn with gaudier colours.
But this distinct feeling that Yuki has merely pilfered what it considers to be the better aspects of the last game and then slaped a new number on the package dosent stop there. The developers lack of appreciation for what has been an otherwise decent series carries right through from very basic things like the main interface to the gameplayand beyond. Pretty much everything on offer has been done far better in the previous titles and the new chacreters- who range from the petite, bow and arrow wielding mina to virtually uncontrollable Kusaregedo (Who is so large he almost dosent fit on the screen)- dont make the impression you'd expect of new additions to the roster. Indeed, Having expereinced the development of the series since its very beginings, its fair to say that there is very little within the 5th outing to convince newcomers, Or indeed veteran SS players, to have a go.
Naturally, There is a flipside to all this, if only because of game heritage. The gameplay thats been carried over from the previous titles is still commendable, Comparing well to many newer offerings. As before, The combat still relies on timing instead of combos, With precise connections and well paced hits managing to remove as much as 25 per cent of your oppenents life gauge. In addition, to make the game even more realistic, the developer has included the ability to hit the deck to avoid swipes aimed your way and even kept the option to commit an honourable sucide during the last game if a fight isnt going your way. But to be honest, both features feel slightly tacked on anda more experienced SS player will soon brush them to one side in favour of more traditional tactics.
This particular concern is one that seems to dog every aspect of SS5 the new elements are pretty useless, and the old favourites havent been improved enough to warrant making the game worth playing. What makes matters worse is just how slapdash the application of the core gameplay has become; many of the characters are unbalanced (Making a one-on-one human battle rather pointless), And yet even if you decide to choose the weakest against a computer opponent, you should be able to get to the last boss without any real challenge. Despite the anticipation, SS5 is a real disappointment- only hardcore fans are likely to enjoy this, and even then the enjoyment will be short lived.
VERDICT 3/10
A lack of innovation results in disappointment.
Well that is a Uk review of the game, I havent played the game but was thinking of buying it untill i read this. Is this review harsh or is SS5 not worth purchasing..

