I recently was talking with the buyer at my local arcade (I used to work there), and I asked him if he planned on getting Chaos. He said he heard of the title - which was certainly a plus - but he was going to see how it is accepted before he purchased some kits because "the price was ridiculous". I stated that the price was considerably average, and he replied back "Yeah, for brand new hardware". New chip aside, I saw his point.
Chaos is at $1850 right now for a new kit - not bad considering it is virtually plug and play, but every arcade operator has a shit load of old MVS boards just lying around, gathering dust. And considering the appeal of the title, $1850 is somewhat of a risk (considering you could pick up a GD-Rom of GGXX# for about $1400 bucks).
When it came down to it, he stated that if it was about $500 bucks, he'd buy a few, but at $1850 it is not worth it.
Do you think it would've been wiser for SNK/Playmore to release the title at a more affordable rate, or stick with the high price tag?
I want to see them succeed with this title, and that's great the first run was sold out, but I think making the price extremely affordable would've crammed this game in a lot more arcades, making it more accessable and, if a quality product, would probably spark interest in the console version when released.
Chaos is at $1850 right now for a new kit - not bad considering it is virtually plug and play, but every arcade operator has a shit load of old MVS boards just lying around, gathering dust. And considering the appeal of the title, $1850 is somewhat of a risk (considering you could pick up a GD-Rom of GGXX# for about $1400 bucks).
When it came down to it, he stated that if it was about $500 bucks, he'd buy a few, but at $1850 it is not worth it.
Do you think it would've been wiser for SNK/Playmore to release the title at a more affordable rate, or stick with the high price tag?
I want to see them succeed with this title, and that's great the first run was sold out, but I think making the price extremely affordable would've crammed this game in a lot more arcades, making it more accessable and, if a quality product, would probably spark interest in the console version when released.