Chaos Revisted

Amix

Benimaru's Hairdresser
Joined
Sep 27, 2001
Posts
785
SVC: Chaos has been out now for more than two months and its AES release is a week away, and we've had plenty of time to play the game and get over the initial hype and make some conclusions. So, with that said, what are your opinions of the title? (and please, if you haven't played the game, don't bother posting about what you think the game will be like, and why you like it more than "X" game - thanks.)

My opinion: It's one of the most disappointing games I've played in a long time.

Get over the hype machine. Look past Kyo VS Ryu on your Neo (which is old news now anyway). And ask yourself, "If it were just stick figures running around on screen, would I be having any fun?" No, you wouldn't be.

The controls are way too inconsistant - a D,U move should be easy for every character - struggling with the same joystick motion for one dude and not another makes no sense.

Hit boxes are just insane. I don't get how this happened. Fireballs going through people? Legs and arms whiffing through heads? What the hell? Now, bad hit detection doesn't have to ruin a game - just look at Alpha 3 - but man, this is just something else.

The GCFS was not thought out. It is too abusable, and does not drain enough meter.

Cross ups make your opponent face the wrong way for a few seconds, kinda like Maxi doing a string in Soul Cal - what the fuck? How'd that get overlooked?

Personal Peeves:

No pre-fight animations for specific matches (like Sagat VS Ryu)? Yeah, the chatting is nice, but I feel like I got shafted here.

Only one grappler? Wha?!

Too many shotos!

Backgrounds are either gorgeous or shit.

Weird graphical/sound oddities: From Genjuro shrinking a few inches in height after his intro animation to Demitri's ducking fierce making no sound, some of this shit just feels incomplete.

___

Miracuously, this game is still fun to play, on a strictly casual level - but even then heated matches with competitive friends will piss you off due to glitchy bullshit.

I'm an SNK fan - a real big one - but I'm not blind: This game was rushed and needed a few more months of fine tuning and a few more weeks of beta testing (with the "secret" characters selectable).
 

Lee Gray

Better Than Krauser
20 Year Member
Joined
Sep 21, 2001
Posts
7,539
The game is fun to play and has a lot of secret fighters to keep you happy, now that i know the way to get to the secret stages it makes the game play more fun,

It has some good playabilty and is easy enough to get into,

Now admittedly a few times your shots do miss the intended target but that also happens in shodown 2

Would have been nice if the fighters name were voiced and if you chose the same fighter on main screen then it doesnt show the two different color costumes which is only a minor gripe

Backdrops are not of arcade quality and some of the game feels a bit dated, even though Athena is looking her best ever

Saying that though i have played this game more than ever other neo geo game this year and i only had it a few weeks so it must be quite addictive

You will have plenty of fun from this game

first few times i played it i hated it, thought the cpu was cheap especially goenitz but now hes a piece of piss,

A very good game if not great :)
 

Amix

Benimaru's Hairdresser
Joined
Sep 27, 2001
Posts
785
Are we the only two that have played the game? :spock:
 

EvilMike

Guerilla Warrior
20 Year Member
Joined
May 7, 2002
Posts
1,731
SonGohan said:
I posted my review in your other thread at s-c, and in the thread in the forum on this site, so I'll throw it here too http://snkguitarist.com/chaos/

Isn't your copy a bootleg? Kinda bad form reviewing something that is fake...............I'm half kidding.


My biggest issue is the hit detection. It is SOOOO frustrating to lose a close match in the arcade when something whiffs.

The backgrounds aren't that bad. They are nothing special but they don't detract from the game like say KOF 2001.

At first I didn't miss rolling but when I jump over a fireball by Dhal and he has already recovered in time to block when I get there it is super annoying. The guard canceling is different and perhaps once I get more used to it this will change things.

I origonally was going to buy the homecart no questions asked. Now that it is in my local arcade and the PS2 version is comming out a month later I'm not so sure.
 

SonGohan

Made of Wood
20 Year Member
Joined
Aug 22, 2001
Posts
23,659
I've put in well over $50 at the arcades, so my review stems from my initial impressions that I had at the arcade, along with the constant play I've had with the boot.
 
Joined
Nov 12, 2002
Posts
30
I personally can't get enough of this game. What I would really like to see is more people that can actually play it. It seems like everyone here hasn't been playing games like this in so long I have noone to challenge me......
 
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