I think this is bullshit

mr.kool

NeoPoleSmoker
Joined
Oct 16, 2001
Posts
346
now every1 knows the neo geo cd loadtime is terrible but on the cdz it's actually not that bad so i think it's bullshit that games like mark of the wolves get released on the dreamcast but not on the neo cd snk's own fuckin system
i mean playing that game on the cdz unit wouldnt be that bad at all( as far as loading goes) i also think there would still be a market 4 neo cd games so why do u guys think the neo cd isn't used ne more
 

Liquid Snake

I am untouchable
20 Year Member
Joined
Nov 22, 2000
Posts
11,180
You have Neo CDZ and what kinda game do you have?

If you play newer games like KOF98, RB2 and so then you'll feel the "pain".......
It'll take more than 30 or more second to load.....

I don't think you'll stand that long.......huh......for more than 2 rounds <IMG SRC="smilies/wink.gif" border="0">
 

Metal Slug

Handheld Hitter,
Joined
Oct 14, 2000
Posts
2,823
Am I the only one who thinks that load times on the PS2 are just as bad?
How come no one ever mentions that?
Its ridiculous!
I mean, no juggling monkey, thank god! But hell.
 

Lee Gray

Better Than Krauser
20 Year Member
Joined
Sep 21, 2001
Posts
7,539
I understand what you are saying mr kool.but the load times for some of the neo games do suck even on the neo cdz but if you dont mind waiting for a bit of load time on these massive mega games thwen I myself think snk should have allowed neo cds players that option,after all it does not cost that much to make a cd game and its not fair that other sytems get snk games and the machine snk produced does not,its the same with capcom vs snk,I mean why the fuck was that game not on thne mvs.I know there are more than 4 buttons used but there is such a thing of doubling up,no wonder they went bankrupt.it would have made them a lot of money if that game had been for the mvs and homecart system,every neo owner in the land would have brought it,snk made lots of mistakes though such as the single speed neo cd but taking their faults aside,I love there systme and their games and I always will <IMG SRC="smilies/smile.gif" border="0">
 

Huxley

Fu'un-Ken Master
Joined
Oct 5, 2001
Posts
1,544
umm, didnt Capcom develop Capcom Vs SNK? I dont think it is really SNK's game, they just gave Capcom the licence to use their characters. But I might be wrong. SNK Vs Capcom on the NGPC is an SNK game, however.

Although it would have been nice to see an SNK specific version on the MVS. Dunno what the difference would be <IMG SRC="smilies/rolleyes.gif" border="0">
 

ForeverSublime

6400|!!|Kyo Clone
20 Year Member
Joined
Oct 23, 2001
Posts
6,416
Originally posted by Liquid Snake:
<STRONG>You have Neo CDZ and what kinda game do you have?

If you play newer games like KOF98, RB2 and so then you'll feel the "pain".......
It'll take more than 30 or more second to load.....

I don't think you'll stand that long.......huh......for more than 2 rounds <IMG SRC="smilies/wink.gif" border="0"></STRONG>

Ha! Not to mention the load time for The Last Blade 2! It loads before every screen change, before fights (once to load the taunt-intro and again afterwords to load the actual fight), between fights... and the load time is slow as well.
 

mr.kool

NeoPoleSmoker
Joined
Oct 16, 2001
Posts
346
i know what u r saying liquid snake i happen 2 own both of those games kof'98 and rbff2. i gotta say last blade 2 as got to be the worst i mean the taunts r just stupid to have cause it just adds that much more loading time. but metal slug 2 is not that bad at all 2 me so why couldn't have ms3 been ported 2 cd it makes no sense.
what r u talkin about metal slug the juggling monkey is kool as hell
 

Takumaji

Krautmin
Staff member
Joined
Jul 24, 2001
Posts
20,462
kool, I'm with you to some extend. I for myself have no problems whatsoever with loading times, neither on CDZ, nor on standard CD.

I had the chance to experiment with a CDZ lately, and found it just marginally faster than a normal CD console. I also noticed some loading problems with newer games, such as SS4, LB2 or KoF99, of course there were no probs with older titles.

There are a couple of games who should have been released on CD; Shock Troopers, NitD, Kizuna, to name a few, but as much as I'd like to have MotW on CD, it's technically impossible; the CD console has only a limited amount of RAM to store game data, which is not big enough to cope with giga games like KoF2k, MotW or MS3. Even with a lot of nasty animation cuts and deleting of samples, the loading times of MS3 CD would be inacceptable for even the most patient CD owner.

Unlike others on this BBS, I don't bash the CD console and its loading times. Hell, my lil' CD gives me the chance to own and play the best 2D fighting games on earth, for only a fraction of the MVS/AES price. Of course there are some cuts in CD versions, but none of them alter the original game play in any way.

With the AES2 discussion in mind, I would rather vote for a new CD version, with high loading speed, sufficient RAM and an external mem card. That could be the economical base of a series of re-releases of highly sought-after titles, for a much lower price.

The port of MotW on DC has shown that it's possible to release games with a high meg count on CD based consoles, with seemless loading times.

But that's just a dream I have... <IMG SRC="smilies/drool.gif" border="0">
 

Liquid Snake

I am untouchable
20 Year Member
Joined
Nov 22, 2000
Posts
11,180
Loading for both MS 1&2 are okay with me but still pain in the ass.

Well, SNK could port MOTW and other games to Neo CD but seems like they already gave up the Neo CD market.

Don't ask why SNK didn't port some great games for CD format but just look at how many good Neo games are MVS only and no homecart/CD release (Shock Troopers, exp)

SNK has poor marketing plan..........
 
Top