AppleseedCast
Crazed MVS Addict


- Joined
- Jul 4, 2003
- Posts
- 131
OK, so I first played the prequel nine/ten years ago on the SNES. Didn't like it. At this point in time, when SNK were all about bad SFII clones like FFS, World Heroes, AOF etc... I simply played it a few times and wrote it off as another piece of shit in the same vein oh_no . So, fast forward nine years. I still like fighting games (even though I'm still shitty at pretty much all of them). SNK have actually offered genuine alternatives to CapCom's games, rather than inferior clones. Although I'm not a fan of the KOF series, I've played a little Last Blade and RBFFS, loved them, and hell, I've always wanted a Neo anyways. So last christmas, I receive the home system as a present from my girlfriend. I've picked up 14 or so home carts since, a particular bargain being Samurai Spirits 1 & 2 for $40, minty, shipped. I play them both, am still none the wiser, and they stay on the shelf for the next six months. So, last week, in search of something to play and bored of the usual suspects, seeing as how every single long-time member of this board seems to rate it so highly, I drag out SS2 to see if I could finally 'get' it. And you know what. FUCKING THANK-YOU PEOPLE
. Seriously. How the fuck could I have missed the sheer fucking brilliance of this game for so long? The GFX are still eye-meltingly gorgeous, the sound oozes atmosphere, but the gameplay... I've become increasingly tired of fighters that require you to learn a twenty page list of moves before you can even start to play (Tekken, Soul Calibur), and combo heavy 2D fighters where the purity of a small set of specials and a handful of basic attacks is ignored in favor of button-mashing super-special-look-at-me-no-hands-on-the-control-pad-aren't-I-good-97-hit-combo's and poor sprite rips (MVC2)... and all the time this game has been sat in my home unplayed. I don't know how you guys view it, but for me it's the same pure paper-rock-scissors style of gameplay I loved so much about SFII/Turbo, with even more emphasis on understanding your fighter. Button hammering is punished appropriately, there are no overtly flashy or unecessary specials... everything is so balanced, crisp, and simple. Simply can't believe it's taken me so long to understand. The only bummer on the horizon is that I don't have as much free time on my hands as I used to, so sitting down and mastering each character is probably going to be beyond my reach. Hell, maybe I'll try anyway. Only one question I will ask, it isn't meant to be sarcastic so please don't take it that way, but what the fuck are the kick buttons for? Granted, I'm still a novice, but they just don't seem of much use. And finally, how do SS 3&4 compare to this? Again, seriously, to all you vetrans that have spent so much time praising this game... thanks again.
. Seriously. How the fuck could I have missed the sheer fucking brilliance of this game for so long? The GFX are still eye-meltingly gorgeous, the sound oozes atmosphere, but the gameplay... I've become increasingly tired of fighters that require you to learn a twenty page list of moves before you can even start to play (Tekken, Soul Calibur), and combo heavy 2D fighters where the purity of a small set of specials and a handful of basic attacks is ignored in favor of button-mashing super-special-look-at-me-no-hands-on-the-control-pad-aren't-I-good-97-hit-combo's and poor sprite rips (MVC2)... and all the time this game has been sat in my home unplayed. I don't know how you guys view it, but for me it's the same pure paper-rock-scissors style of gameplay I loved so much about SFII/Turbo, with even more emphasis on understanding your fighter. Button hammering is punished appropriately, there are no overtly flashy or unecessary specials... everything is so balanced, crisp, and simple. Simply can't believe it's taken me so long to understand. The only bummer on the horizon is that I don't have as much free time on my hands as I used to, so sitting down and mastering each character is probably going to be beyond my reach. Hell, maybe I'll try anyway. Only one question I will ask, it isn't meant to be sarcastic so please don't take it that way, but what the fuck are the kick buttons for? Granted, I'm still a novice, but they just don't seem of much use. And finally, how do SS 3&4 compare to this? Again, seriously, to all you vetrans that have spent so much time praising this game... thanks again.