ss0 special, latest info (courtesy of IGGY at madmans)

beelzebubble

Knar Sdrawkcab, !t00w
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IGGY has been doing an awesome job of bringing the ss0spc info over at the madmans forums.. here is the latest:

(give credit where its due if you rip it abster)


link
 

SouthtownKid

There are four lights
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"...in which case the game freezes." wah-HOO. Hope they fix it. I'm kind of happy if they have toned down Shizumaru. I just have more fun if my character of choice isn't high-tier, so people don't think I'm (more of) a scrub or bitch if (on the odd occasion) I win at SS.
 

BIG BEAR

SHOCKbox Developer,
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WOW. Yuki has actually taken a boss from SS2 and worked it in to SS0..
That's was a smart idea on their part because Mizuki was'nt useable in SS2 so without stepping on the toes of that installment they grabbed the only character that was'nt playable in it and are now making it so.
I really hope they take their time with this one and catch all bugs..
It's really no rush...fatalities would be killer.
-BB
 

Fran

today forever
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buttasuperb said:
Did someone say REDRAWN Mizuki?

pics plz, kthx

well,they certainly couldnt use a sprite from ss2 in ss0/s...

so,a sequel with ONE new sprite and selectable zankuro & c.

woo hoo

its alright for arcade players,
but if you gotta pay 40000 Y...
 

RabbitTroop

Mayor of Southtown, ,
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.......... so did anyone try the fucking Poppy code?

-Nick :p
 

beelzebubble

Knar Sdrawkcab, !t00w
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nruva said:
.......... so did anyone try the fucking Poppy code?

-Nick :p

go through the threads.. lots of reading.. iggys a bit wacky but it should be in there somewhere...
 

Verbatum

Rugal's Panther
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This is very cool! Mizuki is my fave boss from ANY fighter, and it's great to see her (soon) as a playable part of the cast!:D
 

kc

Belnar Institute Student
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Oct 13, 2002
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i disliked SS0, do you think this game will change my opinion.
 

Kazuki Dash

Samurai Shodown Swordsmith
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"Hanzo in red and white looks like a Gundam"
:eek_2:

Kazuki has nice victory art...very nice


now if they'd just add the Engrish translation...
:D
 

Big Shady

Kyukyogenryu Black Belt
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I am just awaiting the news of a potential homecart release.

I know, it probably won't happen, but man can dream, can't he :D
 

SouthtownKid

There are four lights
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Re: Re: ss0 special, latest info (courtesy of IGGY at madmans)

Abster said:
I already gave credit to MMcafe when I used it on SSForever.
He's talking about when you ripped his SS0 Special loke test report, you numbskull.
 

beelzebubble

Knar Sdrawkcab, !t00w
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Re: Re: Re: ss0 special, latest info (courtesy of IGGY at madmans)

SouthtownKid said:
He's talking about when you ripped his SS0 Special loke test report, you numbskull.

lmao

thanks man... i tried subtle like 5 times lol.

common courtesy to reference. im tryin not to come off anal about it....
 

LWK

Earl of Sexyheim
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I never gave a shit about bosses in this series. I think SPECIAL should warrant a whole lot more. I guess im somewhat a moron for expecting it though.

I am amazed at how quickly things took a dive. KOF 2001 was the best release after SNK's death.
 

Abster

Dodgeball Yakuza
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I never ripped this one. I linked to it and gave credit.

btw, Mizuki is now on the front page of SS0's website for the curious.
 
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UnCauzi

Crazed MVS Addict
Joined
Apr 17, 2003
Posts
136
Everything seems to be shaping up:

3 characters that previously weren't playable.
Throw priority changes.
Damage lessened in general.
Toning and strengthening (this is still being judged)
Enlightenment tweaked (screw enlightenment)
An instant kill move which at least will be amusing even it may be useless.
And Kurokos in the back ground of one, sweet, now just have Kuroko playable you bastards!

I like what I see so far, I liked SS0 a lot so lets hope they don't screw things up.

UnCauzi
www.fierceslash.com
 

mdog

Zero's Secretary
Joined
Feb 7, 2004
Posts
149
Samurai Spirits 0 Special needs to add...

GEN-AN!!!!

Make him playable!!!





Possesses one of the coolest weapons in the series!
 

the_colonel

Fio's Quartermaster
Joined
May 11, 2002
Posts
487
Is ss0 special comming out for the neo mvs/aes as the last game for the system or is it AW only title.

Because if its comming out for the neogeo systems then i'm confused, as i thought the cart was 708 meg & thats the max it can do (so people say) so if this game has more characters how can the sneo handle it?

So is it the neo's final game or not.
 

Kazuki Dash

Samurai Shodown Swordsmith
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Feb 21, 2004
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meg count has been shown to be...um, less than accurate with the newer releases...seems they just slap "708 Megs" on everything now...:loco:
 

the_colonel

Fio's Quartermaster
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May 11, 2002
Posts
487
I think its nonsence, ms5 don't have enough enemies to make it 708 megs. Unless the music takes it up, but there's not much music.
 
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