some character strats by beelzebubble

beelzebubble

Knar Sdrawkcab, !t00w
15 Year Member
Joined
Feb 28, 2003
Posts
6,261
BASARA

tiering :
i'd put him about mid or mid-low. he's tricky but doesn't do much damage, isn't good in close and his super is not that useful for much more than headgames.

play style of choice :
personally i play keep away when i'm overmatched/playing a better player or hit&run when i'm in control (his best style).

strengths : mixing it up, keeping the opponent guessing.

weaknesses : taking damage, going toe to toe with close combat characters.

staples :
1. crouching Ax50, just use his crouching A when in close. crouching A is good against an opponent trying to dash throw you and has very good priority.
2. fb+C, be careful though as it takes a while to come out. if you get it out though (best at mid-long range on an opponent moving back or not moving) then you have a stack of options for a rush down.. the mix up game off this move is basara's base the way i play.
3. mid air fb+A/B/AB, incredibly useful move but if not used carefully will leave you wide open for a guaranteed hit. feint the enemy to rush/attack then jump back or straight up and use it.
4. j.B, yeah jumping AB does more damage and has a bigger hit box but this move just seems more versatile.. has good priority and comes out quick making it useful on the way up and the way down.

strategies :
ok base your game around basara's fireball and his air fireball move. if you can keep the fireballs coming and the opponent at far or mid then you have lots of options to keep the game mixed and the opponent confused.

at mid-far range with a fireball on the way you have:
1. j->mid air fb (B is most useful)
2. fb+slash
3. dash->throw
4. dash->slash
5. back dash->mid air fb+AB
6. super
7. dp+slash
8. dash->command throw
9. j.B
10. s.B/c.B

plus more... mixing it up and making sure to keep the fb+C's coming means you can control the screen. after a successful hit and run attempt moving back and throwing another fb or retreating as a feint and air fbing are your best options. only use the fb+C when you have knocked down the opponent (fb+C->hit&run->retreat->fb+C) if you don't knock down mix up back dash->mid air+AB, jumping back->air fb or just jump back.

that is bascially basara's whole game. his dp and super should only really be used when super safe (mainly behind a fb+C), you should avoid close combat as he isn't really good at trading blows, if forced use close s.B or c.B, c.A or dash->throw.

baiting is also a good skill to learn, jumping back and only throwing an air fb about 1/3 of the time or waiting for the opponent to dash/attack will get you nice knock back hits for the fb+C set up plus of course a nice little chunk of damage.

avoid using s.AB at the wrong range (or altogther) as the long range version is very risky. also avoid using his ground fb without properly reading the opponents heading as overthrowing will leave you wide open and basara takes damage like a woman.
 

beelzebubble

Knar Sdrawkcab, !t00w
15 Year Member
Joined
Feb 28, 2003
Posts
6,261
TIZOC [GRIFFON]

tiering :
mid or mid plus, basically due to the fact he's a grappler and grapplers got love this year. add to that his versatility, c.LP and j.HP. his speed or lack of it keep him from being higher (he really can't run throw like the faster characters).

play style of choice :
rush down, relying on his j.HP, c.LP->delay->command throw and run->throw tactics.

strengths : good anti air, easy throws, crazy good j.HP

weaknesses : speed, gets confused by fast characters quite easily

staples :
1. j.HP (abuse it, use it till the opponent can't do anything sept block then command throw after you land or run up and command throw)
2. hcb+punch (c.LP->split second pause->command throw, pay attention to the range of the throw)
3. dp+punch, great on a waking up opponent, practice the two distances and get a game going where you are perfectly positioned to use on of these on a rising opponent
4. c.HK after a few c.LP's
5. dd+CD great from mid-long, good surprise attack.

strategies :
i'm all about maintaining the assault with the j.HP start mid/hihg to get close then keep it up with hops. you can c.LP as soon as you land and you are pretty much guarateed priority. you aim though would be to keep it up until you can cross up with it (be careful not to over jump) or get a nice easy throw as soon as you land (DM if possible of course). unlike 2k2 it is very hard to interrupt a land->command throw this year so abuse away!

avoid using his qcb+kick, yeah it hits a crouching opponent but it telegraphs so badly you are almost gonna get blocked and eat something every time.

as a decent anti air try c.HP. not really fast and better at mid range than super close it is almost fool proof when used well. you can also c.LP->c.HP as the LP will push the opponent back far enough they think they can jump or attack only to eat the HP.

roll is a good skill for a tizoc player... expect faster characters like almost anyone (the mid and light characters) especially those with good rushdowns to shut you down and turn the tables.. dont get stuck in the corner, wake up throws are also good though most players wont let you get them anymore.

the lariat is ok, there is a safe distance on the light which will also combo off a s.HP. actually you can use a s.HP to combo any command throw/super. the long nature of the move (to finish) makes it very easy to combo into.

at long range when jumping (full screen) use his j.HK decent properties (hit box, priority) and great range. also use it at medium range when jumping straight up to stop rushers or the j.HP at close range when jumping straight up.

master rush throw.. dont expect to do it over distance like iori or even daimon, nor on a rising opponent.. instead try landing->c.LPx2-3 and then running it in to mix things up.

when on the far side of the screen get in with:
1. lariat (rdp+punch)
2. j.HK
3. dd+CD

peck is good at close-mid to keep them guessing.

basically keep the onslaught up and the throw set ups coming and its all good
 

SouthtownKid

There are four lights
20 Year Member
Joined
Oct 12, 2003
Posts
28,936
beelzebubble said:
thought id get onto fierceslash.com.

basara

tizoc

more to come id say.
I wish there was more of this kind of stuff here, although I guess I don't mind looking at F-S.com also. They seem off to a healthy start. I haven't found either of these games located too close to where I'm at (and haven't really looked into the whole online play thing), so I've only played a few of each while I wait for MVS prices to drop a bit...
 
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