Help: Sam Sho2's Hanzo hidden special

Spike Spiegel

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Well, I've been playing this for years, and I just now see that some characters have very hidden specials. For instance, Haohmaru has a forward, back to forward, reverse dp and then BC move that makes him do about 5 cresent moon slashes to the opponent. Never EVER did I know this. Doesn't even need a super bar.

Saw it on the neoencyclopedia website.

But, they also had one for Hanzo (the reason I went to the site in the first place, to see what moves he had). It shows he's got one too, but it just doesn't work. Forward, back, forward, back down BCD? Anyone know if this is right, or if not, what is the right motion? Thanks.

Spike
 

Average Joe

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That's his 'Invisible' move, and Galford has it too.

It's just: F, B, F, B, F, B, D + BCD

Quite easy to do actually... I can pull it off everytime unlike Haohmaru's which I frequently mess up.

Just wiggle the joystick back and forth three times like a spaz then hit Down + BCD.

The move itself lasts for about 10 seconds or until you get hit.

Works really well with Hanzo's already tricky set of moves.
 
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EX_Andy

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Been a while for me, but it was either fwd,bk,fwd,bk,dwn + BC or BCD. Can't remember exactly which.

If you're having trouble doing it, try buffering the move from a low D (or even a low AB). That way Hanzo can't accidentally roll or jump while you're wiggling the joystick.
 

300wins

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If I remember correctly, Nakoruru has a hidden special move too where she attacks with her cape multiple times. It's been a while, so I have forgotten how to do it. But I am sure you can find out how to do it easily on the net somewhere.
 
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Spike Spiegel

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I did it once now, by accident. I can pull of his doll move every time, but this one I just can't do it. The computer did it to me, and as soon as he turned invisible, he hit me with his surprise from the ground slash (where he pops up right in front of you).

Maybe it's no BCD? I can do the moves pretty well, but this one just can't be done more than that one time from me. Hmm.

Spike
 

Spoonman

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Spike Spiegel said:
I did it once now, by accident. I can pull of his doll move every time, but this one I just can't do it. The computer did it to me, and as soon as he turned invisible, he hit me with his surprise from the ground slash (where he pops up right in front of you).

Maybe it's no BCD? I can do the moves pretty well, but this one just can't be done more than that one time from me. Hmm.

Spike

Jesus....If you can pull his doll move with ease...the invisibility shouldn't be a problem....

I pulled off Haomaru's special crescent moon slash only once or twice....it does a little less damage than an AB slash and is basically a sequence of bright yellow slahes....no new sprites for it or anything....not sure if its dependant on suit color either.
 

Spike Spiegel

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I guess I'm having a problem with pressing BCD together at the same time, then? Not sure.

Done if a few more times, now. I guess I will just practice it.

I don't know if you guys saw the videos of this from FierceSlash.com, but some of them look to be bullshit lie. It's being run on an emu, and am not sure these combos can be done in real life on an actual arcade machine such as mine.

Spike
 

Spoonman

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Spike Spiegel said:

...don't know if you guys saw the videos of this from FierceSlash.com, but some of them look to be bullshit lie. It's being run on an emu, Spike

Ha...If you can't see an asian dude in front of a cab absolutely owning the damn shit, then ya...its likely bullshit-lie-rom-whorage.
 
T

tenhafuujinzan

Guest
nakoruru secret special is hcb,f,qcf + bc

there you go no thanks

:cool:
 

Spike Spiegel

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Spoonman said:
Ha...If you can't see an asian dude in front of a cab absolutely owning the damn shit, then ya...its likely bullshit-lie-rom-whorage.

It's just that some of those moves are pretty easy to do, and when I do them, they just won't link. The video shows Hanzo throwing his ground wave, and then running up from full distance and SPDing them. That's EASY to do... but it doesn't work on mine here. So... what gives?

Also, the reeling the characters are going through as each slice hits is a LOT longer than I think they usually are. To do a standing fierce, and then a standing fierce again? Something's fishy here, no?

Please tell me I'm wrong. These combos are great, but I doubt they are real.

Spike
 

Spoonman

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I dunno....If its Kuroko in 2P anythings possible....that guy is a fucking beast....0 recoil and unbeatable hit priority.....

As for Hanzo with the ground wave +run +pildriver= bullshit methinks.... even the slowest fireball from full distance only gives you enough time to go 2/3 across the screen jump up and slash the fucker as he jumps your fireball...

Unless there is a glitch? Not surehow anyone can be that fast...
 

Spike Spiegel

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Spoonman said:
I dunno....If its Kuroko in 2P anythings possible....that guy is a fucking beast....0 recoil and unbeatable hit priority.....

As for Hanzo with the ground wave +run +pildriver= bullshit methinks.... even the slowest fireball from full distance only gives you enough time to go 2/3 across the screen jump up and slash the fucker as he jumps your fireball...

Unless there is a glitch? Not surehow anyone can be that fast...

Well, from full distance, you can throw it, then run right up to them as it's hitting (just like the video shows). What I can't do, however, is do the SPD as it's hitting.... also, like the video shows.

Spike
 

E=MC2

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yo its not that hard man. it is possible cause it was posible all along since back in 94. cant imagine how you guys never saw that. are you guys new SS2 players?? and haohs secret move liitle less damage then AB slash. you crazy or something. you shure you really did it. every time i do it it always takes of at least 50-60% damage. and thats at least. earthquake even dies at ones from this move. and with hanzo its easy. you should do spd just before opponent is hit. so the shiruken still explodes.

i think the combos are real. ive known and done most of them a long time ago and they stil work. but some like galford and hanzos jS, dAorB, dC, dCor D, standing B dont work with me. the same with genjuros AB then again AB. but i know theres a way to cancel certain moves and maybe thats how he does it. like with gen an and nicotine after you shoot your weapon and draw your opponent to you and your still and opponent is stunned(you guys most know this move) keep moving stick left and right. youlle be out the move almost instantyly and then you can perform anothjer AB then hcb slash for infinite or instant death combo. the reason you can get out of this sooner is cause opponent can too. if he keeps pressing l,r, and buttons.

and try this with hazo and galford. do close AB and folow up with SPD. the spd will miss but your out of your animation. so you can folow up with another hit or combo as you please. thats how you can do standing fierce and dtanding fierce again. dont know how he did genjuros though since i havent played in a long time. ima put my cd on and see what i can find if i got time.

here hope thats some help for you.
 

Average Joe

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Spoonman said:
it does a little less damage than an AB slash and is basically a sequence of bright yellow slahes....no new sprites for it or anything....not sure if its dependant on suit color either.

heh... what?

once connected that move does CRAZY damage to the poor schmuck who happens to get caught in it.

don't know the specific damage total, but it's way more than an AB slash... that's for sure.
 

Spoonman

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Average Joe said:
heh... what?

once connected that move does CRAZY damage to the poor schmuck who happens to get caught in it.

don't know the specific damage total, but it's way more than an AB slash... that's for sure.


Well, to be fair the opponent moved away and that move doesn't do too much to catch up with him....

It was like a sweep distance away so maybe 3 slahes already went by before connecting....I dunno....It must've been 3 years ago...:tickled:
 

galfordo

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Spike Spiegel said:
Saw it on the neoencyclopedia website.

Great website. I go there so I can learn all the moves while keeping my US homecarts teh mintay :D.
 

Kazuki Dash

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special tip for the invisibility trick (Galford ONLY):

one of the best and easiest times to pull off invisibility is during Poppy's Mega Attack (POW Move)...

since things are slowed down during Poppy's attacking, you don't have to worry so much about getting a roll/dash/backdash out by mistake while trying to pull this off...

when timed right, Galford will disappear when Poppy slams your opponent with the "Last Ride" **

it's a great tactic for style points and to further mindf**k your poor opponent (I used to get serious crowd props for this one back in the day)

special tip for Haohmaru's Secret Technique :

I believe the name of this move is "Tenha Fuujin Zan" (any Japanese savvy folks are welcome to verify)

and there's another way to pull off this move which I find to be easier - HCF x 4, BC

experiment with the speed for doing this cuz sometimes you'll roll by mistake if you're trying it too fast...

and for those of you curious of the DISGUSTING damage potential of this move, pull it off against someone in the corner and watch their life bar...

even if they're blocking I'm sure the damage inflicted will make you go

:eek:

** yes this was an Undertaker reference for all you WWE fans... :D
 
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rook

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Spike Spiegel said:
Maybe it's no BCD? I can do the moves pretty well, but this one just can't be done more than that one time from me. Hmm.
BCD is correct.
 

Blue Steel

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I know I did Haohmaru's before by accident and I couldn't believe it. I didn't know how I did it and tried different joystick rotations and couldn't figure it out. I should've checked the Neo Encyclopedia though. I'm glad I read this thread, I'm going to try it out tomorrow, thanks guys.

p.s. when I did it, I don't think it connected so I'm not sure how much damage it takes off your opponent. I love how I'm always learning more things about this game as I play it. It never gets old.
 

Kazuki Dash

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Snair:
use it right next to a dizzy opponent and I'm sure you'll be quite pleased with the results...
;)

Just remember all, this move is best suited for when you've got your opponent trapped and they'll have to either eat or block most or all the hits...anything less and the damage will be MUCH less and the final high leap Haohmaru does is the equivalent of putting a "Hit Me Hard" sign on him...
:eek_2:
 

Spike Spiegel

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Spoonman said:
Well, to be fair the opponent moved away and that move doesn't do too much to catch up with him....

It was like a sweep distance away so maybe 3 slahes already went by before connecting....I dunno....It must've been 3 years ago...:tickled:

Trust me, if you're not in rage mode, this move will take away a bit over 60% from what I've seen. Even if blocking, you will still get a good 8-9% from them. It's a badass tick damage move, if for nothing else.

Spike
 

E=MC2

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it is but just dont use it in a corner. if oponent is blocking he can trow you and if you hit him in the corner it wont combo and you can be hit yourself. believe me i know. just try it against the comp on level 4 or higher or any good SS2 player. even if you hit them in corner theyll beat you out of it so in other words dont do it in the corner unles you have a significant distance with your oponent and you know theyll die even if they block.
 

rook

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Haohmaru's tenha fushin zan can be comboed off his cr. AB. So jump AB, cr AB, tenha fushin zan is a combo... which dizzies, IIRC.

not sure abt opp being able to block after you hit him in the corner... only thing I can think of is them going into rage mode (invincible animation) and therefore screwing up your combo?
 

Sundance

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There's nothin more hilarious than pulling off Hanzo's Invisibility in the middle of a match, against some stranger at the local arcade. I'll never forget that joy.:D
 
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