Whoa, I can't believe anyone can possibly bash Crossed Swords 2 eek_2
The gameplay has been toned down from the cheapness exhibited in the first part to the point where not only can you initiate attacks that will hit, but you can actually see patterns in the enemies' attacks. Your ability to block has been improved as well, as most attacks have a definite animation frame that will guide your blocking. Although the enemies are still repetitive, they are more detailed and better animated than the first game.
In terms of music, even disregarding the CD surround sound, the tunes themselves are darker and more ominous. The sound effects are crisper and less annoying. Control-wise, you are now able to jump and slash, dash sideways to escape or attack, move around the entire screen, and double-team an enemy. Add in the three completely different characters, a more rewarding health/gold bonus system, and a boss challenge mode and you have a complete upgrade and a truly beefed-up sequel that should have seen an MVS/home cart release. Of all the non-MVS/proto releases, I think this is the best hidden jewel.
Sincerely,
Mikhail