1994 - An innovative try, a radical style, an extremly new game
1995 - A touched-up 'more of the same' of the previous, becoming a classic
1996 - Enstablishing a new style of its own, starting the real KOF batch, top classy and creative
1997 - Moving on from the previous one, reconsidering all the previous ones.
1998 - A enhanted, enriched, touch-up version of 1997. A masterpiece classic
1999 - Trying to get something new, new style new feel new game
2000 - Touching-up and enriching what had been tried in the previous year
2001 - The pinnacle of the system and playbility, the pit of the BG and Music. A rare gem.
2002 - A shame. Badly and totally ripped, a real see-saw sickness.
2003 - Trying to move on. Still unpolished, but new and worthy. possibly a very interesting new startpoint.