I think this subject really requires an explination. See, like most people my age(24), I played arcade games and nintendo. I owned a nintendo and went to the arcades with my friends in the mall and played while waiting to see some crappy movie.
When I was a kid, each new game was somthing really different than the other games. To make a new game, people had to really come up with a new concept. Sure, there were piles of terrible games, and once tetris came out there were piles of 'things falling' puzzle games, but the fact remains that it was in those days where the old stand-bye Genres of games were invented. It was back then that we learn what a first person shooter, a racer, a shooter, a fighter, puzzle, ect, really were. It was all new, and there were new concepts flying around all the time.
Also, because anything would sell, and they were relatively cheap to produce, *EVERY* idea was tried!! Anyone could come up with a new concept, and write a hit! Game companies had limitations on how good the art could be, so they didn't have to spend a million dollars on whole art departments. Some did, but even those pale in comparison to the over-done re-hash shit of today.
Well, whenever millions of dollars in development money is at stake, people get scared. They want to see some proof that they'll see a return on their investment. The game industry is getting harder. Only the top 10% of games produced make the investors any real money. Not at all like old days of Nintendo and Arcade, where just being 'new' would sell enough copies to make back your investment and fund the next game.
So, I like neo because it was the very best system in a very special time. These games defined a generation of arcade games, and they provide the basis of many Genre's that are still being built upon. There are still some crazy games that would never make it to an X-box or GameCube because they just don't need 3D graphics or a musical score written by someone who's name you don't recognise but sounds VERY prestegous.
I just discovered WindJammers. All my console gaming friends got hooked immediatly. They kept commenting that there should have been sequals, and releases for the X-box with 3D-turbo-graphic-surround-smell-vision. They just couldn't grasp the concept that the neo still has games you just can't find anywhere else, and that you can't even find SIMILAR games for current systems.
So, that's why I still love neo. Because I'm tired of repackaged 3D shit that takes me a (measured) 90+ hours to play through. I just want something fun. Not a part-time job, or a theatrical experience...just something fun. The neo was the last, and best, of it's kind. Because it provides that experience so elegantly.