All about shooters.

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kaos

I'm a stealthy Ghost-like pimp daddy bitch, yo!
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qube said:
Since we're on the topic of Cave shmups...

Can anyone actually play DoDonPachi Dai-Ou-Jou like the guy on the DVD?

I have been playing this game nonstop for months now, and I'm still shitty at the damn thing. I can't combo above 700, I can only get to stage 3 boss on 1 credit (on normal level w/ 5 ships :( ), and I can't point higher than 16 million! When you guys play how do you compare to my low ass scores and combos?

It seems that I can't continue the combo sometimes when I think I am doing everything right :spock: Maybe my transition into the beam-shot is too slow?

Q-

nearly impossible for me
guess Verbatum, Shapermc, KA and few others could be the only able
but you know we're speaking about japanese recordmen
I'd like to ask my friend Gemant how much He did...He got lotsa record even with MetalSlug.....I'll let you know
I manage for just 1 time to get to stage 4 with one credit
16 millions? good enough
I did 15 and something
 

Kid Aphex

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qube said:
Since we're on the topic of Cave shmups...

Can anyone actually play DoDonPachi Dai-Ou-Jou like the guy on the DVD?

I have been playing this game nonstop for months now, and I'm still shitty at the damn thing. I can't combo above 700, I can only get to stage 3 boss on 1 credit (on normal level w/ 5 ships :( ), and I can't point higher than 16 million! When you guys play how do you compare to my low ass scores and combos?

It seems that I can't continue the combo sometimes when I think I am doing everything right :spock: Maybe my transition into the beam-shot is too slow?

Q-

While Cave's games are pretty good [the music moreso than anything...] I really suck at them. I'm just not built for their style of insanity. I'm constructed for slow paced, memorizational shooters like Pulstar, Rtype, Ikaruga [its all about memory...]---I just can't do the whole "FIGURE OUT THIS LEVEL'S CHAIN SECRET" deal.
 

Kid Aphex

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kaos said:
nearly impossible for me
guess Verbatum, Shapermc, KA and few others could be the only able
but you know we're speaking about japanese recordmen
I'd like to ask my friend Gemant how much He did...He got lotsa record even with MetalSlug.....I'll let you know
I manage for just 1 time to get to stage 4 with one credit
16 millions? good enough
I did 15 and something

Even though I love shooters, the only games I'm noteworthy at are:

[in order of HOLY FUCK-ness]

1. ikaruga
2. gradius gaiden [which i can almost 1CC the second loop]
3. Rtype Final

The rest I could use some practice on.
 

Verbatum

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Another great Shooter developer that needs menton:

Compile

Next to Cave, these guys are tops. Gunhed, Spriggan, Musha Aleste are just a few of thier best. Thier last shooter, Zanac X Zanac, is wonderful. The thing I love about thier shooters is the weapon and power-up systems. Usually 8 weapons, and three levels of each are a standard formula here. I love it!

Spriggan has the most interesting though: Different element combinations of 3 give to a huge varitey of weapons. I personally dig fire, water and air. That way I get wide fire, and a shield. Ahh. Goodness!

Anyone else with me?
 

kaos

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damn true
It never showed so much class as Cave did
but Spriggan on PCE is one of my fave shooter of all time

honorable mentions other than yours
Denin Aleste - SegaCD
Blazing Laser - PCE

kinda strange It's the same softhouse behind the weird PuyoPuyo series ;)




Kid Aphex said:
Even though I love shooters, the only games I'm noteworthy at are:

[in order of HOLY FUCK-ness]

1. ikaruga
2. gradius gaiden [which i can almost 1CC the second loop]
3. Rtype Final

The rest I could use some practice on.

even if I love shmups I suck at all of'em...lol
anyway
those by Treasure are the only one I rock...maybe cuz they're easy
I did very good at Ikaruga....that IMO is easily could be considered, for its mechanics, a puzzle game more than a shooter, or at least an hybrid

same for Radiant Silvergun
guess I'm one of few CUNTS who were able to find all the (useless) dogs
I have a playing time of about 35 hours
I can manage to arrive to the last boss with just 1 credit....not that difficult since with 35hs of playing your weapons are super-poweredup


HEY MODS
can you stick this thread please?
I mean.....you sticked Ikumiblabla thread before
why not this?
 
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Shapermc

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Kaos: If you transition to lazer is to slow I bet you would improve it if you you started manually tapping fire instead of using the rapid fire button. It is one of the beinifits of using an arcade stick.

Also, I am decent, but please don't give me too much credit. I just got DOJ this week and have only put about an hour into it, but I can get close to 10mil and to level 3 so I hope to be up to level 4 by the end of the month. I plan on some heavy practice on this game. I am translating a beginners guide to DDP:DOJ right now, but am only on page 10 out of 67 :crying: so it will be a while when until I get done. I have not worked on a project like this in a while, so I hope that I do not loose momentum.

Also, I know 2 people who can perform well on this game and they are only at the beginning of the second loop and are around the 600Mil mark (far away from the 1.86 BILLION superplay on the DVD). Anyways, here is a snippet from what I am translating about clear time for DOJ:

In the case of this being your first STG you should expect it to take approximately one year or more to clear it. You should probably estimate if it would be wise to start with DOJ as your first STG. It is recommended that you start after playing other games for problem solving experience. (Regrettably so, DOJ is more difficult that the previous DDP). It is good to study patternizing with “Strikers 1945 II”.
 

kaos

I'm a stealthy Ghost-like pimp daddy bitch, yo!
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Shapermc said:
Also, I am decent, but please don't give me too much credit. I just got DOJ this week and have only put about an hour into it, but I can get close to 10mil and to level 3 so I hope to be up to level 4 by the end of the month.

see what I mean?
1 hour?
I managed to reach 15 million in 2 fucking months
I gotta give you credit :D

oh and thanks for info
keep your good work on that translation
you rock
 
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qube

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Shapermc said:
Kaos: If you transition to lazer is to slow I bet you would improve it if you you started manually tapping fire instead of using the rapid fire button. It is one of the beinifits of using an arcade stick.

I think this was supposed to be addressed to me :spock:

Anyway, if it was. I don't use rapid fire (I hate it). I do ALOT of tapping in DOJ, but there are still spots where I can't seem to continue the combo correctly. Mainly when there are only larger enemy ships on screen. I think it also may have something to do with not having enough firepower at the time?

For example, at the beginning of level 1-2. I can never combo past 108 at the start of the stage. There is a point where you have to continue the combo on the right side of the screen by transitioning into a beam shot, and then strafe left into another beam shot where the rolling tank is coming out of the building type thing. For some reason my combo always breaks right there, even though it looks like I am doing it correctly :annoyed:

I watched the video agian, and it looks like I'm doing it right...but maybe my timing is a split second off?

Q-
 

Shapermc

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Oops :idiot: Yea, I must have ... forgot.
qube said:
I watched the video agian, and it looks like I'm doing it right...but maybe my timing is a split second off?

Q-
Probably... which ship are you using? Anyways, this game seems to be measured in 1/8 seconds, not 1 seconds, so your probably way off in comparison ;) Keep at it, I am sure you will get it.
 

Diavle18

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I got into shooters a few months back and really dig em eventhough I completely suck at em.

Damn didn't know there were swo many good shooters in mame, went through your lists and grabbed quite a few good ones.

Hey, anyone got Radiant Silvergun running in mame? I tried a few mames and the rom doesn't get detected, just wondering if its possible or its a fake. Heard quite a bit about this game and would like to give it a whirl.
 
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qube

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Shapermc said:
Oops :idiot: Yea, I must have ... forgot.

Probably... which ship are you using? Anyways, this game seems to be measured in 1/8 seconds, not 1 seconds, so your probably way off in comparison ;) Keep at it, I am sure you will get it.

I use both ships pretty equally. I also use all three dolls. Although I use Shotia and Exy more than Leinyan. I find Shotia the easiest to combo with, but I like Exy's beam shot when I need the firepower. Shotia is great for the first 2 levels, but I tend to get overwhelmed midway through the 3rd with her :annoyed:
Exy lets me point higher in the 3rd level. After that I don't know as I can't beat the boss of level 3 :(

Q-
 

Verbatum

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What matters most friends, is that you enjoy the experience of playing one of the finest forms of gaming to date! Even if you can't master every shooter, just keep enjoying the game. The only thing I hate is people who give up too soon. "Ewe...Ikaruga (or "X" shooter) is too hard. I died. Blah Blah blah!"

Pansey.

Learn the damn game and perfect your technique throught mistake and error. Some of these games have something called a Learning Curve , and some people just don't get it. You don't really see that here on these boards, but you see it a great deal among "Common" gamers.

I'm gald Ikaruga, Guwange, and Shikigami 2 have some minerals.
 
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SNKJorge

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What's everyone's next shmup purchase?

I am going to after a JP PS2 & some JP shmups.
 

Kid Aphex

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xtoo_short20x said:
What's everyone's next shmup purchase?

I am going to after a JP PS2 & some JP shmups.

I'll be searching for Jap copies of Gradius 3+4 and Silpheed for the PS2.
 

Buro Destruct

Formerly known as, Buro Destruct, , Southtown Stre
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xtoo_short20x said:
What's everyone's next shmup purchase?

I am going to after a JP PS2 & some JP shmups.
I'm way behind the curve on shmups. I need to pick up Psyvariar, Psyvariar 2, Shiki 2, and DoDonPachi: Dai Ou Jou

I've been having a blast with some old school shooters on my bocks though.
 

Kristian Meller

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Don't bother with Silpheed, Kid Aphex. It really sucks.

As I've mentioned before, I have recently purchased Night Raid and Batsugun. I'll be spending a lot of time with those two in the near future. DAI-OU-JOU is up for some more playing time soon, as well, I think.

If I have the money, I'll be getting Psyvariar II and Shikigami II as well, in the coming months. Don't know if I have any more student benefit coming my way, though. Might have to get a JOB :rolleyes:
 

Metal Fatigue

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I was just playing Strikers 1945 plus II or whatever on DC via bleem, pretty dope that bleem seems to allow most of the psx shmups to run flawless as I dont currently have a JP ps2.
 
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qube

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xtoo_short20x said:
What's everyone's next shmup purchase?

I am going to after a JP PS2 & some JP shmups.

I am seriously thinking about picking up Psyvariar 2 finally. I also am going to put in my preorder for ESPGaluda as Cave is probably my favourite shmup developer :)

You know what's funny, is how you can become so accustomed to one shmup at a time, that you suck at others when you try and go back.

For example: As stated in this thread earlier, I have pretty much only been playing DOJ lately. Well, earlier I got an itch to play Gunbird 2, so I popped it in. Hell, I couldn't even get past the 4th stage on normal :angry: It's not even a hard game, it was just too freaking slow and calm for me. After a steady diet of the frantic/manic/insane DOJ, I couldn't slow it down lol! Anyone else find that sort of thing happens to them?

Q-
 

tsukaesugi

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Kristian Meller said:
Don't bother with Silpheed, Kid Aphex. It really sucks.

Yeah, I would avoid Silpheed. I've got it and it's pretty disappointing. There's a really good review of it over at GameFAQ's, it pretty well sums up how I feel about the game.

And here, for your enjoyment, we have a little mini-review thing.
It is not written by me, it was posted to the GameFAQs message
board for this game by a guy named Folken. This guy pretty much
tells it how it is about the game, and does it better than I could
have. It is used without permission, because I was unable to
contact the author. So before proceeding any further, I want you
to say out loud, "I respect the Folken." Ok, now read it.

This PS2 version is a barebones reflex affair. That is what you
are paying for with your $50. Gone from the Sega CD version are
the pickups (Health, Immunity, Clear screen, !!option weapon
buildup!!, etc...) Gone is the ultra useful and strategic 3rd
Option weapon choices (Select to use a barrier shield, or a
Proton Bomb, or fire off homing missiles to anything on screen,
a complete separate element of play to the standard weapons you
choose. There was a HUGE strategic value to this choice for each
level as well as when you use them!)

Under those pretty visuals in the PS2 version is a very brainless
dodge fest. Only a small amount of the weapon choices are
actually useful, and you never really feel truly overpowering
because all you can do is hold down X and let loose the continual
stream of fire with no strategic value other than avoid being
hit! No depth to the level designs other than their pretty 3D
graphics. Why didn't they take advantage of the 3D and meld it
better into gameplay? Even the Sega CD's FMV backgrounds did a
far better job of melding themselves into gameplay. The
backgrounds should be as much of an enemy as the forces firing
at you! It needs far more interaction with the player instead of
just being pretty looking. Those buildings that fall in Stage 2
should be arranged in locations where you are forced to actually
maneuver and dodge them, as well as trying to avoid enemy fire!
BAH! Get some real level designs and enemy placement here.

This is one poor shooter experience, but for those looking for a
simple experience involving dodging and shooting and going for a
nice high score, then Silpheed fits the bill. Once a truly
challenging and engaging shooter experience has turned into an
ultra generic visual feast where the gameplay was an afterthought
compared to the effort the design team made on the visuals and
expensive CG's. The priorities are all wrong here, and while it
can be looked upon as enjoyable (simply because it is so generic
and easy to jump in, good for the "casual" shooter players) it
is an insult to true shooter enthusiasts. This is NOT what the
future of shooter design should entail, and is a de-evolution on
the creativity and unique ideas that have been brought to the
table over the years.

The full FAQ is here:

http://db.gamefaqs.com/console/ps2/file/silpheed_the_lost_planet_b.txt
 

Verbatum

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I actually dig Silpheed:TLP. No, it's not a great shooter, but it's simplicity done very well, and if you want soem simple shooting action, it's pretty darn good. At first, I was dissapointed by it's lack of power-ups and such, but after I went back to it later, I thought: "Ya know, this really is a pretty decent shooter".

I think I was after something more meaty at the time, but now I go back and give it a run, and can really appreciate the little details they put in. Plus, it's very old-school, and I dig that. On top of that, it looks wonderful!

Oh, and the voice acting: Horrid! I heard that they actually re-recorded the voices for the US version, but I can't confirm that since I never played a domestic copy.

Oh, and that fella who reviewed the game: I doubt he really played it by the way he goes on. Also, has anyone gone back and played the original anythime soon? Man, bad, BAD game! (Shruggs) :help:
 
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tsukaesugi

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Granted, some of the movies and cut-scenes were really well done. I like the scene where the one planet is nuked, and you can see the firestorm burn its way around the planet's surface...
 

ST-V

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xtoo_short20x said:
What's everyone's next shmup purchase?

I am going to after a JP PS2 & some JP shmups.

Some arcade boards I've been meaning to pick up for ages now.

Also, Night Raid for PSX.
 

Shapermc

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xtoo_short20x said:
What's everyone's next shmup purchase?

I am going to after a JP PS2 & some JP shmups.
Well, unless you include my purchase of Gradius Gaiden that I will be making later today my next purchase will be Gradius V.

I am quite a paitient person, I can wait for alot of things. The only things that I really buy on impulse are really cheap games (Space Raiders: Gamecube $19.99 :smirk: ). I will probably be getting ESPGaluga soon too. I mean, I did just get a modded ps2 :D

Does anyone know where you can get that bonus DVD when you preorder for Gradius V? None of the places that I know of garentee the DVD and you only get it through pre-order.

-Regards
 

Kristian Meller

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Good time to buy Night Raid. Seems a handful of sealed copies has been found, so it's possible to find it for like $40.
 
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