is Voltage Fighter Gowcaizer a good game?

games91999

Krauser's Shoe Shiner
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Aug 20, 2003
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anyone played the game and can tell me if its good, worth buying, etc.
 

I'dBuyThatForADollar

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Jun 19, 2003
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I like it, and it's a pretty hard to find game. I'm not that big on fighters, but the character effects/transformations at the beginning of matches before the fights start are cool, and it's a pretty fun/colorful game. You get to choose the enemy you fight also, and the characters are anime-style (the game is based on an anime). I think the snk-capcom store has a complete kit, I would pick it up if it isn't sold already, its pretty hard to come by even as a loose cart. Mine has the serial #000006!
 

Lets Gekiga In

Neon Night Rider
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Sorta off topic, sorta on, how does VFG on NG compare to PlayStation?
 

Dash no Chris

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I'dBuyThatForADollar said:
the characters are anime-style (the game is based on an anime).
Actually, the anime, the manga, and the drama CDs are all based on the game. Of course, the whole franchise was cooked up by Oobari Masami (animator-turned-character-designer-turned-director, best known here for his work on the 3 Fatal Fury anime films), so it's likely he planned all those other non-game properties from the very beginning. Frankly, it'd probably be more accurate to say the game, the anime, the manga, the drama CDs, and all the other myriad side products were based on the Gowcaizer concept created by Oobari. At any rate, the game's release predated that of the anime.

My fave feature of the game is the Trace Hissatsuwaza idea (copy one fighting technique from a defeated foe).

Lets Gekiga In said:
Sorta off topic, sorta on, how does VFG on NG compare to PlayStation?
The PS port is the ultimate realization of xtoo_short20x's beloved phrase, "inferior port." Haven't touched my copy in a few years. I've been waiting to find a Japanese website with movelists for the characters before I try fiddling with it again, because (for some reason) the Lever-commands for just about every special move were changed from the original NEO Lever-commands. Pissed me off something fierce.

--Chris
 

Lyte Edge

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Dash No Chris: I never noticed that about the PSX Gowcaizer. You sure about that? ^_^; The game always seemed like a carbon copy of the Neo version to me, but with the stupid "diorama" camera feature, new anime FMV intro, and lack of arranged soundtrack. I haven't touched the game in some time, either; I'll have to load it up and see how the controls compare to the Neo version side-by-side.

As for the original question, I wouldn't recommend Gowcaizer to anyone looking for the cart version. The Neo CD and PSX versions are priced cheap enough (or at least, they were priced cheap enough back then) to warrant a purchase and some messing around, but the game is a painfully average fighter that looked outdated at the time of its original release and played very stiffly compared to the other fighters out at the time. IIRC, the some of the same people that made Gowcaizer also made Double Dragon, which was definitely better, but perhaps that isn't saying much. :P

Stick with the Gowcaizer anime.

Lee
 

Dash no Chris

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Lyte Edge said:
Dash No Chris: I never noticed that about the PSX Gowcaizer. You sure about that? ^_^;
Yep. Here are a few examples -- with the NEO commands in (parentheses) and the PS commands in [brackets]:

* Gowcaizer *
Caizer Strike (623 + P) [236 + P]
Burning Slash (236 + K) [236 + SK]
Trickster Kick (19 + K) [214 + WK]
Backfire Elbow (1214 + P) [WP + SP]

* Karin *
Nyoibou (hold 4, 6 + P) [46 + P]
Hien Rekkyaku (2147 + K) [236 + SK]

* Captain Atlantis *
Captain Cyclone (hold 4, 6 + K) [46 + P]
Captain Splash (hold 2, 8 + P) [28 + K]
Captain Smasher (hold 2, 8 + P) [46 + K]

* Brider *
Brider Hurricane (623 + P) [236 + P]
Brider Manji Kick (2369 + K) [46 + K]
Brider Denkou Punch (2147 + P) [46 + P]

* Shaia *
Smash Bang Bang (236 + P) [236 + WP]
Tick-Tock Bomb (hold 4, 6 + SP) [214 + P]
Burning Ballboy (623 + P) [WP+SP or WK+SK]
Three-Way Beamer (214 + SP) [236 + WK+SK]

Some techniques' Lever-commands have remained the same (a few are listed above), but a great deal of them have not. The manual also has a few spelling errors in the names of certain techniques. Also, the reason I've only listed 2-4 techniques per character, is these are the only ones listed in the manual.

--Chris
 
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