If Playmore were to upgrade the MVS...

Mr. Wizard

Angel's Love Slave
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Feb 13, 2002
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what would it be like and what would you want it to have as improvements? Also, is it possible to make a system that can handle both 3d and 2d well, for arcade? I know sega's dreamcast and saturn did fairly well in that area but never quite up to neo geo standards. Lastly, why not? Any way just thought this would make for a interesting discussion. If some one has posted on this before then I apologise in advance. If not feel free to pitch in. :)
 

xonox

Armored Scrum Object
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Wasn't the crystal system the successor to the mvs ? It seems like a fairly powerful 2d system, and not expensive.
 

Mr. Wizard

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I guess it would have to play new and old MVS carts. Why do most 3d games go on disk systems instead of cart systems? I think the Naomi and CPS3 both use disk drives in them don't they? The N64 had 3D games on carts so I guess you could still go with the Cart format. As for the Crystal System, I think sales killed that one. Plus the fact that if you bought one you still had to have a old MVS board to play your old games. I know IGS's board is similar to the MVS and that it's a "sprite monster" so it's possible to at least pump up the MVS's 2D output.
 
C

Caris Nautilus

Guest
There was always talk of the MVS upgrade, Apple was supposed to be doing it. I really don't think their gonna release a new MVS board. Do they even still make them?
 

Mr. Wizard

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There was always talk of the MVS upgrade, Apple was supposed to be doing it. I really don't think their gonna release a new MVS board. Do they even still make them? <hr></blockquote>

I wish..but I don't think so. If Apple was doing it then it will never happen. They have trouble even updating their web site.

[ May 24, 2002: Message edited by: Mr. Wizard ]</p>
 

Loefye

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carts are much more expensive to produce, thats why, why do you think mario 64 is atill 49.99?
 

EKW

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I think The Nomai System use's Carts......And the GD-Rom loads the CD into RAM...

Games that use Hard drives and cd-roms are not the "Best For Coin-op.. Read some of segas R&d..

From <a href="http://www.Sytem16.com" target="_blank">
<a href="http://www.Sytem16.com</a>" target="_blank">www.Sytem16.com[/URL]</a>

The GD Rom system has a very clever way of getting around the loading delay time. When the game is initially installed, the GD ROM loads its content into the Naomi RAM. Once this is completed, the GD ROM goes into standby unless the RAM gets corupted or the game gets shut off for 72 hours or more. This does two things,

1) Eliminates loading delays completely, (after initial power up.)
2) Minimizes the on/off cycles of the GD ROM drive and greatly increasing the life of this mechanical device.

From Sega R+D - "We learned a lesson watching our coin-op competitors go through hardware hell. Many have been using off-board storage devices for years - hard drives, CD's, etc. with great success in increased content but at a tremendous cost in realiablity. These storage devices simply could not withstand the constant on/off cycling a coin-op application demands. Add to that the dirt and smoke a game has to put up with on location vs. a normal computer application and you can see how this was a problem waiting to happen"

The GD-Rom system uses an electronic "key" that plugs into the DIMM module to act as an activator, to prevent people just copying the GD-Roms, visible on the top right of the pictures. A different key is supplied with every game.

[ May 24, 2002: Message edited by: EKW ]

[ May 24, 2002: Message edited by: EKW ]</p>
 

Mark of the Wolves

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Because the systems cost alot to make. Cheap media is their best bet. Remember N64 games were around $80 when it was first released.
 

Loefye

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ahh, I forgot about that MOTW, that N64 games were 80$, sarts are just more expensive to produce in general..
 

Jackal

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If I were to make an upgrade on the MVS board, here's what I'd put into it:

68060 (75 MHz)
68000 (12 MHz) + Z80 (8 MHz)
ES5505 or other Ensoniq sound chip
New graphics chipset with 16,777,216 total colors and at least 262,144 total onscreen colors.

The 68000 would be used to control the new sound CPU (sort of like the Taito F3 system) on the new hardware games. I'd make the system backward compatible- the new BIOS would recognize MVS carts and give control over to the Neo-Geo BIOS which would also be on board.
 

Argentina94

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Didn't the Hyper 64 have 3D and 2D capability? I realize that the 3D is subpar, even by the standards of when it was released, but I was under the impression that it's 2D capabilities were superior than the older MVS system. I'm not sure about this since I know little about the system. :(
 

Mike Shagohod

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Quite frankly I'm confused with everything going on these days. First the Hyper 64 comes out and is a crash and burn... now I've seen all but two games released for the Crystal System and it's rumored (or at least as I interpeted some other postings around the Neo community) that the CS is dead already? If this is so then I still go with innovating the already 13 year old hardware to the point where every game no matter the genre was at least in the "Blazing Star" area of greatness, or tried to one up it.

I mean shit, there's gotta' be a way to compress music files that would be almost CD quality onto a cart that would act as a poor man's MP3, and I have yet to see a Neo game do some of the more rotational Faux 3-D Scaling that even the Super Famicom pulled off with Mario Cart and Contra Spirits (Contra III). It's on this end that I keep banging my head against the wall. WHY? The NEO hardware is still the most powerfull 16-Bit to my knowledge, was capable of pushing way more sprites and what not than the Megadrive or Super Fami... heck sprites don't even pixelate when there right up on you... so it's my answer to this posting is my ongoing diatribe I've debated with Neo Heads in the Repbulic... err... State of Texas I mean; that while the current MVS hardware may not be able to compete no doubt with Next-Gen stuff, it still could be pushed to do a lot of things SNK and it's 3rd parties never got around to.

This however, would mean a new approach to marketing the thing, Playmore taking an active interest in the Neo communities and finding out first hand what would sell, (what we'd buy etc.)and more over innovating the genres left abandoned after the SF II / Mortal Kombat popularity. How many of us would support AES only games of RPGs? or something Metal Gear like from a top-down prespective, loads of graphics and soundtracks, with nuggets of 2-D /3-D surprises and controversial storylines? So as for an upgrade to the current MVS... I say sure but without backwards compatibility, it be SEGA all over again not letting us play our Saturn games on the DC, and besides... innovation is always the key, not how much money you can use to hose down a situation.

---Do you wanna' live forever?---
Valeria from Conan: The Barbarian
 

david

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Oct 31, 2001
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338
What we need guys is a new neo system that will have 3d graphic as good as any systems on the market right now or even better. Must also have the abilities to do beautiful 2d graphics as well (2d will no die, can't let it die). Thegraphic engine should look atleast as good as any capcom 2d games graphic, and we all know they look pretty good too. This will would be good for us. I mean we get something really cool and it will at least attract main stream bitches and those bastards who only want the eye candy type of shit. Good for us and good for them.
 
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