SvC:C is an utterly pathetic piece of shit everyone should avoid.

Loopz

Formerly Punjab,
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I know this is destined for the War Room, but I just got back from the Grand Canyon by way of Mesa and got to plunk down $5 into SNK Vs Capcom: Chaos.

Stunned, shocked, unbelievably let down.

Let me tell you right off the bat: CvS1 owns this game for free. CvS2 owns this game for free plus shipping (and a free plush toy included).
KoF 2002, GGXX...pretty much every fighter released the last 12 years since SF2 began this fucking craze owns it (save for perhaps some original efforts on the 3DO or Jaguar).

Where do I begin? The sloppy-ass hit detection?
The really slow speed? The sickeningly uneven level of animation (from fluid Hugo to the absolute worst like Vega and Balrog?) Or the bland, colorless, lifeless backgrounds? And could they have possibly come up with a MORE boring play system than a 1-on-1 slow-ass KOF?
And BTW....WHY IS FUCKING CHOI IN THIS GAME???

I know how much it means to many of you to have ONE MORE home cart spine to beat off to, but save your fucking breath if you're gonna post some shit like "Dude, you just didn't give it enough of a chance....the game shines when you roll up a greased copy of this month's Arcadia and jam it in your bunghole while playing." I've been a militant 2-D fighting fan since the first day I laid eyes on SF2 back in March 1991. Anyone who thinks these production values outshine the likes of SSF2X or FFS or any other classic from SNK or Capcom needs to have their shit monkeystomped by a fat, naked midget on crystal meth with diarrhea.

Thanks Playmore...you saved me $325 by producing the biggest piece of shit in recent memory. My friends and I will now go forth and play lots of VF4Evo and games made back when the words 'SNK' and 'Capcom' actually meant QUALITY.

I'm sure the usual suspects will come out and bash me for being negative or a 'Playmore hater'.
Too bad. I'd rather risk all of the bullshit headed my way over this post and at least perhaps save ONE person from dumping a load of cash on an absolute turd.

<small>[ August 21, 2003, 12:39 AM: Message edited by: Loopz ]</small>
 

FeelGood

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I like it.

Things I like most are the character interactions.

CvS1 and 2 had none of this, and was hence a lot closer to MUGEN then SvCC.

Also, I personally thought Balrog looked his best in SvCC. Really quite good. Same for almost all the Capcom characters. It was like back to the best: SSFTX.

Anyhow, I like the game a lot. I didn't get $5 worth of game time, and I wish I did, but I did watch the game in action for a few hours, and my only gripe was how easy it looked to cheese with Terry. Other than that, seemed like a solid game.
 

Loopz

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I like it.

Things I like most are the character interactions.

CvS1 and 2 had none of this, and was hence a lot closer to MUGEN then SvCC.

Also, I personally thought Balrog looked his best in SvCC. Really quite good. Same for almost all the Capcom characters. It was like back to the best: SSFTX.

Anyhow, I like the game a lot. I didn't get $5 worth of game time, and I wish I did, but I did watch the game in action for a few hours, and my only gripe was how easy it looked to cheese with Terry. Other than that, seemed like a solid game.
I disagree with you Uncle Charlie, but I respect your POV. At least you didn't tell me to buy it just to support Playmore. I wonder how many folks will bite on this game, not like it, yet still just prattle on about how important it is to 'support' the AES.

I've got many, many, many more deserving NGH carts to buy before I consider buying something like SVC.
 

Kid Aphex

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LOOPZ YOU MOTHERFUCKER!

I WAS JUST AT THE GRAND CANYON!!! WHERE WAS THIS?!
 

tsukaesugi

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I would like to say that I played it and gave it a chance, but aside from the first twenty minutes I spent on it, when I got to play Genjuro against the computer, I've always played two player against some insane Japanese player and I last approximately 3.5 seconds before getting my ass kicked and I have to leave the arcade with my head hanging in shame.
 

BBH

1cc my ASS!,
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Loopz:
Anyone who thinks these production values outshine the likes of SSF2X or FFS or any other classic from SNK or Capcom needs to have their shit monkeystomped by a fat, naked midget on crystal meth with diarrhea.
spock

that is so NOT a mental picture that I needed. wink

nothing else to say here since I haven't gotten to play the game yet. Can't say I'm all that optimistic with my diminishing interest in fighting games in general.
 

FeelGood

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Loopz:
I've got many, many, many more deserving NGH carts to buy before I consider buying something like SVC.
I don't.

I can't sell you on the game, but I figure that for me, who already has all the existing games I want except Sengoku 2 and MS2, SvCC is a worthy purchase.
 

[OCEAN]

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I've played the game for quite a while and I don't dislike it that much, it's quite fine for me. Actually I didn't spect much more...
I just wonder why so many SF characters were included, why Balrog and Vega (making reference to US names)and other old and already bored characters instead of other better and newer characters of the capcom universe. Yet again, too many Ryus and Kens:Ryu,Ken,violent Ken, Akuma...
As for the SNK part, yes, why fucking shitty Choi again??? And if you play Kyo vs Iori or any other two kof characters, it looks exactly as if you were playing kof2002 with different backgrounds...
And talking abuot backgrounds, with the exception of a couple of them, the rest are boring, pretty ugly, desertic, not atractive...just compare them to some great ones in other SNK fighters.
Still, the game offers, in my opinion, some good points. Capcom characters look and move great in general, and the "new" faces in both sides, such as Tabasa, Shiki, Mars people or Zero, are also nice. At least they tried to introduce some originality with those excentric characters...still it's not very much.
And yeah, 1vs1 only sucks for this kind of game.
Not a bad game in my opinion, specially in the technical side, but could have been MUCH better. If they release a second part, let's hope it's improved at least as CvS2 was to CvS....at LEAST.
Lucky we have SvC for the NGPC that kicks any ohter version's ass.

[OCEAN]
 

Metal Fatigue

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wow someone else who didnt toss their children over the game (refer to my lil hands on review here
<a href="http://www.neo-geo.com/cgi-local/ultimatebb.cgi?ubb=get_topic;f=18;t=010121" target="_blank">http://www.neo-geo.com/cgi-local/ultimatebb.cgi?ubb=get_topic;f=18;t=010121</a>


However I do like it but no where near the amount of hype it got, and i couldnt agree more on the BGs. I like the darkness but it just had a fast, bland Playmore job slapped on to them, i liked the forest the rest was just there, nothign else to them. I have already put in hours upon hours and more tonight of analyzing and trying out as much as i can. Again I definitely want it on MVS but ill be able to sleep at night whether i have it or not.

<small>[ August 21, 2003, 02:40 AM: Message edited by: NeoFight ]</small>
 

Force

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I'm glad to hear all impressions of this game, positive and negetive. I'm still gonna give it a chance, although I know a lot of serious fighting game fans have named the same bad points: bad hit detection, uneven animation, static backgrounds, and nonexistant character balance. I've also heard spotty complaints of controls being unresponsive. With all this in mind, I'd normally pass this game up, but come on. It's a neo geo game with capcom characters. I just have to own it.

Matt
 

neobuyer

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I've spent probably a total of 1 1/2 hours over 3 or so weeks on SVC:C and I have a pretty much favorable reaction so far.

Now, my biggest complaint is the joysticks on the machine I play on are wacky and I find the whole D-U charge moves too hard to do (ala Guile's flash kick).

But I played quite a bit with Mr. Karate and had a pretty good time overall. I have yet to play any real solid competition, but I really can't complain yet.

The BGs are fairly bland, but some of them are good, IMO- not KOF 99 good, but better than most of 2000 or 01. I haven't played enough to really get a solid, definitive feel for the hit detection, so I can't really comment black and white on that one.

I will say that I really do like the Capcom sprites and have no complaints there. I like it enough to buy the HC when it finally comes out. As for if I will end up loving it- too early to say.

I'd say my official opinion is so far so good.
 

Diggerman

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Sad to hear the game was disappointing.

I've been very disappointed with the backgrounds on NeoGeo games in the past few years in general. Just compare the absolute masterpieces of living artwork SNK used to make for backgrounds, with multiple parallaxing, line scrolling, animations and all sorts of cool stuff going on. Ever since maybe 1998 all we see are very basic backgrounds with a small hint of animation, mediocre (at best!) artwork and zero technical effort.

I was really hoping SVC:C would be the NeoGeo game to bring us back to the glory days of KoF 95 and SS3 when you could see the talent, effort and creativity flowing like rivers from every pixel in the game. Guess I hoped wrong.

What's the music in SVC:C like BTW? Please say it's up the old SNK standards of brilliance... (I don't have much hope tho)
 

Loefye

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>>>I've been very disappointed with the backgrounds on NeoGeo games in the past few years in general. Just compare the absolute masterpieces of living artwork SNK used to make for backgrounds, with multiple parallaxing, line scrolling, animations and all sorts of cool stuff going on. Ever since maybe 1998 all we see are very basic backgrounds with a small hint of animation, mediocre (at best!) artwork and zero technical effort.


I agree, the only exception to this is Mark of the Wolves which has beautiful backgrounds with lots of movement.
 

Hikaru Ichijyo

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I kinda feel sorry for this game because of all of the hype it's never gonna live up to. For the most part it appears the game has gotten a positive welcome but to be sure there are plenty of those out there who will take great offense to some aspects of the game.

While I'm no fighting game fanatic by any stretch of the imagination, I've played enough of them by now to notice the rampant stuff that was going on like the rampant hit detection failing out the ass, the inability to do throws, and the fluidity of animation of some characters versus others.

I'm still sold on the game though. As Charlie pointed out, there's elements that are in this game that are missing from both CvS games that give it something of a "soul" for me (for lack of a better term). Going strictly on gameplay alone however, and how busted it is now, I can't blame you for not wanting to plunk down $325+ for the home cart.

My advice to you would be at the very least to wait it out for the PS2 version so you can have it on hand in case your buds wanna play it when they're over, kinda like how you do with CvS2 :D .
 

BIG BEAR

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Force:
It's a neo geo game with capcom characters. I just have to own it.

Matt
Totally agree..the introduction of Capcom characters on a NEO GEO cartridge,not a flimsy CD but a CARTRIDGE is GROUND BREAKING...and then we've been given the option to use ALL characters such as Goenitz,Geese,Demitri,Zero,VK,etc...
I'm not a big fan of sped up gameplay like MvC2..I don't like to feel hurried..I like to savor the game,basically take it all in and it reads like SvCC will allow me to do this..
As far as I'm concerned if this is the only title released for Neo Geo under the SvC banner,I am satisfied..
See what's going to happen is the 325.00 it will look like you are saving right now will only be a down payment on the game in the future.
-BB
 

roker

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Loopz:
I know how much it means to many of you to have ONE MORE home cart spine to beat off to,
lol

I thought it was pretty fun. It's not perfect by any stretch of the imagination, but when you have a game that is supposed to be a merging of two of the greatest 2D fighting game companies (don't even mention the shit that is GGXX), your going to have some people let down, or with high expectations.

And I don't blame you, people have been waiting for this particular game now for 2 (or is it 3) years!
 

TheBigBB

Formerly known as dmhawkmoon
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This thread is bullshit lie.

I'm not going to tell you that the game rules, because I've not played it and I'm sure it's not perfect... But I generally disregard any opinion about a game in which a person couldn't find anything positive to say at all. If you're going to do a review, mention everything. Do you disagree with EW about the interactions? Why didn't you mention that? If it's worth your time to talk about negative, why not address something positive?

This thread should be immediately moved to the War Room and quickly forgotten about.
 

Yodd

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dmhawkmoon:
If you're going to do a review, mention everything. Do you disagree with EW about the interactions? Why didn't you mention that?
So, we are to the point that silly little character interactions are nearly as important as hit detection, animation, slow game speed, some questionable characters and a general lack of creativity in backgrounds?

Shit, at that point, who cares about the positives? All the stuff that really matters already sucks.

<small>[ August 20, 2003, 11:17 PM: Message edited by: broken ]</small>
 

LWK

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What are you talking about? SVC plays damn good,
The hit detection is spot on.
It moves fast enough. Everyone is unique in there own way..
No offence, but I disagree completely.. I hope nobody dismisses this game cause of this topic.
 

LWK

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people mention these little things, like c said interaction. That shits great, but it doesnt really matter.
WHAT DOES MATTER is the fact of how deep matches can get, combos can smoothly be done. No special timed jabs, everything is easy to fit into. It plays like a old school fighter with a newer combo system. Its very easy to enjoy.
I am not to big on the bg's or music, but the play is definately good..
CVS and CVS2 were quirky as hell in the play department. Characters like Kim and Iori own those games hardcore.
Its good if thats your thing. Its not mine.

ME? I like a certain style of play. CVS chars play nothing like there counterparts, they got most of the moves and all, but the timing and stuff doesnt feel right. Some would say the same for ryu in comparison to ssf2x, but they did a damn better job then cap did with chars like yama and ryo IN CVS/2. Ryo is shit in cvs. Crossovers never please both audiences anyway.
Most cap fans are gonna hate SVC.

I like the way things are. You can get worked hard unless you know your stuff in svc.
Its nice rolling is gone. Puts guarding to use way more then in KOF. This game is GREAT for 'mind games'
In fact, I like SVC C better then KOF 2001 and 2002.
Even considering my fave iori is 98 and 2001.
Im not a moron, I know my games.
SVC IS A GOOD GAME.

Terry is the man in SVC C. Iori and many others as well!
I dont see why you hate it so much.
Even Hugo is pretty damn good.
Gen is shit though, to slow. Earthquake is overpowered.

<small>[ August 20, 2003, 11:38 PM: Message edited by: Lord Wolfgang Krauser ]</small>
 

TheBigBB

Formerly known as dmhawkmoon
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broken:
dmhawkmoon:
If you're going to do a review, mention everything. Do you disagree with EW about the interactions? Why didn't you mention that?
So, we are to the point that silly little character interactions are nearly as important as hit detection, animation, slow game speed, some questionable characters and a general lack of creativity in backgrounds?

Shit, at that point, who cares about the positives? All the stuff that really matters already sucks.
PLEASE. It was one example of something he could have addressed. If backgrounds are important enough to address, then why not storyline and characters? That's just ONE example. I mean, there are a million things he could have talked about. I'm wondering why he couldn't talk about it more or at least flesh it out a little.

Read that first post and tell me how much content there is. No one would learn a damn thing about the game from that except that Loopz here hates it. It's just 50 clever ways of saying that he hates it. He spent more time with the imagery than anything else!

<small>[ August 21, 2003, 12:18 AM: Message edited by: dmhawkmoon ]</small>
 

RabbitTroop

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OK, here is my only problem with the game... since, I haven't played it yet... I can't even begin to get into the detail that others here have, but I know one thing. I have MOTM on my NGPC. There seems to be a wonderful combo of characters from different games, a fantastic assortment of classic backgrounds, great music, tons of modes... and ways to play the game.

I would have love to seen the options like in MOTM to do Single, Tag, or Team play... how hard would that of been? I would have loved to see a better assortment of characters like MOTM... BBH... I love BBH! I can live with SvsC lineup though... however, I just feel like it is not even close to living up to the NGPC version, and that is sad. The deffinitive game in the series is deffinetly MOTM, and it kills me that this MVS game can't top it!

It should have been great... remember when MOTM came out, most mags not only said it was the best NGPC fighter, some even went as far to say it was one of the best... PERIOD. No one is doing that now, because the same love and care did not make it into Chaos... and I am only talking on a surface level at this point.

If the game is broken like Loopz and a few others have reported, then I will be completly gutted. I was hoping this to be a big daddy superior version of the NGPC game... but it doesn't even seem to be close to living up to the title :(

-Nick
 
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