- Joined
- Jan 4, 2002
- Posts
- 9,358
Seems all recent AES releases from SNK Playmore are doomed with sloppy manifacturing problems.
Both SVC and SSV sometimes appaer to be plauged with sound problems. According to HPMAN (which I really trust), this is due to an occasional bad soldering of an additional tiny PCB.
Matrimelee had the resetting problem. That was mostly adressed to the infamous 'protective film' on the cart connectors, which was said to be especially thick for that batch of carts, but I also heard about some Japanese customers returning their auto-resetting carts. I would like to heard opinions from the forum technicias (HPMAN, I'm calling you again!
)...
Also, as for SVC, I got an error onsceen message twice: something like 'code error blah blah number XXXX'.
I was fighting Goenitz (CPU) using Geese, on the Sanctuary stage. Both time I got this bug, the condition were the same. Game did not reset, just keeped the message onscreen till the 'game mask disappearing' cleaned it up the screen (with the KO, that is).
I doubt this may be dued to a soldering/manifacturing problem. Sounds like a code problem. I was using debug bios though.
Any clue?
Both SVC and SSV sometimes appaer to be plauged with sound problems. According to HPMAN (which I really trust), this is due to an occasional bad soldering of an additional tiny PCB.
Matrimelee had the resetting problem. That was mostly adressed to the infamous 'protective film' on the cart connectors, which was said to be especially thick for that batch of carts, but I also heard about some Japanese customers returning their auto-resetting carts. I would like to heard opinions from the forum technicias (HPMAN, I'm calling you again!
)...Also, as for SVC, I got an error onsceen message twice: something like 'code error blah blah number XXXX'.
I was fighting Goenitz (CPU) using Geese, on the Sanctuary stage. Both time I got this bug, the condition were the same. Game did not reset, just keeped the message onscreen till the 'game mask disappearing' cleaned it up the screen (with the KO, that is).
I doubt this may be dued to a soldering/manifacturing problem. Sounds like a code problem. I was using debug bios though.
Any clue?