Nesagwa said:X and EXE and Zero series suck ass.
Youkai said:Post anything about Megaman, favorite games, strategy, storyline and other shit like that.
Youkai said:Aight my end now.
Got all 9 regular Megamans (I count Rockman & Forte on SFC as Megaman 9), and all 7 MMX's.
BTW if anyone's beat Rockman and Forte/Megaman and Bass on either SFC or GBA, I'm having a total problem beating Dynamo Man.
BTW Ice Man pwnz.
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Crovax said:
Its been a long time since I've played Rockman and forte, but I do recall Dynamo Man being the hardest of the 8 masters. Could you tell me what part is giving you trouble, because there's no real sure-fire way of defeating him. In general you've just gotta dodge really well, and use Copy Vision to draw away his attacks, and hopefully damage him as well.
Master Giby said:The original Megaman games were the best, the X series is good, but I don't like it as much as the original series, exe is 100% pure shit, Legends was meh, the only thing good that came out of that series was the servbots.
So we have 2 MM collections confirmed to be coming out this year, 1 for GC and PS2, and another for GBA, then we have the MMX collection which is rumored to come out this year and I've heard a lot about this from a friend of mine who told me a lot about upcoming Capcom releases.

RiotoftheBlood said:The older Mega Man games rule. These new games suck, sorry.
NES
MM1 - Most difficult of the NES titles (no E tanks), unless MM6 is somehow more difficult (which I highly doubt)
MM2 - Most fun, best music, high replay
MM3 - Most "serious", and the longest, great music
MM4 - Also a lot of fun, great music
MM5 - Series started to take a dive (esp. the music)
MM6 - Haven't played through completely... seems, well...
striderpunk said:In megaman 7 how the fuck do you beat Dr Wily's second form?

Youkai said:Thing is, I know how to dodge his dashes and shit, but what really gets me is that Dynamo man can play mindgames with you about when he jumps back into that threshold of recovery. It's like you know he's going to it, but he plays the mindgame of randomness whenever he feels like it. So many a time, I've caught myself overguessing by firing copy vision in the wrong place a nanosecond before he jumps in his harness to recover. All the hard work gone down the drain. Consider yourself OwN3d if he recharges and you got no more Copy Vision left.
Since I never been to Wily Castle in R&F, I have heard that it's like Megaman 1 and X1, you fight the bosses as you go along in the stages instead of a big room with 8 teleportation capsules. Is that true?