Loopz
Formerly Punjab,
- Joined
- Aug 16, 2001
- Posts
- 12,871
Wow,
Well, looks like everyone's bitching about one thing or another. Seems SNK's final demise has everyone hanging on, doing their best to get themselves a piece, or bitching insanely because they can't get one. I myself think that everyone bitching on here about Shawn's prices are simply jealous. Shawn doesn't owe any of us a DAMN THING. The market is law, first and foremost. I can certainly understand why Shawn wouldn't give a rat's ass about trying to please any of you, considering how easily your allegiances change at the drop of a hat. If I had worked long and hard and had developed the connections with SNK that allowed me a very last piece of the pie from them, I know I damn sure wouldn't care about pleasing an endlessly fickle crew of web trolls who continually hound me about prices. The bottom line is, if its truly the games you care about, you can get an MVS set-up and play just about damn near anything you want for far less than the cost of an AES and a couple carts. Those of you who are strictly AES are by very definition COLLECTORS, and therefore subject to the hostile climate of the market (no doubt now in permanent upward spiral now that SNK is dead). I myself just liquidated my AES to a good buddy, and am now just down to two home carts which I have yet to sell, because its a simple fact that owning and expanding an AES collection will become a much more expensive proposition in the very near future. Am I crying about it? Fuck no. Because the market is law, and before you go and start pointing fingers at who you might think is responsible, take a good, long, hard look in two places.
1. SNK. Yeah, them. The ones with the absolute terrible business practices. In the end, it was their failure to innovate and maintain pace with the rest of the game industry that cost them their existence. Wanna know why Capcom can still push out games like Capcom VS SNK 2? Cause games like Resident Evil and Onimusha pay the bills. Because Capcom pursued a robust third party publishing program for all platforms and managed to develop cash-cow mainstream hits that allowed them to continue to produce fan faves like the SF series, which most folks know hasnt been mainstream since about 1994. SNK never managed to appeal outside their hardcore base, and if you pair that with the failed Neo pocket, a great little handheld which despite its allure never had a snowball's chance in hell of cracking the GameBoy empire, you've got the main culprits that sunk our beloved company.
2. SNK's fanatical fan base. Or, rather, you. We all know that the killer AES carts and systems were in perilous short supply...what happens when you mix a rabid fan base willing to shell out big bucks and very limited supply? The current situation. Endless bickering and accusations and jealous behavior. Take a deep breath and quit looking for someone to chew out. We're all to blame for this situation to some degree, and irony naturally dictates that the ones most responsible for this now shitty scene are the ones we now mourn. The game creation geniuses at SNK. If only some that creative talent had extended to the boardroom.........
Well, looks like everyone's bitching about one thing or another. Seems SNK's final demise has everyone hanging on, doing their best to get themselves a piece, or bitching insanely because they can't get one. I myself think that everyone bitching on here about Shawn's prices are simply jealous. Shawn doesn't owe any of us a DAMN THING. The market is law, first and foremost. I can certainly understand why Shawn wouldn't give a rat's ass about trying to please any of you, considering how easily your allegiances change at the drop of a hat. If I had worked long and hard and had developed the connections with SNK that allowed me a very last piece of the pie from them, I know I damn sure wouldn't care about pleasing an endlessly fickle crew of web trolls who continually hound me about prices. The bottom line is, if its truly the games you care about, you can get an MVS set-up and play just about damn near anything you want for far less than the cost of an AES and a couple carts. Those of you who are strictly AES are by very definition COLLECTORS, and therefore subject to the hostile climate of the market (no doubt now in permanent upward spiral now that SNK is dead). I myself just liquidated my AES to a good buddy, and am now just down to two home carts which I have yet to sell, because its a simple fact that owning and expanding an AES collection will become a much more expensive proposition in the very near future. Am I crying about it? Fuck no. Because the market is law, and before you go and start pointing fingers at who you might think is responsible, take a good, long, hard look in two places.
1. SNK. Yeah, them. The ones with the absolute terrible business practices. In the end, it was their failure to innovate and maintain pace with the rest of the game industry that cost them their existence. Wanna know why Capcom can still push out games like Capcom VS SNK 2? Cause games like Resident Evil and Onimusha pay the bills. Because Capcom pursued a robust third party publishing program for all platforms and managed to develop cash-cow mainstream hits that allowed them to continue to produce fan faves like the SF series, which most folks know hasnt been mainstream since about 1994. SNK never managed to appeal outside their hardcore base, and if you pair that with the failed Neo pocket, a great little handheld which despite its allure never had a snowball's chance in hell of cracking the GameBoy empire, you've got the main culprits that sunk our beloved company.
2. SNK's fanatical fan base. Or, rather, you. We all know that the killer AES carts and systems were in perilous short supply...what happens when you mix a rabid fan base willing to shell out big bucks and very limited supply? The current situation. Endless bickering and accusations and jealous behavior. Take a deep breath and quit looking for someone to chew out. We're all to blame for this situation to some degree, and irony naturally dictates that the ones most responsible for this now shitty scene are the ones we now mourn. The game creation geniuses at SNK. If only some that creative talent had extended to the boardroom.........