Actually, I don't think anybody put Fight Fever over World Heroes. World Heroes 1 mind you, and not the sequels. Not anybody that played Fight Fever ever rated Fight Fever over it, at least. Clearly, some stated that they had limited exposure to Neo-Geo fighters. So don't take it to heart. I know what its like to actually like certain games that continually get dumped on by both people who have played and not played such game. (Blue Stinger comes to mind. In which its main reason for its slander was that it was badly publicized for trying to be like Resident Evil, when it clearly wasn't trying to be.(A shame as it had quite a few innovative ideas and fantastic execution of force feedback-assisted melee combat (for its time) and great somewhat tarantino-style humor if only people played it past the first 15 minutes. But I think most just skipped it and decided to agree with reviewers without approaching it with their own mind.)
Anyway, WH was the fighter that showed me that I don't need to take every fighter so seriously. The humor they laced in it complete with zany characters and zany moves for the characters seemed to emit a casual charm for me. I like C. Kidd (probably my favorite "Pirate Ship! Shark Uppa!") Of course, there's plenty of us, on here, while they really get into the best serious fighters, just can't get into fighters that don't take things that seriously. So you kind of roll with the punches. It's like the difference between Virtua Fighter players who play it hardcore and slander DOA for not taking things quite as seriously as VF, and will label it as trash. Many not realizing that the divergences between the two series are done completely on purpose. (Itagaki had no intention on competing with his friends at AM2, on a direct feature-to-feature basis. Clearly it was designed as a divergence from the Mind-numbing requirements in playing VF. Generally, you just can't play VF in a casual way, as great as VF is.) Then the other players who play VF in earnest, but also love to relax and enjoy the different angle DOA brings to the 3D fighting mix. It plays smoothly, has a good enough level of strategy (even if it doesn't reach the deepest plateau), but it reminds us not to take everything so darn seriously. You can play DOA against friends, who have less playing experience than you, who would otherwise not have fun playing you in VF even if they still lose like every match. Mainly because in VF, they're more likedly to not get a move off before they died, and come away feeling that they just can't learn anything. Both games require at least some level of memorizing/recognizing styles and such to master, but one of them is immediately accessible to casual players. Guess what category World Heroes falls in.
<small>[ August 21, 2003, 09:20 AM: Message edited by: Kirk Foiden ]</small>