Big difference between KOF 98 on DC and AES?

fomaman

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i have this masterpiece on my beloved DC, and while i love the shit out of it, i fucking hate the way the music reloads every fucking round, and i have an AES on the way in the mail- and i am wondering whether it's "worth" it to pick up KOF 98 for my homecart system.
i may just buy it anyway (my fiance and i LOVE this game) but i was wondering if any one here who owns both copies has any thing to say about the differences between the two and such. thanks. <IMG SRC="smilies/biggrin.gif" border="0">
 

FeelGood

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Wait, you already have KoF 98 in the mail for AES (home cart) and you're wondering if it's better?

Hell yeah!
The DC version sucks the fart from an elephant's ass in comparison.
 

Sifl

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The Neo version's music doesn't reload after every match, and Many of the BG's will change after every round. Also Kim's music is totally different in the NGH version. The last plus is that characters are significantly bigger in the NGH game.
 

fomaman

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evil wasabi-
no, i have an AES SYSTEM in the mail- it's gonna' be my first (shit, hopefully only) neo system, after 11 years of waiting.
sounds like you guys are just reinforcing my desire to get the KOF 98 home-cart. cool. <IMG SRC="smilies/biggrin.gif" border="0">
 

Liquid Snake

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the difference?

I'll give you an example:

NSX-T's dick vs. John Holmes'
(DC) (AES)

<IMG SRC="smilies/biggrin.gif" border="0">
 

Kuryakin

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I have both and its awesome on both systems... its worth it on DC for the anime intro and seeing the backgrounds in 3d (I like the 2D background on aes better, but its kinda neat to see them)... but any game is more fun on the neo geo aes (this coming from a huge DC fan)
 

djbomberman

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I have a MINT US Kof '98 I'm selling for $165 shipped if you are interested.....let me know..I can post pics here if you want as well....thanks...
 

neobuyer

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Not only is KOF98 much better on the Home system, it is one of the BEST games on the home system.

There aren't many games that can touch '98 in terms of replay value and depth of play.

Get the AES in it's pure, uncompromised form.
 

Neo Rasa

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Originally posted by Liquid Snake:
<STRONG>the difference?

I'll give you an example:

NSX-T's dick vs. John Holmes'
(DC) (AES)

<IMG SRC="smilies/biggrin.gif" border="0"></STRONG>

You seem like an expert on your son's private areas for some reason <IMG SRC="smilies/ohno.gif" border="0"> <IMG SRC="smilies/loco.gif" border="0">
 

fomaman

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o.k., o.k. baby- i feel ya'.
the AES version is a definite buy now (it pretty much was anyways, i just wanted some extra feedback).
i'm looking to get it with some christmas money, maybe sooner.
dj bomberman, your offer is good- i'll remember when purchase time comes along.
 
C

Caris Nautilus

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Originally posted by EvilWasabi:
<STRONG>Wait, you already have KoF 98 in the mail for AES (home cart) and you're wondering if it's better?

Hell yeah!
The DC version sucks the fart from an elephant's ass in comparison.</STRONG>

You know, comments like these never cease to amaze me, just how does it "suck ass" compared?

Ive played the MVS and the DC version side by side, you know what? The DC version looks better! The jagged uglyness of the MVS graphics are gone, due to the upped resolution on the DC version, the same as in DC Mark of the Wolves.

Now some may not like how the music reloads between rounds, and it keeps playing on the Neo version (I like that about the Neo version too).

But let's face facts here, gameplay wise it's perfect, graphics wise it's probably better than the original. I mean you may be a neo purist, and thats fine, but the DC version definetly doesn't suck ass compared to the original neo version, it's the same damn game. I mean what the hell, a Neo game for the DC would be like the snes doing an Atari game. Even the Saturn should have been able to do "perfect" ports, Capcom did it with the VS. games just fine, and those sure as hell Dwarf ANY mvs game except mark of the Wolves in Power.

SNK was just lazy. That's another story though, since if SNK did perfect Saturn ports, who would buy their own CD versions?

I mean when I played them both on the same arcade monitor, I can tell no difference. I think you meant to say the PSX version sucks...

[ November 14, 2001: Message edited by: Drift King EX ]
 

FeelGood

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Let's not get personal here, Drift - kof d not that great at all compared to the original. For one thing, the control on the DC is different from that of the AES, and I don't just mean the controllers <IMG SRC="smilies/smile.gif" border="0"> - you might know what I mean since you played them side by side.
But when you consider the controllers that the DC has to offer, how can you even consider playing the game on anything but the AES or MVS? Even the ascii sticks don't feel right.
And of course,the sound problem shoots the DC version dead. I mean, they definitely weren't planning this one out too far. Probably thought no one would notice. But I guess for a $5 bargain bin game you can't go wrong.
But of course, to each their own.

On a side note - I didn't like the anime intro. It was even lamer than the dominated mind intro(and most likely by the same folks).
 
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Caris Nautilus

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Originally posted by EvilWasabi:
<STRONG>Let's not get personal here, Drift - kof d not that great at all compared to the original. For one thing, the control on the DC is different from that of the AES, and I don't just mean the controllers <IMG SRC="smilies/smile.gif" border="0"> - you might know what I mean since you played them side by side.
But when you consider the controllers that the DC has to offer, how can you even consider playing the game on anything but the AES or MVS? Even the ascii sticks don't feel right.
And of course,the sound problem shoots the DC version dead. I mean, they definitely weren't planning this one out too far. Probably thought no one would notice. But I guess for a $5 bargain bin game you can't go wrong.
But of course, to each their own.

On a side note - I didn't like the anime intro. It was even lamer than the dominated mind intro(and most likely by the same folks).</STRONG>

Woh I wasn't getting personal at all, so if someones not totally tripping over your dick agreeing with you, he's all the sudden getting personal? So do you wanna fight over this or something? Name the place bitch. <IMG SRC="smilies/biggrin.gif" border="0"> (I'm joking, some people on here don't seem to get it when people are being sarcastic, so now I'm spelling it out from now on).

5 dollar bargin bin huh? Well you must be refering to the USA version, I never touched it, so I have no idea what Agetec did to it.

Now controller and sticks issues is not an excuse to bash the game, for one I use a MAS Super Pro Stick for my DC, so control is perfect, the standard DC pad was never meant for fighters as it is.

It controls exactly the same for me, the neo has shitty controls too, it's called the new style stick. I mean if you REALLY hate the 3-D backgrounds I can see, but I accually think stages like the tokyo street with the cars looks better than the neo version.

Not to mention the backgrounds in KOF Evolution totally destroy the 2-D neo backgrounds, the park where it's raining and the airport look incredible.

The import is def. not a bargin bin game, the 1st pressing is already getting hard to find, and as more KOF fans discover it they will look for it, it's dinomite.

[ November 14, 2001: Message edited by: Drift King EX ]
 

neobuyer

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Originally posted by Drift King EX:
<STRONG>Ive played the MVS and the DC version side by side, you know what? The DC version looks better! The jagged uglyness of the MVS graphics are gone, due to the upped resolution on the DC version, the same as in DC Mark of the Wolves.</STRONG>

You're nuts Caris!

KOF 98 for MVS/Homecart is a thing of perfection.

The Neo is pure. The games that exist on it are in their original form. There is no conversion, translation or anything else to get in the way of their arcade perfection.

The DC ver is a good translation, but that's all it is- a translation.

And resolution is a poor substitute for the pure, anadulterated and original goodness of KOF98 the way it was designed to be. An arcade game at home.

No DC Neo game has been 'improved' really. That's just the wishful fantasy of kids who have accepted the DC as their main gaming machine. I've actually heard some of the kids here say they think the redone, 3D version of the 'Downpour in the Park' stage of KOF99 looks BETTER than the 2D original.

KOF98 for the MVS/Homecart is a masterpiece.

Anything less is still good, but will never be perfect.
 
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Caris Nautilus

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Originally posted by neobuyer:
<STRONG>No DC Neo game has been 'improved' really. That's just the wishful fantasy of kids who have accepted the DC as their main gaming machine. I've actually heard some of the kids here say they think the redone, 3D version of the 'Downpour in the Park' stage of KOF99 looks BETTER than the 2D original.

KOF98 for the MVS/Homecart is a masterpiece.</STRONG>

Well I'd say improved resolution is "improving" the game, if the neo had higher res, wouldn't the games look better? Kinda like how they look better on the DC? <IMG SRC="smilies/biggrin.gif" border="0">

I don't think you'd be complaining then "Hey this better res sucks! I want low res back!"

The Evolution stage of the rain in the park totally destroys the MVS version of that stage, come on man, I like the Neo too, but KOF has looked the same since 95, the shit is DATED, even 2001 looks the same as 2000, 99 98 and 97.

SNK is a good example of what Capcom would have been like if they kept making Street Fighter games every year that looked exactly like Super SF 2 Turbo, with just new characters.

As good as that stage looks on the MVS, the Evolution version of it kills it in my opinion. The 2.5-D backgrounds were an improvement to me, since it was something "different", KOF has been stale since 98, 98 was like their perfection of their whole system, after they reached that tho they needed to move on, instead KOF has gotten weaker every year, they'll never top 98.

[ November 14, 2001: Message edited by: Drift King EX ]
 

neojedi

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DC version of '98 has best intro, plays ok, what really kills it for me is poor controller configuration, only lets you use ABXY. If I can't get 4 buttons across then I don't want to play KOF. Evolution's controller config is much better.

Need to check if DC had arranged music, I know Neo CD did. But the bottom line is that the Neo Geo AES/MVS version just plays better and feels more alive than the DC version, and when I get '98 comp over my way we use the MVS.

As for Capcom, they should have kept remaking Super Turbo. Instead we got the Alpha series. And the SF3 series. Versus series is innovative but a different type of game. And CVS2? Most of the Capcom chars were modeled on Super Turbo, so it is very close to being the first true update to ST. Alpha3 was a desperate and failed attempt to bring the ST power to a new generation.

[ November 14, 2001: Message edited by: neojedi ]
 
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Caris Nautilus

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Originally posted by neojedi:
<STRONG>only lets you use ABXY.

[ November 14, 2001: Message edited by: neojedi ]</STRONG>

Accually Evolution only lets you use ABXY as well, the same goes for Last Blade 2, Mark of the Wolves is the only one that lets you map them to any buttons.

I easyily got around this though, my Mas Super Pro Stick for dreamcast (you could do this on any custom stick) has the wires connected to the buttons with CP Micros (non soldering connectors), so it's all nice and clean.

When I wanna play LB 2 or 98 on DC, I just open my stick up, and re map 2 buttons by moving the wires from one button to another, then it doesn't matter what the DC let's me map them to <IMG SRC="smilies/smile.gif" border="0">

But you'll have to have a custom stick for this, of course if you use a console stick youll still only get abxy in the 2 by 2 layout, which I admit sucks for snk games.
 
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Caris Nautilus

Guest
Originally posted by neojedi:
<STRONG>As for Capcom, they should have kept remaking Super Turbo. Instead we got the Alpha series. And the SF3 series. Versus series is innovative but a different type of game. And CVS2? Most of the Capcom chars were modeled on Super Turbo, so it is very close to being the first true update to ST. Alpha3 was a desperate and failed attempt to bring the ST power to a new generation.[ November 14, 2001: Message edited by: neojedi ]</STRONG>

Ok, I don't wanna get into this, but Super Turbo is shit compared to the Alpha games and the 3 series, 2nd impact is one of the best Street Fighter games ever, and Street Fighter Alpha 2 is the best Street Fighter game period in my book. I liked Alpha 3, but they tryed to add to much shit, Alpha 2 was perfect.
 

neojedi

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Yes I have Mass, for combination DC and supergun, most of the time I'm too damn lazy to open it. But I swear I never had a problem on Evolution, it gave me ABXYZC at least. US version?

I won't argue on the Capcom series following ST, been there many times. I've played the Alphas and SF3's but it just didn't happen for me.

[ November 14, 2001: Message edited by: neojedi ]
 
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Caris Nautilus

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Originally posted by neojedi:
<STRONG>Yes I have Mass, for combination DC and supergun, most of the time I'm too damn lazy to open it. But I swear I never had a problem on Evolution, it gave me ABXYZC at least. US version?

I won't argue on the Capcom series following ST, been there many times. I've played the Alphas and SF3's but it just didn't happen for me.

[ November 14, 2001: Message edited by: neojedi ]</STRONG>

No I have the import evolution, i'm pretty damn sure it only gives you abxy, I havnt played it lately though, cause I think 99 is shit compared to 98.
 

fomaman

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drift king-
ST is shit??!!!??
no- just when you were sounding like we were gonna' end up on the EXACT same page together, you go and fuck it up! <IMG SRC="smilies/crying.gif" border="0">

seriously, this thread has turned out to be more than i bargained for- i guess tha's what you get when (as a neo-owning newbie) you throw out a question about what is arguably the best KOF game.

i seriously don't know if i am any clearer on the subject.

on one hand, i got neobuyer(who HAS been an asshole in the past- to me personally and with other unrelated shit) saying the AES is pure or whatever- i kinda feel that.

a good majority bitch about the controls of the DC, but i play with a saturn pad, so control is perfect for me.

then Drift saying BOTH versions sre equally bad-ASS.

bottom line (from ME anyways)- thanks to EVERYONE who responded and yes-

I AM BUYING THE FUCKING HOMECART!!!

how could i not, right?

nigga's gotta' make his own judgement on this one.

now if only i can talk my girl into getting this for christmas as well (i think she's already getting real bout 2!)

A mere day or two away from owning my NEO-

FOMAMAN!!!!!!
 

DK1

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Originally posted by Drift King EX:
<STRONG>
5 dollar bargin bin huh? Well you must be refering to the USA version, I never touched it, so I have no idea what Agetec did to it.
</STRONG>

KOF 98 (Dream Match 99) was released by SNK USA, not Agetec. I'm not anal and it's remarkable that I know that much -- I just thought I'd bring it up since no one else mentioned it.
 

neobuyer

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Originally posted by Drift King EX:
<STRONG>The Evolution stage of the rain in the park totally destroys the MVS version of that stage, come on man...</STRONG>

Oh man, the rain stage in DC KOF Evolution destroys the MVS ver.?

The MVS ver. of the 'Downpour' BG is just about one of the most amazing visuals in fighting game history!

And I KNOW I am not alone in this opinion.

I guess we'll just have to agree to disagree on this one Caris, our opinions of what good fighting game visuals are must just be too different.

2d graphics are, in many instances, ART. 3D graphics are mathematical calculations that tell a specific hardware system (i.e.: Dreamcast) to draw polygonal surfaces on your screen.

IMO, there are few BGs on ANY system that look as sumptuous as the 'Downpour' stage in the MVS/HC ver. of KOF99. That graphic was SNK at the absolute height of their programming power. It was a labor of love. I see every hour of work they put into the MVS original. It's all on screen. Every raindrop in beautiful detail.

Some people think 3D looks better than 2D, and that 2D graphics are 'old fashioned'. Alot of those same people think that 'souping up' the 'old fashioned' 2D graphics with 3D make the 'old fashioned' 2D graphics look better. But to me, and ALOT of other people who appreciate 2D art, this technique damages the beauty of 2D.

I would really love to see a poll on this one. Since I have always felt that the BGs in SNK's original MVS/HC games was one of the things that truly set them above the rest of the fighting game world. I suspect that most would agree that the Neo original BGs are not only better than 3D and 2D/3D hybrid BGs, but that they are also the best BGs in the business.

They were, and still are, gorgeous works of admirable and eye-popping art.
 

neobuyer

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Originally posted by fomaman:
<STRONG>on one hand, i got neobuyer(who HAS been an asshole in the past- to me personally...</STRONG>

I have?

I don't remember that... <IMG SRC="smilies/frown.gif" border="0">
 
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