Price for Chaos too high?

Amix

Benimaru's Hairdresser
Joined
Sep 27, 2001
Posts
785
I recently was talking with the buyer at my local arcade (I used to work there), and I asked him if he planned on getting Chaos. He said he heard of the title - which was certainly a plus - but he was going to see how it is accepted before he purchased some kits because "the price was ridiculous". I stated that the price was considerably average, and he replied back "Yeah, for brand new hardware". New chip aside, I saw his point.

Chaos is at $1850 right now for a new kit - not bad considering it is virtually plug and play, but every arcade operator has a shit load of old MVS boards just lying around, gathering dust. And considering the appeal of the title, $1850 is somewhat of a risk (considering you could pick up a GD-Rom of GGXX# for about $1400 bucks).

When it came down to it, he stated that if it was about $500 bucks, he'd buy a few, but at $1850 it is not worth it.

Do you think it would've been wiser for SNK/Playmore to release the title at a more affordable rate, or stick with the high price tag?

I want to see them succeed with this title, and that's great the first run was sold out, but I think making the price extremely affordable would've crammed this game in a lot more arcades, making it more accessable and, if a quality product, would probably spark interest in the console version when released.
 

aria

Former Moderator
Joined
Dec 4, 1977
Posts
39,546
They sold out their first run, which means they made a good estimate of how many they could sell at that outrageous price. Hopefully they'll keep with their well-played economic estimates and price the second batch to sell out, and so on with the subsequent runs.
 
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