- Joined
- Oct 3, 2001
- Posts
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I've not yet enjoyed the entire NEO library as of yet, I've played about 20 games probably. One thing about the games that I have played that I like is the non-existence of slowdown. <IMG SRC="smilies/glee.gif" border="0"> I was just wondering if there are any NEO games that suffer from slowdown?
Was SNK able to make games without slowdown because of the massive storage capabilities of the carts?
Also, could games that were notoriously 'slow' on other platforms, for example Super Castlevania IV, have been made lets say 'not slow' with the addition of a few more megs of space at the developers disposal?
Was SNK able to make games without slowdown because of the massive storage capabilities of the carts?
Also, could games that were notoriously 'slow' on other platforms, for example Super Castlevania IV, have been made lets say 'not slow' with the addition of a few more megs of space at the developers disposal?
