Nintendo's Secret....Revealed?

Kid Aphex

samus' love slave,
Joined
Nov 23, 2001
Posts
9,851
Check out this patent application:

http://appft1.uspto.gov/netacgi/nph...s1=nintendo.AS.&OS=AN/nintendo&RS=AN/nintendo

To be sure, the application is filled with so much techno-lingo I'm at a bit of a loss. But after skimming it a few times, here are some of the more 'interesting' sections:

[it seems to me the 'invention' is referred to as "System 50"]


In this example, system 50 is capable of processing, interactively in real time, a digital representation or model of a three-dimensional world. System 50 can display some or all of the world from any arbitrary viewpoint. For example, system 50 can interactively change the viewpoint in response to real time inputs from handheld controllers 52a, 52b or other input devices. This allows the game player to see the world through the eyes of someone within or outside of the world. System 50 can be used for applications that do not require real time 3D interactive display (e.g., 2D display generation and/or non-interactive display), but the capability of displaying quality 3D images very quickly can be used to create very realistic and exciting game play or other graphical interactions.


Nothing very interesting so far...seems normal.


To play a video game or other application using system 50, the user first connects a main unit 54 to his or her color television set 56 or other display device by connecting a cable 58 between the two. Main unit 54 produces both video signals and audio signals for controlling color television set 56. The video signals are what controls the images displayed on the television screen 59, and the audio signals are played back as sound through television stereo loudspeakers 61L, 61R


Again, this sounds just like your typical console.

Here's where it gets a bit interesting:


Still another possibility is for commands intended for processing by the graphics and audio processor 114 to arrive via a data communications connection such as network 138. In one example, graphics commands, audio commands and/or other commands intended to be processed by graphics and audio processor 114 may arrive from a data communications network 138 via modem 136. Such commands could be transmitted, for example, from a remote system 50 of the same configuration as that shown in FIG. 2 in order to provide interactive multi-user remote game play. The commands could originate from any other source including a personal computer, a mini-computer or main frame computer, a data transmitter, or any other data source




After reading the entire patent, I'm thinking this system may have a lot more to do with "MAKING" games than we're thinking. Maybe a sort of "Mariopaint-esque" console?
 
Last edited:

RabbitTroop

Mayor of Southtown, ,
20 Year Member
Joined
Dec 26, 2000
Posts
13,852
So in other words... Virtual Boy 2... Hmm, well, can't wait to see what this turns out to be.

-Nick
 

Mushiki

flaming petrosexual,
15 Year Member
Joined
Nov 13, 2003
Posts
11,434
To me, that last paragraph only means "Online capable".
 

Buro Destruct

Formerly known as, Buro Destruct, , Southtown Stre
Joined
Jul 27, 2002
Posts
9,058
This is definitely hard to figure out. At best it sounds like they're describing a (new?) method of graphics processing and programming (other than DirectX, it refers to the Direct API several times as though they've invented a different method).

Kind of weird to pull any concrete information out of this.
 

pyrokilla

Vice's grappling partner...naked,
Joined
Jan 27, 2002
Posts
2,796
nruva said:
So in other words... Virtual Boy 2... Hmm, well, can't wait to see what this turns out to be.

-Nick

The thought of that makes me :drool_2:
 

kaos

I'm a stealthy Ghost-like pimp daddy bitch, yo!
Joined
Jan 23, 2003
Posts
3,966
even if I'm quite a bit into tech stuff
I found it confusing
I have to read the article carefully anyway
I've just read your highlights

I usually take first machine specs very easy
cause pure numbers most of the times dont mean shit
after watching some demos then we can have a (semi)final thought

I remember 6 years ago all the press about PS2 first specs
then the same can't even handle anti-aliasing
or better, it could but via an hardwork programming
but as a matter of fact most of games don't
 
Last edited:

not sonic

King of Typists,
15 Year Member
Joined
Dec 12, 2003
Posts
9,327
if you look at the images you see two kids chillin at a tv holdin your normal controllers playing a normal system.

its just another system:annoyed:

[0039] FIG. 1 shows an example interactive 3D computer graphics system 50. System 50 can be used to play interactive 3D video games with interesting stereo sound. It can also be used for a variety of other applications.

the last part in aphex's post just means online play.

and i dont think it has to do with making games at all on the consumer level, i think it just has a new easy to use api for programmers
 
Last edited:

chimpmeister

Former Moderator
Joined
Aug 13, 2000
Posts
5,228
At most, it sounds like Sony's idiotic multi-processing idea where millions of PS3's are networked into a big multiprocessing beast. Problem is, I like to play games mostly without connecting to anything, so the day they come out with a console and say it requires a network connection to function at all, is the day I stop buying new consoles. Plenty of great old stuff to play anyway . . .

Bottom line, sounds like a vague, lame, nothing. No big deal. :oh_no:
 

RabbitTroop

Mayor of Southtown, ,
20 Year Member
Joined
Dec 26, 2000
Posts
13,852
Well the idea of a patent is to be vague and broad; you have to cover a very wide scope without giving too much away... it's an art!

-Nick
 

BarfHappy

NAM-75 Vet
Joined
May 22, 2003
Posts
1,016
err... instead of thinking about that i will just play kingdom o magic, it will make more sense. lol
I remember 6 years ago all the press about PS2 first specs
then the same can't even handle anti-aliasing
or better, it could but via an hardwork programming
but as a matter of fact only most of games don't

yeah, and the system was supposed to use nurbs not polygons... where are the nurbs huh ? ^^;
 

jeff bogard

Yamazaki's Wingman,
20 Year Member
Joined
Apr 17, 2001
Posts
3,222
I think the last paragraph was saying online capability and pc compatibility.
 
Top