Originally posted by Drift King EX:
<STRONG>The Evolution stage of the rain in the park totally destroys the MVS version of that stage, come on man...</STRONG>
Oh man, the rain stage in DC KOF Evolution destroys the MVS ver.?
The MVS ver. of the 'Downpour' BG is just about one of the most amazing visuals in fighting game history!
And I KNOW I am not alone in this opinion.
I guess we'll just have to agree to disagree on this one Caris, our opinions of what good fighting game visuals are must just be too different.
2d graphics are, in many instances, ART. 3D graphics are mathematical calculations that tell a specific hardware system (i.e.: Dreamcast) to draw polygonal surfaces on your screen.
IMO, there are few BGs on ANY system that look as sumptuous as the 'Downpour' stage in the MVS/HC ver. of KOF99. That graphic was SNK at the absolute height of their programming power. It was a labor of love. I see every hour of work they put into the MVS original. It's all on screen. Every raindrop in beautiful detail.
Some people think 3D looks better than 2D, and that 2D graphics are 'old fashioned'. Alot of those same people think that 'souping up' the 'old fashioned' 2D graphics with 3D make the 'old fashioned' 2D graphics look better. But to me, and ALOT of other people who appreciate 2D art, this technique damages the beauty of 2D.
I would really love to see a poll on this one. Since I have always felt that the BGs in SNK's original MVS/HC games was one of the things that truly set them above the rest of the fighting game world. I suspect that most would agree that the Neo original BGs are not only better than 3D and 2D/3D hybrid BGs, but that they are also the best BGs in the business.
They were, and still are, gorgeous works of admirable and eye-popping art.