kof 2k3 good news for NGH

BarfHappy

NAM-75 Vet
Joined
May 22, 2003
Posts
1,016
ok, as you know the roms are available, blah blah

i ve played a bit with it, and the bosses are playable (their moves fully implemented user-wise).

so, there should be a code to play with them.
if it s not an official code, it should be activated in the UNIBIOS (raz made his unibios NGH compatible for the next release)when the game reaches NGH.

sadly in single play mode the endings for them are the generic ending
kof20091.gif
 
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BarfHappy

NAM-75 Vet
Joined
May 22, 2003
Posts
1,016
yes, and he is fantastic to play with... but it s cheesy... at level 4 difficulty i did a perfect (!) to the CPU mukai and i m not a kof king
 

Mushiki

flaming petrosexual,
15 Year Member
Joined
Nov 13, 2003
Posts
11,434
Mukai is a great boss to play against, same goes for Adelheim.

I noticed something really interesting while playing against Mukai (official PCB).

If you have played against him, you must already know that his SDM (the one which turns everything gray) stops almost every attack you might be performing at that moment. Well, I noticed that it does not harm Doulon at all when he is performing his Genmu On-Ryou Kabe DM (HCBx2+P). It doesn't even move/knock him.
 

BarfHappy

NAM-75 Vet
Joined
May 22, 2003
Posts
1,016
ho~
i ve never played with duolon on the official game... i ll try :)
I ve spotted some collision problem in the boot with duolon btw (his hands going through the opponent without hurting him).
 
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