It's generally unanimous that Terry got stale after '99...
While this is true on a lot of levels, terry can still be a serious speed "rushdown" type of character in 2002.
(in my opinion, anyway...)
You can do fun stuff like this:
cB, cA, df+C, qcb + A/qcf+A/qcb+B/Power Geyser DM/SDM
or charge, cA, df+C, u+C (rising tackle)
the best way to get into this is from a dash. The first combo given is REALLY FAST, and is pretty safe. if the first cA is blocked, you can just do df+C and it will push the enemy far away enough and you won't have to finish with a special/super. if it isn't blocked, whatever you do will generally push the opponent far away enough, or it will knock down.
Additionally, even though it's been in every KOF, his close, 2-hit C is still an extremely viable move, because it gives you time to do just about anything.
Just thought i might share this with you guys. Anyone agree/disagree?
While this is true on a lot of levels, terry can still be a serious speed "rushdown" type of character in 2002.
(in my opinion, anyway...)
You can do fun stuff like this:
cB, cA, df+C, qcb + A/qcf+A/qcb+B/Power Geyser DM/SDM
or charge, cA, df+C, u+C (rising tackle)
the best way to get into this is from a dash. The first combo given is REALLY FAST, and is pretty safe. if the first cA is blocked, you can just do df+C and it will push the enemy far away enough and you won't have to finish with a special/super. if it isn't blocked, whatever you do will generally push the opponent far away enough, or it will knock down.
Additionally, even though it's been in every KOF, his close, 2-hit C is still an extremely viable move, because it gives you time to do just about anything.
Just thought i might share this with you guys. Anyone agree/disagree?

