Originally posted by Mark of the Wolves:
<strong>The Neo Geo has 56 Mbits of RAM. <a href="http://www.gamesdomain.com/faqdir/Neo_Geo.txt" target="_blank">http://www.gamesdomain.com/faqdir/Neo_Geo.txt</a> thats a lot.
EDIT: Ok so from what I picked up over the years the PS2 only has 4MB or RAM available unless you use the architecture in specific ways. The new way is to use dynamic texturing and have the PS2 constantly swap textures and whatnot. This is what SOCOM does. So I guess if Playmore can do that dynamic texturing it would come out alot better. And I'm no tech-head either, but thats what I came up with.
[ May 24, 2002: Message edited by: Mark of the Wolves ]</strong><hr></blockquote>
Nice work
But we all know Playmore won't pull their finger out. Uhh...actually, who is developing this for the PS2? Anyone know?