Takumaji said:non-neo, hmm... well, the first SF2 games, SF2:WW/SCE/Turbo, there are countless books, mooks, vids, faqs and guides about them... glitch faqs, bug vids... etc..
If there's a more or less completely documented fighting game engine, it must be SF2's.
Do you know how much documentation it takes to list the possibilities for a game with almost no real physics?
Nah, just kidding. There's a lot of documentation to MVC2 because of all the characters. But since a lot of those characters were just ripped out of previous Marvel Vs. games, you could use the previous documentation a lot of the time.
Originally Posted By Alkanan
I've honestly gotten pretty far in the arcade coin-op by doing the above fore-mentioned tactic and also by keeping my eyes closed.(was joking around with some buddies)
